Updated all links so they work between files.

Revision 1.


git-svn-id: file:///fltk/svn/fltk/trunk@219 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet
1999-01-13 19:28:54 +00:00
parent 30fa233681
commit d7b88a3bcc
71 changed files with 9261 additions and 12222 deletions
+36 -48
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@@ -1,49 +1,37 @@
<html>
<body>
<hr break>
<h2><a name="Fl_Single_Window">class Fl_Single_Window</a></h2>
<hr>
<h3>Class Hierarchy</h3>
<ul><pre>
<a href="#Fl_Window">Fl_Window</a>
<HTML><BODY>
<HR break>
<H2><A name=Fl_Single_Window>class Fl_Single_Window</A></H2>
<HR>
<H3>Class Hierarchy</H3>
<UL>
<PRE>
<A href=Fl_Window.html#Fl_Window>Fl_Window</A>
|
+----<b>Fl_Single_Window</b>
</pre></ul>
<h3>Include Files</h3>
<ul><pre>
#include &lt;FL/Fl_Single_Window.H>
</pre></ul>
<h3>Description</h3>
This is the same as <tt>Fl_Window<tt>. However, it is possible that
some implementations will provide double-buffered windows by default.
This subclass can be used to force single-buffering. This may be
useful for modifying existing programs that use incremental update, or
for some types of image data, such as a movie flipbook.
<h3>Methods</h3>
<ul>
<li><a href="#Fl_Single_Window.Fl_Single_Window">Fl_Single_Window</a>
<li><a href="#Fl_Single_Window.~Fl_Single_Window">~Fl_Single_Window</a>
</ul>
<h4><a name="Fl_Single_Window.Fl_Single_Window">Fl_Single_Window::Fl_Single_Window(int x, int y, int w, int h, const char *label = 0)</a></h4>
Creates a new <tt>Fl_Single_Window</tt> widget using the given position, size, and
label (title) string.
<h4><a name="Fl_Single_Window.~Fl_Single_Window">virtual Fl_Single_Window::~Fl_Single_Window()</a></h4>
Destroys the window and all child widgets.
</body>
</html>
+----<B>Fl_Single_Window</B>
</PRE>
</UL>
<H3>Include Files</H3>
<UL>
<PRE>
#include &lt;FL/Fl_Single_Window.H&gt;
</PRE>
</UL>
<H3>Description</H3>
This is the same as <TT>Fl_Window<TT>. However, it is possible that
some implementations will provide double-buffered windows by default.
This subclass can be used to force single-buffering. This may be
useful for modifying existing programs that use incremental update, or
for some types of image data, such as a movie flipbook.
<H3>Methods</H3>
<UL>
<LI><A href=#Fl_Single_Window.Fl_Single_Window>Fl_Single_Window</A></LI>
<LI><A href=#Fl_Single_Window.~Fl_Single_Window>~Fl_Single_Window</A></LI>
</UL>
<H4><A name=Fl_Single_Window.Fl_Single_Window>
Fl_Single_Window::Fl_Single_Window(int x, int y, int w, int h, const
char *label = 0)</A></H4>
Creates a new <TT>Fl_Single_Window</TT> widget using the given
position, size, and label (title) string.
<H4><A name=Fl_Single_Window.~Fl_Single_Window>virtual
Fl_Single_Window::~Fl_Single_Window()</A></H4>
Destroys the window and all child widgets. </TT></TT></BODY></HTML>