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Updated all links so they work between files.
Revision 1. git-svn-id: file:///fltk/svn/fltk/trunk@219 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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<html>
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<body>
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<hr break>
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<h2><a name="Fl_Output">class Fl_Output</a></h2>
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<hr>
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<h3>Class Hierarchy</h3>
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<ul><pre>
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<a href="#Fl_Input_">Fl_Input_</a>
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<HTML><BODY>
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<HR break>
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<H2><A name=Fl_Output>class Fl_Output</A></H2>
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<HR>
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<H3>Class Hierarchy</H3>
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<UL>
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<PRE>
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<A href=Fl_Input_.html#Fl_Input_>Fl_Input_</A>
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+----<b>Fl_Output</b>
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+----<B>Fl_Output</B>
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+----<a href="#Fl_Multiline_Output">Fl_Multiline_Output</a>
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</pre></ul>
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<h3>Include Files</h3>
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<ul><pre>
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#include <FL/Fl_Output.H>
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</pre></ul>
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<h3>Description</h3>
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This widget displays a piece of text. When you set the <tt>value()</tt>,
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<tt>Fl_Output</tt> does a <tt>strcpy()</tt> to it's own storage, which is useful for
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program-generated values. The user may select portions of the text
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using the mouse and paste the contents into other fields or programs.
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<p><img src=text.gif>
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<p>There is a single subclass, <a
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href="#Fl_Multiline_Output">Fl_Multiline_Output</a>, which allows you to
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display multiple lines of text.
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<p>The text may contain any characters except \0, and will correctly
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display anything, using ^X notation for unprintable control characters
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and \nnn notation for unprintable characters with the high bit set. It
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assummes the font can draw any characters in the ISO-Latin1 character
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set.
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<h3>Methods</h3>
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<ul>
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<li><a href="#Fl_Output.Fl_Output">Fl_Output</a>
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<li><a href="#Fl_Output.~Fl_Output">~Fl_Output</a>
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<li><a href="#Fl_Output.cursor_color">cursor_color</a>
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<li><a href="#Fl_Output.index">index</a>
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<li><a href="#Fl_Output.size">size</a>
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<li><a href="#Fl_Output.textcolor">textcolor</a>
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<li><a href="#Fl_Output.textfont">textfont</a>
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<li><a href="#Fl_Output.textsize">textsize</a>
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<li><a href="#Fl_Output.value">value</a>
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</ul>
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<h4><a name="Fl_Output.Fl_Output">Fl_Output::Fl_Output(int x, int y, int w, int h, const char *label = 0)</a></h4>
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Creates a new <tt>Fl_Output</tt> widget using the given position, size, and
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label string. The default boxtype is <tt>FL_DOWN_BOX</tt>.
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<h4><a name="Fl_Output.~Fl_Output">virtual Fl_Output::~Fl_Output()</a></h4>
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Destroys the widget and any value associated with it.
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<h4><a name="Fl_Output.value">const char *Fl_Output::value() const<br>
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int Fl_Output::value(const char*)<br>
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int Fl_Output::value(const char*, int)</a></h4>
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The first form returns the current value, which is a pointer to the
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internal buffer and is valid only until the value is changed.
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<p>The second two forms change the text and set the mark and the point
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to the end of it. The string is copied to the internal buffer. Passing
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<tt>NULL</tt> is the same as "". This returns non-zero if the new
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value is different than the current one. You can use the second
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version to directly set the length if you know it already or want to
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put nul's in the text.
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<h4><a name="Fl_Output.size">int Fl_Output::size() const</a></h4>
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Returns the number of characters in <tt>value()</tt>. This may be greater than
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<tt>strlen(value())</tt> if there are nul characters in it.
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<h4><a name="Fl_Output.index">char Fl_Output::index(int) const</a></h4>
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Same as <tt>value()[n]</tt>, but may be faster in plausible implementations.
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No bounds checking is done.
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<h4><a name="Fl_Output.textcolor">Fl_Color Fl_Output::textcolor() const<br>
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void Fl_Output::textcolor(Fl_Color)</a></h4>
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Gets or sets the color of the text in the input field.
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<h4><a name="Fl_Output.textfont">Fl_Font Fl_Output::textfont() const<br>
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void Fl_Output::textfont(Fl_Font)</a></h4>
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Gets or sets the font of the text in the input field.
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<h4><a name="Fl_Output.textsize">uchar Fl_Output::textsize() const<br>
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void Fl_Output::textsize(uchar)</a></h4>
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Gets or sets the size of the text in the input field.
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</body>
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</html>
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+----<A href=Fl_Multiline_Output.html#Fl_Multiline_Output>Fl_Multiline_Output</A>
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</PRE>
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</UL>
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<H3>Include Files</H3>
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<UL>
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<PRE>
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#include <FL/Fl_Output.H>
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</PRE>
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</UL>
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<H3>Description</H3>
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This widget displays a piece of text. When you set the <TT>value()</TT>
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, <TT>Fl_Output</TT> does a <TT>strcpy()</TT> to it's own storage,
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which is useful for program-generated values. The user may select
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portions of the text using the mouse and paste the contents into other
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fields or programs.
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<CENTER><IMG src=./text.gif></CENTER>
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<P>There is a single subclass, <A href=Fl_Multiline_Output.html#Fl_Multiline_Output>
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Fl_Multiline_Output</A>, which allows you to display multiple lines of
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text. </P>
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<P>The text may contain any characters except \0, and will correctly
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display anything, using ^X notation for unprintable control characters
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and \nnn notation for unprintable characters with the high bit set. It
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assummes the font can draw any characters in the ISO-Latin1 character
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set. </P>
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<H3>Methods</H3>
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<UL>
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<LI><A href=#Fl_Output.Fl_Output>Fl_Output</A></LI>
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<LI><A href=#Fl_Output.~Fl_Output>~Fl_Output</A></LI>
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<LI><A href=#Fl_Output.cursor_color>cursor_color</A></LI>
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<LI><A href=#Fl_Output.index>index</A></LI>
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<LI><A href=#Fl_Output.size>size</A></LI>
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<LI><A href=#Fl_Output.textcolor>textcolor</A></LI>
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<LI><A href=#Fl_Output.textfont>textfont</A></LI>
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<LI><A href=#Fl_Output.textsize>textsize</A></LI>
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<LI><A href=#Fl_Output.value>value</A></LI>
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</UL>
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<H4><A name=Fl_Output.Fl_Output>Fl_Output::Fl_Output(int x, int y, int
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w, int h, const char *label = 0)</A></H4>
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Creates a new <TT>Fl_Output</TT> widget using the given position,
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size, and label string. The default boxtype is <TT>FL_DOWN_BOX</TT>.
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<H4><A name=Fl_Output.~Fl_Output>virtual Fl_Output::~Fl_Output()</A></H4>
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Destroys the widget and any value associated with it.
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<H4><A name=Fl_Output.value>const char *Fl_Output::value() const
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<BR> int Fl_Output::value(const char*)
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<BR> int Fl_Output::value(const char*, int)</A></H4>
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The first form returns the current value, which is a pointer to the
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internal buffer and is valid only until the value is changed.
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<P>The second two forms change the text and set the mark and the point
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to the end of it. The string is copied to the internal buffer. Passing <TT>
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NULL</TT> is the same as "". This returns non-zero if the new value is
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different than the current one. You can use the second version to
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directly set the length if you know it already or want to put nul's in
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the text. </P>
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<H4><A name=Fl_Output.size>int Fl_Output::size() const</A></H4>
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Returns the number of characters in <TT>value()</TT>. This may be
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greater than <TT>strlen(value())</TT> if there are nul characters in
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it.
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<H4><A name=Fl_Output.index>char Fl_Output::index(int) const</A></H4>
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Same as <TT>value()[n]</TT>, but may be faster in plausible
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implementations. No bounds checking is done.
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<H4><A name=Fl_Output.textcolor>Fl_Color Fl_Output::textcolor() const
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<BR> void Fl_Output::textcolor(Fl_Color)</A></H4>
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Gets or sets the color of the text in the input field.
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<H4><A name=Fl_Output.textfont>Fl_Font Fl_Output::textfont() const
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<BR> void Fl_Output::textfont(Fl_Font)</A></H4>
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Gets or sets the font of the text in the input field.
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<H4><A name=Fl_Output.textsize>uchar Fl_Output::textsize() const
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<BR> void Fl_Output::textsize(uchar)</A></H4>
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Gets or sets the size of the text in the input field. </BODY></HTML>
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