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Small improvements to README.macOS.md
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@@ -7,7 +7,7 @@ _README.macOS.md - Building FLTK under Apple macOS_
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* [Contents](#contents)
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* [Contents](#contents)
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* [Introduction](#introduction)
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* [Introduction](#introduction)
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* [How to Build FLTK using _CMake_ AND _Xcode_](#build_cmake_xcode)
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* [How to Build FLTK using _CMake_ and _Xcode_](#build_cmake_xcode)
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* [Prerequisites](#bcx_prerequisites)
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* [Prerequisites](#bcx_prerequisites)
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* [Downloading FLTK and Unpacking](#bcx_download)
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* [Downloading FLTK and Unpacking](#bcx_download)
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* [Configuring FLTK](#bcx_config)
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* [Configuring FLTK](#bcx_config)
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@@ -60,13 +60,18 @@ All environments will generate Unix style static libraries and macOS style app b
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This option is best for users who like to develop their apps using Apple's Xcode IDE. There
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This option is best for users who like to develop their apps using Apple's Xcode IDE. There
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is no need to ever use a command line shell in this configuration.
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is no need to ever use a command line shell in this configuration.
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This option requires an Apple ID and administrator rights.
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This option requires an Apple ID and the Administrator password.
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<a name="bcx_prerequisites"></a>
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<a name="bcx_prerequisites"></a>
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### Prerequisites (CMake, Xcode)
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### Prerequisites (CMake, Xcode)
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In order to build FLTK, you need to install _CMake_ and _Xcode_.
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In order to build FLTK, you need to install _CMake_ and _Xcode_.
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_Xcode_ is Apple's IDE (Integrated Devloper Environment) and can be downloaded via the
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[App Store](https://itunes.apple.com/de/app/xcode/id497799835?l=en&mt=12). You will
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need an Apple ID and administrator right for this. Installing _Xcode_ needs little to no
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user input, but will likely take well over an hour.
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"CMake is used to control the software compilation process using simple platform and
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"CMake is used to control the software compilation process using simple platform and
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compiler independent configuration files, and generate native makefiles and workspaces
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compiler independent configuration files, and generate native makefiles and workspaces
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that can be used in the compiler environment of your choice."
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that can be used in the compiler environment of your choice."
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@@ -75,23 +80,19 @@ Please download and install the Mac OS X version of _CMake_ from
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[www.cmake.org](https://cmake.org/download/). Download the .dmg file, click it, and when
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[www.cmake.org](https://cmake.org/download/). Download the .dmg file, click it, and when
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the Finder window opens, drag the _CMake_ icon into the Applications folder.
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the Finder window opens, drag the _CMake_ icon into the Applications folder.
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_Xcode_ can be downloaded via the
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[App Store](https://itunes.apple.com/de/app/xcode/id497799835?l=en&mt=12). You will
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need an Apple ID and administrator right for this. Installing _Xcode_ will take well over an hour.
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<a name="bcx_download"></a>
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<a name="bcx_download"></a>
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### Downloading and Unpacking (CMake, Xcode)
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### Downloading FLTK and Unpacking (CMake, Xcode)
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FLTK 1.4 is currently (as of Jan. 2019) only available as a source code repository via GitHub.
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FLTK 1.4 is currently (as of Jan. 2019) only available as a source code repository via GitHub.
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You will need to clone the repository to check out the source code onto your machine. This
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You will need to clone the repository to check out the source code onto your machine. This
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has the great benefit that the source code can be updated later simply by telling _git_ to
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has the great benefit that the source code can be updated later simply by telling _git_ to
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_pull_ the newest release.
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_pull_ the newest release.
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If you want to use _Xcode_ to clone the FLTK GitHub repository, you will have to set up a
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If you want to use _Xcode_ to clone the FLTK GitHub repository, you will have to give _Xcode_
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GitHub Account in the _Xcode_ preferences. If you don't have a GitHub account, or don't
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access to your GitHub Account in the _Xcode_ preferences. If you don't have a GitHub
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want to create one for _Xcode_, you can use still the command line
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account, or don't want to share your credentials with _Xcode_, you can use still the command
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`git clone https://github.com/fltk/fltk.git fltk-1.4.git` to ceck out the repo.
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line `git clone https://github.com/fltk/fltk.git fltk-1.4.git`
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to ceck out the repo.
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Start _Xcode_. Select `Source Control >> Clone...` in the main menu.
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Start _Xcode_. Select `Source Control >> Clone...` in the main menu.
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