OpenGL windows that were completely off-screen caused problems

with some graphics cards on WIN32 (STR #831)



git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4332 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet
2005-05-12 14:08:02 +00:00
parent 7c225536ef
commit bce23d108a
2 changed files with 7 additions and 1 deletions
+2
View File
@@ -2,6 +2,8 @@ CHANGES IN FLTK 1.1.7
- Documentation fixes (STR #648, STR #692, STR #730, STR - Documentation fixes (STR #648, STR #692, STR #730, STR
#744, STR #745) #744, STR #745)
- OpenGL windows that were completely off-screen caused
problems with some graphics cards on WIN32 (STR #831)
- Multiple screen support didn't work on Windows NT and - Multiple screen support didn't work on Windows NT and
95 (STR #821) 95 (STR #821)
- Fl_Scrollbar didn't compute the correct knob size when - Fl_Scrollbar didn't compute the correct knob size when
+5 -1
View File
@@ -816,7 +816,11 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
case WM_MOVE: case WM_MOVE:
resize_bug_fix = window; resize_bug_fix = window;
window->position(LOWORD(lParam), HIWORD(lParam)); int nx = LOWORD(lParam);
int ny = HIWORD(lParam);
if (nx & 0x8000) nx -= 65536;
if (ny & 0x8000) ny -= 65536;
window->position(nx, ny);
break; break;
case WM_SETCURSOR: case WM_SETCURSOR: