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OpenGL windows that were completely off-screen caused problems
with some graphics cards on WIN32 (STR #831) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4332 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@@ -2,6 +2,8 @@ CHANGES IN FLTK 1.1.7
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- Documentation fixes (STR #648, STR #692, STR #730, STR
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- Documentation fixes (STR #648, STR #692, STR #730, STR
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#744, STR #745)
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#744, STR #745)
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- OpenGL windows that were completely off-screen caused
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problems with some graphics cards on WIN32 (STR #831)
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- Multiple screen support didn't work on Windows NT and
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- Multiple screen support didn't work on Windows NT and
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95 (STR #821)
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95 (STR #821)
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- Fl_Scrollbar didn't compute the correct knob size when
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- Fl_Scrollbar didn't compute the correct knob size when
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+5
-1
@@ -816,7 +816,11 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
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case WM_MOVE:
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case WM_MOVE:
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resize_bug_fix = window;
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resize_bug_fix = window;
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window->position(LOWORD(lParam), HIWORD(lParam));
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int nx = LOWORD(lParam);
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int ny = HIWORD(lParam);
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if (nx & 0x8000) nx -= 65536;
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if (ny & 0x8000) ny -= 65536;
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window->position(nx, ny);
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break;
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break;
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case WM_SETCURSOR:
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case WM_SETCURSOR:
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