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memmove() needs <string.h>...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3062 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
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-42
@@ -1,5 +1,5 @@
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//
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//
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// "$Id: Fl_Gl_Choice.cxx,v 1.5.2.7.2.14 2003/07/17 05:52:47 matthiaswm Exp $"
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// "$Id: Fl_Gl_Choice.cxx,v 1.5.2.7.2.15 2003/07/23 14:38:00 easysw Exp $"
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//
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//
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// OpenGL visual selection code for the Fast Light Tool Kit (FLTK).
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// OpenGL visual selection code for the Fast Light Tool Kit (FLTK).
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//
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//
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@@ -26,14 +26,15 @@
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#include <config.h>
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#include <config.h>
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#if HAVE_GL
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#if HAVE_GL
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#include <FL/Fl.H>
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# include <FL/Fl.H>
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#include <FL/x.H>
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# include <FL/x.H>
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#include <stdlib.h>
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# include <stdlib.h>
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#include "Fl_Gl_Choice.H"
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# include "Fl_Gl_Choice.H"
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# include "flstring.h"
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#ifdef __APPLE__
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# ifdef __APPLE__
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# include <FL/Fl_Window.H>
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# include <FL/Fl_Window.H>
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#endif
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# endif
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static Fl_Gl_Choice *first;
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static Fl_Gl_Choice *first;
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@@ -47,7 +48,7 @@ Fl_Gl_Choice *Fl_Gl_Choice::find(int m, const int *alistp) {
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if (g->mode == m && g->alist == alistp)
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if (g->mode == m && g->alist == alistp)
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return g;
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return g;
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#ifdef __APPLE__
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# ifdef __APPLE__
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const int *blist;
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const int *blist;
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int list[32];
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int list[32];
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@@ -84,11 +85,11 @@ Fl_Gl_Choice *Fl_Gl_Choice::find(int m, const int *alistp) {
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if (m & FL_STENCIL) {
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if (m & FL_STENCIL) {
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list[n++] = AGL_STENCIL_SIZE; list[n++] = 1;
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list[n++] = AGL_STENCIL_SIZE; list[n++] = 1;
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}
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}
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# ifdef AGL_STEREO /* is there such a thing as AGL_STEREO? */
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# ifdef AGL_STEREO
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if (m & FL_STEREO) {
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if (m & FL_STEREO) {
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list[n++] = AGL_STEREO;
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list[n++] = AGL_STEREO;
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}
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}
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# endif
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# endif
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list[n] = AGL_NONE;
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list[n] = AGL_NONE;
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blist = list;
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blist = list;
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}
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}
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@@ -96,7 +97,7 @@ Fl_Gl_Choice *Fl_Gl_Choice::find(int m, const int *alistp) {
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AGLPixelFormat fmt = aglChoosePixelFormat(NULL, 0, (GLint*)blist);
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AGLPixelFormat fmt = aglChoosePixelFormat(NULL, 0, (GLint*)blist);
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if (!fmt) return 0;
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if (!fmt) return 0;
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#elif !defined(WIN32)
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# elif !defined(WIN32)
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const int *blist;
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const int *blist;
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int list[32];
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int list[32];
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@@ -137,12 +138,12 @@ Fl_Gl_Choice *Fl_Gl_Choice::find(int m, const int *alistp) {
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if (m & FL_STEREO) {
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if (m & FL_STEREO) {
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list[n++] = GLX_STEREO;
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list[n++] = GLX_STEREO;
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}
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}
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# if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
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# if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
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if (m & FL_MULTISAMPLE) {
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if (m & FL_MULTISAMPLE) {
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list[n++] = GLX_SAMPLES_SGIS;
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list[n++] = GLX_SAMPLES_SGIS;
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list[n++] = 4; // value Glut uses
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list[n++] = 4; // value Glut uses
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}
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}
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# endif
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# endif
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list[n] = 0;
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list[n] = 0;
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blist = list;
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blist = list;
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}
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}
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@@ -150,13 +151,13 @@ Fl_Gl_Choice *Fl_Gl_Choice::find(int m, const int *alistp) {
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fl_open_display();
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fl_open_display();
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XVisualInfo *visp = glXChooseVisual(fl_display, fl_screen, (int *)blist);
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XVisualInfo *visp = glXChooseVisual(fl_display, fl_screen, (int *)blist);
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if (!visp) {
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if (!visp) {
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# if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
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# if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
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if (m&FL_MULTISAMPLE) return find(m&~FL_MULTISAMPLE,0);
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if (m&FL_MULTISAMPLE) return find(m&~FL_MULTISAMPLE,0);
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# endif
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# endif
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return 0;
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return 0;
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}
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}
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#else
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# else
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// Replacement for ChoosePixelFormat() that finds one with an overlay
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// Replacement for ChoosePixelFormat() that finds one with an overlay
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// if possible:
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// if possible:
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@@ -189,7 +190,7 @@ Fl_Gl_Choice *Fl_Gl_Choice::find(int m, const int *alistp) {
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//printf("Chosen pixel format is %d\n", pixelformat);
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//printf("Chosen pixel format is %d\n", pixelformat);
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if (!pixelformat) return 0;
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if (!pixelformat) return 0;
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#endif
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# endif
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g = new Fl_Gl_Choice;
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g = new Fl_Gl_Choice;
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g->mode = m;
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g->mode = m;
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@@ -197,12 +198,12 @@ Fl_Gl_Choice *Fl_Gl_Choice::find(int m, const int *alistp) {
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g->next = first;
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g->next = first;
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first = g;
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first = g;
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#ifdef WIN32
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# ifdef WIN32
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g->pixelformat = pixelformat;
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g->pixelformat = pixelformat;
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g->pfd = chosen_pfd;
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g->pfd = chosen_pfd;
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#elif defined(__APPLE__)
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# elif defined(__APPLE__)
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g->pixelformat = fmt;
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g->pixelformat = fmt;
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#else
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# else
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g->vis = visp;
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g->vis = visp;
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if (/*MaxCmapsOfScreen(ScreenOfDisplay(fl_display,fl_screen))==1 && */
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if (/*MaxCmapsOfScreen(ScreenOfDisplay(fl_display,fl_screen))==1 && */
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@@ -212,7 +213,7 @@ Fl_Gl_Choice *Fl_Gl_Choice::find(int m, const int *alistp) {
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else
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else
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g->colormap = XCreateColormap(fl_display, RootWindow(fl_display,fl_screen),
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g->colormap = XCreateColormap(fl_display, RootWindow(fl_display,fl_screen),
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visp->visual, AllocNone);
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visp->visual, AllocNone);
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#endif
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# endif
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return g;
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return g;
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}
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}
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@@ -243,7 +244,7 @@ static void del_context(GLContext ctx) {
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}
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}
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}
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}
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#ifdef WIN32
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# ifdef WIN32
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GLContext fl_create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int layer) {
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GLContext fl_create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int layer) {
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Fl_X* i = Fl_X::i(window);
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Fl_X* i = Fl_X::i(window);
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@@ -251,9 +252,9 @@ GLContext fl_create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int lay
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if (!hdc) {
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if (!hdc) {
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hdc = i->private_dc = GetDCEx(i->xid, 0, DCX_CACHE);
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hdc = i->private_dc = GetDCEx(i->xid, 0, DCX_CACHE);
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SetPixelFormat(hdc, g->pixelformat, (PIXELFORMATDESCRIPTOR*)(&g->pfd));
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SetPixelFormat(hdc, g->pixelformat, (PIXELFORMATDESCRIPTOR*)(&g->pfd));
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# if USE_COLORMAP
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# if USE_COLORMAP
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if (fl_palette) SelectPalette(hdc, fl_palette, FALSE);
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if (fl_palette) SelectPalette(hdc, fl_palette, FALSE);
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# endif
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# endif
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}
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}
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GLContext context =
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GLContext context =
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layer ? wglCreateLayerContext(hdc, layer) : wglCreateContext(hdc);
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layer ? wglCreateLayerContext(hdc, layer) : wglCreateContext(hdc);
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@@ -265,7 +266,7 @@ GLContext fl_create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int lay
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return context;
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return context;
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}
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}
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#elif defined(__APPLE__)
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# elif defined(__APPLE__)
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GLContext fl_create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int layer) {
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GLContext fl_create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int layer) {
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GLContext context, shared_ctx = context_list ? context_list[0] : 0;
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GLContext context, shared_ctx = context_list ? context_list[0] : 0;
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context = aglCreateContext( g->pixelformat, shared_ctx);
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context = aglCreateContext( g->pixelformat, shared_ctx);
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@@ -280,7 +281,7 @@ GLContext fl_create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int lay
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aglSetDrawable( context, GetWindowPort( fl_xid(window) ) );
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aglSetDrawable( context, GetWindowPort( fl_xid(window) ) );
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return (context);
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return (context);
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}
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}
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#else
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# else
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GLContext fl_create_gl_context(XVisualInfo* vis) {
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GLContext fl_create_gl_context(XVisualInfo* vis) {
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GLContext shared_ctx = context_list ? context_list[0] : 0;
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GLContext shared_ctx = context_list ? context_list[0] : 0;
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@@ -290,7 +291,7 @@ GLContext fl_create_gl_context(XVisualInfo* vis) {
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return context;
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return context;
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}
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}
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#endif
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# endif
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static GLContext cached_context;
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static GLContext cached_context;
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static Fl_Window* cached_window;
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static Fl_Window* cached_window;
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@@ -299,9 +300,9 @@ void fl_set_gl_context(Fl_Window* w, GLContext context) {
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if (context != cached_context || w != cached_window) {
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if (context != cached_context || w != cached_window) {
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cached_context = context;
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cached_context = context;
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cached_window = w;
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cached_window = w;
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#ifdef WIN32
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# ifdef WIN32
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wglMakeCurrent(Fl_X::i(w)->private_dc, context);
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wglMakeCurrent(Fl_X::i(w)->private_dc, context);
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#elif defined(__APPLE__)
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# elif defined(__APPLE__)
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if ( w->parent() ) { //: resize our GL buffer rectangle
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if ( w->parent() ) { //: resize our GL buffer rectangle
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Rect wrect; GetWindowPortBounds( fl_xid(w), &wrect );
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Rect wrect; GetWindowPortBounds( fl_xid(w), &wrect );
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GLint rect[] = { w->x(), wrect.bottom-w->h()-w->y(), w->w(), w->h() };
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GLint rect[] = { w->x(), wrect.bottom-w->h()-w->y(), w->w(), w->h() };
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@@ -310,40 +311,41 @@ void fl_set_gl_context(Fl_Window* w, GLContext context) {
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}
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}
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aglSetDrawable(context, GetWindowPort( fl_xid(w) ) );
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aglSetDrawable(context, GetWindowPort( fl_xid(w) ) );
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aglSetCurrentContext(context);
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aglSetCurrentContext(context);
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#else
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# else
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glXMakeCurrent(fl_display, fl_xid(w), context);
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glXMakeCurrent(fl_display, fl_xid(w), context);
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#endif
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# endif
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}
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}
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}
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}
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void fl_no_gl_context() {
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void fl_no_gl_context() {
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cached_context = 0;
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cached_context = 0;
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cached_window = 0;
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cached_window = 0;
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#ifdef WIN32
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# ifdef WIN32
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wglMakeCurrent(0, 0);
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wglMakeCurrent(0, 0);
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#elif defined(__APPLE__)
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# elif defined(__APPLE__)
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aglSetCurrentContext(0);
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aglSetCurrentContext(0);
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#else
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# else
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glXMakeCurrent(fl_display, 0, 0);
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glXMakeCurrent(fl_display, 0, 0);
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#endif
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# endif
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}
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}
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void fl_delete_gl_context(GLContext context) {
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void fl_delete_gl_context(GLContext context) {
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if (cached_context == context) fl_no_gl_context();
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if (cached_context == context) fl_no_gl_context();
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#ifdef WIN32
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# ifdef WIN32
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wglDeleteContext(context);
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wglDeleteContext(context);
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#elif defined(__APPLE__)
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# elif defined(__APPLE__)
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aglSetCurrentContext( NULL );
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aglSetCurrentContext( NULL );
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aglSetDrawable( context, NULL );
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aglSetDrawable( context, NULL );
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aglDestroyContext( context );
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aglDestroyContext( context );
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#else
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# else
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glXDestroyContext(fl_display, context);
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glXDestroyContext(fl_display, context);
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#endif
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# endif
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del_context(context);
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del_context(context);
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}
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}
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#endif
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#endif // HAVE_GL
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//
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//
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// End of "$Id: Fl_Gl_Choice.cxx,v 1.5.2.7.2.14 2003/07/17 05:52:47 matthiaswm Exp $".
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// End of "$Id: Fl_Gl_Choice.cxx,v 1.5.2.7.2.15 2003/07/23 14:38:00 easysw Exp $".
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//
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//
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