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CMake for Mac OS: the generated Xcode project creates bundled test applications and
uses appropriate icons for blocks, checkers, and sudoku. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10683 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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+22
-3
@@ -102,10 +102,29 @@ macro(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
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fltk_wrap_ui(${tname} ${flsrcs})
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endif(flsrcs)
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add_executable(${tname} WIN32 ${srcs} ${${tname}_FLTK_UI_SRCS})
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if(APPLE)
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unset(ICON_NAME)
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if(${tname} STREQUAL "blocks" OR ${tname} STREQUAL "checkers" OR ${tname} STREQUAL "sudoku")
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set( ICON_NAME ${tname}.icns )
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set( ICON_PATH "${PROJECT_SOURCE_DIR}/test/${tname}.app/Contents/resources/${ICON_NAME}" )
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endif(${tname} STREQUAL "blocks" OR ${tname} STREQUAL "checkers" OR ${tname} STREQUAL "sudoku")
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if(DEFINED ICON_NAME )
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add_executable(${tname} MACOSX_BUNDLE ${srcs} ${ICON_PATH})
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else()
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add_executable(${tname} MACOSX_BUNDLE ${srcs} ${${tname}_FLTK_UI_SRCS})
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endif(DEFINED ICON_NAME)
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else()
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add_executable(${tname} WIN32 ${srcs} ${${tname}_FLTK_UI_SRCS})
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endif(APPLE)
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set_target_properties(${tname}
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PROPERTIES OUTPUT_NAME ${oname}
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)
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PROPERTIES OUTPUT_NAME ${oname}
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)
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if(APPLE AND DEFINED ICON_NAME)
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set_target_properties(${tname} PROPERTIES MACOSX_BUNDLE_ICON_FILE ${ICON_NAME})
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set_target_properties(${tname} PROPERTIES RESOURCE ${ICON_PATH})
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endif(APPLE AND DEFINED ICON_NAME)
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target_link_libraries(${tname} ${LIBRARIES})
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