Fl_Color Fl_Widget::color() const
diff --git a/documentation/common.html b/documentation/common.html
index bad086ebe..339c2c6fa 100644
--- a/documentation/common.html
+++ b/documentation/common.html
@@ -1,7 +1,7 @@
-
+
This chapter describes many of the widgets that are provided
with FLTK and covers how to query and set the standard
@@ -253,7 +253,7 @@ button->labelcolor(FL_WHITE);
The type Fl_Boxtype stored and returned in
Fl_Widget::box()
-is an enumeration defined in <Enumerations.H>.
+is an enumeration defined in <Enumerations.H>.
Figure 3-3 shows the standard box types included with FLTK.

diff --git a/documentation/fluid.html b/documentation/fluid.html
index cedda5716..c45f6fda3 100644
--- a/documentation/fluid.html
+++ b/documentation/fluid.html
@@ -1,5 +1,5 @@
-
+
This chapter shows how to use the Fast Light User-Interface Designer
("FLUID") to create your GUIs.
diff --git a/documentation/index.html b/documentation/index.html
index fd1e3a3a2..639180c55 100644
--- a/documentation/index.html
+++ b/documentation/index.html
@@ -73,7 +73,7 @@
B - Function Reference
- C - FLTK Enumerations.H
+ C - FLTK Enumerations.H
diff --git a/documentation/preface.html b/documentation/preface.html
index 2809358f2..2246b2fac 100644
--- a/documentation/preface.html
+++ b/documentation/preface.html
@@ -41,13 +41,13 @@ interfaces.
Chapter 8 - Using OpenGL
- Chapter 9 - Programming With FLUID
+ Chapter 9 - Programming With FLUID
Appendix A - Class Reference
Appendix B - Function Reference
- Appendix C - Enumeration
+ Appendix C - Enumeration
Reference
Appendix D - GLUT Compatibility
diff --git a/documentation/subclassing.html b/documentation/subclassing.html
index 069bb26b2..5b1f69e0f 100644
--- a/documentation/subclassing.html
+++ b/documentation/subclassing.html
@@ -27,7 +27,7 @@ virtual methods, and overriding some or all of these may be necessary.
MyClass(int x, int y, int w, int h, const char *label = 0);
- This will allow the class to be used in FLUID
+ This will allow the class to be used in FLUID
without problems.
The constructor must call the constructor for the base class and
pass the same arguments: