Doco and makefile updates from SGI.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1934 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet
2002-01-15 02:17:19 +00:00
parent 5ec539b918
commit a721b4ad00
24 changed files with 78 additions and 53 deletions
+11 -2
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@@ -36,8 +36,8 @@ state information and global methods for the current application.</P>
<LI><A HREF="#Fl.args">args</A></LI>
<LI><A HREF="#Fl.atclose">atclose</A></LI>
<LI><A HREF="#Fl.awake">awake</A></LI>
<LI><A HREF="#Fl.background2">background2</A></LI>
<LI><A HREF="#Fl.background">background</A></LI>
<LI><A HREF="#Fl.background2">background2</A></LI>
<LI><A HREF="#Fl.belowmouse">belowmouse</A></LI>
<LI><A HREF="#Fl.box_dh">box_dh</A></LI>
<LI><A HREF="#Fl.box_dw">box_dw</A></LI>
@@ -50,6 +50,7 @@ state information and global methods for the current application.</P>
<LI><A HREF="#Fl.default_atclose">default_atclose</A></LI>
<LI><A HREF="#Fl.display">display</A></LI>
<LI><A HREF="#Fl.error">error</A></LI>
<LI><A HREF="#Fl.event">event</A></LI>
<LI><A HREF="#Fl.event_alt">event_alt</A></LI>
<LI><A HREF="#Fl.event_button1">event_button1</A></LI>
<LI><A HREF="#Fl.event_button2">event_button2</A></LI>
@@ -58,13 +59,15 @@ state information and global methods for the current application.</P>
<LI><A HREF="#Fl.event_buttons">event_buttons</A></LI>
<LI><A HREF="#Fl.event_clicks">event_clicks</A></LI>
<LI><A HREF="#Fl.event_ctrl">event_ctrl</A></LI>
<LI><A HREF="#Fl.event">event</A></LI>
<LI><A HREF="#Fl.event_dx">event_dx</A></LI>
<LI><A HREF="#Fl.event_dy">event_dx</A></LI>
<LI><A HREF="#Fl.event_inside">event_inside</A></LI>
<LI><A HREF="#Fl.event_is_click">event_is_click</A></LI>
<LI><A HREF="#Fl.event_key">event_key</A></LI>
<LI><A HREF="#Fl.event_length">event_length</A></LI>
<LI><A HREF="#Fl.event_shift">event_shift</A></LI>
<LI><A HREF="#Fl.event_state">event_state</A></LI>
<LI><A HREF="#Fl.event_text">event_text</A></LI>
<LI><A HREF="#Fl.event_x">event_x</A></LI>
<LI><A HREF="#Fl.event_x_root">event_x_root</A></LI>
<LI><A HREF="#Fl.event_y">event_y</A></LI>
@@ -1103,5 +1106,11 @@ the left side of the screen.
<P>Returns the origin of the current screen, where 0 indicates
the top edge of the screen.
<H4><A NAME="Fl.event_dx">int event_dx();</A></H4>
<H4><A NAME="Fl.event_dy">int event_dy();</A></H4>
<H4><A NAME="Fl.event_text">const char* event_text();</A></H4>
</BODY>
</HTML>
+2 -2
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@@ -90,10 +90,10 @@ overrides the use of '&amp;' in the <TT>label()</TT>. The value is a bitwise
OR of a key and a set of shift flags, for example <CODE>FL_ALT | 'a'</CODE>
, <CODE>FL_ALT | (FL_F + 10)</CODE>, or just <CODE>'a'</CODE>. A value
of 0 disables the shortcut. </P>
<P>The key can be any value returned by <A href=functions.html#event_key>
<P>The key can be any value returned by <A href="Fl.html#Fl.event_key">
<TT>Fl::event_key()</TT></A>, but will usually be an ASCII letter. Use
a lower-case letter unless you require the shift key to be held down. </P>
<P>The shift flags can be any set of values accepted by <A href=events.html#event_state>
<P>The shift flags can be any set of values accepted by <A href="Fl.html#Fl.event_state">
<TT>Fl::event_state()</TT></A>. If the bit is on that shift key must
be pushed. Meta, Alt, Ctrl, and Shift must be off if they are not in
the shift flags (zero for the other bits indicates a &quot;don't care&quot;
+1 -1
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@@ -18,7 +18,7 @@
</UL>
<H3>Description</H3>
This widget provides a round analog clock display and is provided for
Forms compatibility. It installs a 1-second timeout callback using <A href=functions.html#add_timeout>
Forms compatibility. It installs a 1-second timeout callback using <A href="Fl.html#Fl.add_timeout">
<TT>Fl::add_timeout()</TT></A>.
<P ALIGN=CENTER><IMG src="clock.gif" ALT="Fl_Clock widget."> <IMG src="round_clock.gif" ALT="Fl_Clock widget."></P>
<H3>Methods</H3>
+1 -1
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@@ -2,7 +2,7 @@
<BODY>
<!-- NEW PAGE -->
<H2><A NAME="FL_FileChooser">class Fl_File_Chooser</A></H2>
<H2><A NAME="FL_File_Chooser">class Fl_File_Chooser</A></H2>
<HR>
+2 -2
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@@ -2,7 +2,7 @@
<BODY>
<!-- NEW PAGE -->
<H2>class Fl_Help_Dialog</H2>
<H2><A NAME="Fl_Help_Dialog">class Fl_Help_Dialog</A></H2>
<HR>
@@ -45,7 +45,7 @@ using the <CODE>Fl_Help_View</CODE> widget.
<P>The constructor creates the dialog pictured above.
<H4><A NAME="Fl_Help_View.~Fl_Help_View">~Fl_Help_View()</A></H4>
<H4><A NAME="Fl_Help_Dialog.~Fl_Help_Dialog">~Fl_Help_View()</A></H4>
<P>The destructor destroys the widget and frees all memory that has been
allocated for the current file.
+2 -2
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@@ -1,6 +1,6 @@
<HTML>
<!-- NEW PAGE -->
<H2>class Fl_Help_View</H2>
<H2><A name="Fl_Help_View">class Fl_Help_View</A></H2>
<HR>
@@ -84,7 +84,7 @@ the <TT>Fl_Help_View</TT> widget will remain unchanged.</P>
<P>If the link callback cannot handle the URI scheme, it should
return the <TT>uri</TT> value unchanged or set the <A
HREF="Fl_Help_View.value"><TT>value()</TT></A> of the widget
HREF="#Fl_Help_View.value"><TT>value()</TT></A> of the widget
before returning <TT>NULL</TT>.</P>
<H4><A NAME="Fl_Help_View.load">int load(const char *f)</A></H4>
+3 -3
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@@ -157,7 +157,7 @@ const
<BR> void Fl_Menu_Item::labelfont(Fl_Font)</A></H4>
Fonts are identified by small 8-bit indexes into a table. See the <A href=enumerations.html#Enumerations>
enumeration list</A> for predefined fonts. The default value is a
Helvetica font. The function <A href=functions.html#set_font><TT>
Helvetica font. The function <A href="Fl.html#Fl.set_font"><TT>
Fl::set_font()</TT></A> can define new fonts.
<H4><A name=Fl_Menu_Item.labelsize>uchar Fl_Menu_Item::labelsize() const
<BR> void Fl_Menu_Item::labelsize(uchar)</A></H4>
@@ -197,10 +197,10 @@ before calling this.
value is a logical 'or' of a key and a set of shift flags, for instance <TT>
FL_ALT+'a'</TT> or <TT>FL_ALT+FL_F+10</TT> or just 'a'. A value of
zero disables the shortcut.
<P>The key can be any value returned by <A href=functions.html#event_key>
<P>The key can be any value returned by <A href="Fl.html#Fl.event_key">
<TT>Fl::event_key()</TT></A>, but will usually be an ASCII letter. Use
a lower-case letter unless you require the shift key to be held down. </P>
<P>The shift flags can be any set of values accepted by <A href=functions.html#event_state>
<P>The shift flags can be any set of values accepted by <A href="Fl.html#Fl.event_state">
<TT>Fl::event_state()</TT></A>. If the bit is on that shift key must
be pushed. Meta, Alt, Ctrl, and Shift must be off if they are not in
the shift flags (zero for the other bits indicates a &quot;don't care&quot;
+1 -1
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@@ -20,7 +20,7 @@
This is provided only to emulate the Forms Timer widget. It works by
making a timeout callback every 1/5 second. This is wasteful and
inaccurate if you just want something to happen a fixed time in the
future. You should directly call <A href=functions.html#add_timeout><TT>
future. You should directly call <A href="Fl.html#Fl.add_timeout"><TT>
Fl::add_timeout()</TT></A> instead.
<H3>Methods</H3>
<UL>
+19 -4
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@@ -53,12 +53,15 @@ to call <TT>redraw()</TT> after these. </P>
<LI><A href=#Fl_Widget.damage>damage</A></LI>
<LI><A href=#Fl_Widget.deactivate>deactivate</A></LI>
<LI><A href=#Fl_Widget.default_callback>default_callback</A></LI>
<LI><A href=#Fl_Widget.deimage>deimage</A></LI>
<LI><A href=#Fl_Widget.do_callback>do_callback</A></LI>
<LI><A href=#Fl_Widget.h>h</A></LI>
</UL>
</TD><TD align=left valign=top>
<UL>
<LI><A href=#Fl_Widget.handle>handle</A></LI>
<LI><A href=#Fl_Widget.hide>hide</A></LI>
<LI><A href=#Fl_Widget.image>image</A></LI>
<LI><A href=#Fl_Widget.inside>inside</A></LI>
<LI><A href=#Fl_Widget.label>label</A></LI>
<LI><A href=#Fl_Widget.labelcolor>labelcolor</A></LI>
@@ -142,7 +145,7 @@ FL_NO_BOX</TT> or <TT>FL_UP_BOX</TT>.
This color is passed to the box routine. Color is an index into an
internal table of rgb colors. For most widgets this defaults to <TT>
FL_GRAY</TT>. See the <A href=enumerations.html#Enumerations>
enumeration list</A> for predefined colors. Use <A href=functions.html#set_color>
enumeration list</A> for predefined colors. Use <A href="Fl.html#Fl.set_color">
<TT>Fl::set_color()</TT></A> to redefine colors.
<H4><A name=Fl_Widget.selection_color>Fl_Color
Fl_Widget::selection_color() const
@@ -189,7 +192,7 @@ color of the label text. This defaults to <TT>FL_BLACK</TT>.
<BR> void Fl_Widget::labelfont(Fl_Font)</A></H4>
Fonts are identified by small 8-bit indexes into a table. See the <A href=enumerations.html#Enumerations>
enumeration list</A> for predefined typefaces. The default value uses a
Helvetica typeface (Arial for Microsoft&reg; Windows&reg;). The function <A href=functions.html#set_font>
Helvetica typeface (Arial for Microsoft&reg; Windows&reg;). The function <A href="Fl.html#Fl.set_font">
<TT>Fl::set_font() </TT></A> can define new typefaces.
<H4><A name=Fl_Widget.labelsize>uchar Fl_Widget::labelsize() const
<BR> void Fl_Widget::labelsize(uchar)</A></H4>
@@ -242,7 +245,7 @@ their own callbacks in response to an &quot;OK&quot; button.
<H4><A name=Fl_Widget.default_callback>static void
Fl_Widget::default_callback(Fl_Widget*, void*)</A></H4>
The default callback, which puts a pointer to the widget on the queue
returned by <A href=functions.html#readqueue><TT>Fl::readqueue()</TT></A>
returned by <A href="Fl.html#Fl.readqueue"><TT>Fl::readqueue()</TT></A>
. You may want to call this from your own callback.
<H4><A name=Fl_Widget.visible>int Fl_Widget::visible() const</A><BR>
<A name=Fl_Widget.visible_r>int Fl_Widget::visible_r() const</A><BR>
@@ -307,4 +310,16 @@ const</A></H4>
sending it an <TT>FL_FOCUS</TT> event, and if it returns non-zero,
setting <TT>Fl::focus()</TT> to this widget. You should use this
method to assign the focus to an widget. Returns true if the widget
accepted the focus. </BODY></HTML>
accepted the focus.
<H4><A name="Fl_Widget.deimage">Fl_Image* Fl_Widget::deimage()</A><BR>
void Fl_Widget::deimage(Fl_Image* a)<BR>
void Fl_Widget::deimage(Fl_Image& a)</H4>
<H4><A name="Fl_Widget.image">Fl_Image* Fl_Widget::image()</A><BR>
void Fl_Widget::image(Fl_Image* a)<BR>
void Fl_Widget::image(Fl_Image& a)</H4>
<H4><A name="Fl_Widget.handle">int Fl_Widget::handle(int)</A></H4>
</BODY></HTML>
+2 -2
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@@ -31,7 +31,7 @@ on how to add and remove children. </P>
<P>There are several subclasses of <TT>Fl_Window</TT> that provide
double-buffering, overlay, menu, and OpenGL support. </P>
<P>The window's callback is done if the user tries to close a window
using the window manager and <A href=functions.html#modal><TT>
using the window manager and <A href="Fl.html#Fl.modal"><TT>
Fl::modal()</TT></A> is zero or equal to the window. <TT>Fl_Window</TT>
has a default callback that calls <TT>Fl_Window::hide()</TT>. </P>
<H3>Methods</H3>
@@ -216,7 +216,7 @@ being delivered to other windows in the same program, and will also
remain on top of the other windows (if the X window manager supports
the &quot;transient for&quot; property). Several modal windows may be shown at
once, in which case only the last one shown gets events. You can see
which window (if any) is modal by calling <A href=functions.html#modal><TT>
which window (if any) is modal by calling <A href="Fl.html#Fl.modal"><TT>
Fl::modal()</TT></A>.
<H4><A name=Fl_Window.modal>uchar Fl_Window::modal() const</A></H4>
Returns true if this window is modal.
+1 -1
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@@ -2,7 +2,7 @@
<BODY>
<!-- NEW PAGE -->
<H2>class Fl_Wizard</H2>
<H2><A name="Fl_Wizard">class Fl_Wizard</A></H2>
<HR>
+2 -3
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@@ -1,5 +1,5 @@
#
# "$Id: Makefile,v 1.9.2.10.2.9 2002/01/07 18:05:32 easysw Exp $"
# "$Id: Makefile,v 1.9.2.10.2.10 2002/01/15 02:17:18 easysw Exp $"
#
# Documentation makefile for the Fast Light Tool Kit (FLTK).
#
@@ -75,7 +75,6 @@ HTMLFILES = \
Fl_Help_Dialog.html \
Fl_Help_View.html \
Fl_Hold_Browser.html \
Fl.html \
Fl_Image.html \
Fl_Input_.html \
Fl_Input.html \
@@ -207,5 +206,5 @@ fltk.pdf: $(HTMLFILES)
$(HTMLDOC) --verbose --batch fltk.book -f fltk.pdf
#
# End of "$Id: Makefile,v 1.9.2.10.2.9 2002/01/07 18:05:32 easysw Exp $".
# End of "$Id: Makefile,v 1.9.2.10.2.10 2002/01/15 02:17:18 easysw Exp $".
#
+3 -3
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@@ -60,7 +60,7 @@ box-&gt;<A href=Fl_Widget.html#Fl_Widget.labeltype>labeltype</A>(FL_SHADOW_LABEL
<UL><PRE>
window-&gt;<A href=Fl_Group.html#Fl_Group.end>end</A>();
window-&gt;<A href=Fl_Window.html#Fl_Window.show>show</A>(argc, argv);
return <A href=functions.html#run>Fl::run</A>();
return <A href="Fl.html#Fl.run">Fl::run</A>();
</PRE></UL>
<P>The resulting program will display the window in Figure 2-1.
@@ -103,7 +103,7 @@ Fl_Box draws, changing it from the default of
&quot;Hello, World!&quot; example we use <TT>FL_UP_BOX</TT>,
which means that a raised button border will be drawn around
the widget. You can learn more about boxtypes in
<A href="common.html#boytypes">Chapter 3</A>.</P>
<A href="common.html#boxtypes">Chapter 3</A>.</P>
<P>You could examine the boxtype in by doing
<tt>box->box()</tt>. FLTK uses method name overloading to make
@@ -179,7 +179,7 @@ data-driven displays.</P>
<P>FLTK applications must periodically check
(<TT>Fl::check()</TT>) or wait (<TT>Fl::wait()</TT>) for events
or use the <A href="functions.html#run"><TT>Fl:run()</TT></A>
or use the <A href="Fl.html#Fl.run"><TT>Fl::run()</TT></A>
method to enter a standard event processing loop. Calling
<TT>Fl::run()</TT> is equivalent to the following code:</P>
+4 -4
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@@ -167,7 +167,7 @@ with FLTK:</P>
<LI><A HREF="Fl_Group.html"><TT>Fl_Group</TT></A> - The base container class; can be used to group
any widgets together. </LI>
<LI><A HREF="Fl_Packed.html"><TT>Fl_Pack</TT></A> - A collection of widgets that are packed into the group area.</LI>
<LI><A HREF="Fl_Pack.html"><TT>Fl_Pack</TT></A> - A collection of widgets that are packed into the group area.</LI>
<LI><A HREF="Fl_Scroll.html"><TT>Fl_Scroll</TT></A> - A scrolled window area. </LI>
@@ -229,7 +229,7 @@ fixed contents.</P>
<LI><TT>FL_GRAY</TT> (this is the default background color of most widgets)</LI>
</UL>
<P>RGB colors can be set using the <A HREF="drawing.html#fl_rgb_color"><TT>fl_rgb_color()</TT></A>
<P>RGB colors can be set using the <A HREF="enumerations.html#fl_rgb_color"><TT>fl_rgb_color()</TT></A>
function:</P>
<UL><PRE>
@@ -328,8 +328,8 @@ for the label. Symbols can be included with the label string by
escaping them using the "@" symbol - "@@" displays a single at
sign. Figure 3-4 shows the available symbols.</P>
<P ALIGN="CENTER"><IMG src="symbols.gif" ALT="FLTK Symbols"><BR>
<I>Figure 3-4: FLTK label symbols</I></P>
<P ALIGN="CENTER"><A name="symbols"><IMG src="symbols.gif" ALT="FLTK Symbols"><BR>
<I>Figure 3-4: FLTK label symbols</I></A></P>
<P>The @ sign may also be followed by the following optional
&quot;formatting&quot; characters, in this order:</P>
+5 -4
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@@ -74,7 +74,8 @@ transformation matrix.
<P>In addition, the system may provide clipping when updating windows
which may be more complex than a simple rectangle.</P>
<H4>void fl_push_clip(int x, int y, int w, int h)</H4>
<H4><A name="fl_clip">void fl_push_clip(int x, int y, int w, int h)</A><BR>
void fl_clip(int x, int y, int w, int h)</H4>
<P>Intersect the current clip region with a rectangle and push this new
region onto the stack.
@@ -141,10 +142,10 @@ values. These are mapped to the closest color supported by the
screen, either from one of the 256 colors in the FLTK 1.0.x
colormap or a direct RGB value on TrueColor screens. You can
generate 24-bit RGB color values using the <A
HREF="functions.html#fl_rgb_color"><TT>fl_rgb_color()</TT></A>
HREF="enumerations.html#fl_rgb_color"><TT>fl_rgb_color()</TT></A>
function.
<H4>void fl_color(Fl_Color)</H4>
<H4><A name="fl_color">void fl_color(Fl_Color)</A></H4>
<P>Sets the color for all subsequent drawing operations.
@@ -685,7 +686,7 @@ fl_draw_pixmap(foo, X, Y);
<P>Transparent colors are replaced by the optional
<TT>Fl_Color</TT> argument. To draw with true transparency you must
use the <A HREF="#Fl_Pixmap"><TT>Fl_Pixmap</TT></A> class.
use the <A HREF="Fl_Pixmap.html"><TT>Fl_Pixmap</TT></A> class.
<H4>int fl_measure_pixmap(char **data, int &amp;w, int &amp;h)</H4>
+2
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@@ -207,6 +207,8 @@ To get the closest color to a 8-bit set of R,G,B values use
<tt>fl_color_cube(R*FL_NUM_RED/256, G*FL_NUM_GREEN/256,
B*FL_NUM_BLUE/256);</tt>
<p><a name="fl_rgb_color"><b>Fl_Color fl_rgb_color(uchar r, uchar g, uchar b)</b></a>
<H2><a name=cursor>Cursors</A></H2>
<P>The following constants define the mouse cursors that are available in
+1 -1
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@@ -42,7 +42,7 @@ programs that change the <TT>handle()</TT> function on widgets, but you
will still need to rewrite things. </P>
<P><A href=Fl_Timer.html#Fl_Timer><TT>Fl_Timer</TT></A> widgets are
provided to emulate the XForms timer. These work, but are quite
inefficient and inaccurate compared to using <A href=functions.html#add_timeout>
inefficient and inaccurate compared to using <A href="Fl.html#Fl.add_timeout">
<TT>Fl::add_timeout()</TT></A>. </P>
<P><I>All instance variables are hidden.</I> If you directly refer to
the x, y, w, h, label, or other fields of your Forms widgets you will
+1 -1
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@@ -68,7 +68,7 @@ small crosshair. </P>
<P>The fonts used by <TT>glutBitmapCharacter() and glutBitmapWidth()</TT>
may be different. </P>
<P><TT>glutInit(argc,argv)</TT> will consume different switches than
GLUT does. It accepts the switches recognized by <A href=functions.html#args>
GLUT does. It accepts the switches recognized by <A href="Fl.html#Fl.args">
<TT>Fl::args()</TT></A>, and will accept any abbreviation of these
switches (such as &quot;-di&quot; for &quot;-display&quot;). </P>
<H2>Mixing GLUT and FLTK Code</H2>
+1 -1
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@@ -41,7 +41,7 @@
<LI><A HREF="common.html#boxtypes">Box Types</A></LI>
<LI><A HREF="common.html#labels">Labels and Label Types</A></LI>
<LI><A HREF="drawing.html#images">Images</A></LI>
<LI><A HREF="drawing.html#Fl_Pixmap">class Fl_Pixmap</A></LI>
<LI><A HREF="Fl_Pixmap.html#Fl_Pixmap">class Fl_Pixmap</A></LI>
</UL>
<B><A HREF="editor.html#editor">4 - Designing a Simple Text Editor</A></B>
<BR>
+1 -1
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@@ -241,7 +241,7 @@ adhere to for maximum portability: </P>
<UL>
<LI>You must choose a default visual with <A
href="functions.html#gl_visual"><TT>Fl::gl_visual()</TT></A>.</LI>
href="Fl.html#Fl.gl_visual"><TT>Fl::gl_visual()</TT></A>.</LI>
<LI>You cannot pass <TT>FL_DOUBLE</TT> to
<TT>Fl::gl_visual()</TT>.</LI>
+3 -3
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@@ -88,7 +88,7 @@ window does not belong to FLTK and the <TT>add_handler()</TT>
functions all return 0, this function will return false.
<P>Besides feeding events your code should call <A
href="functions.html#flush"><TT>Fl::flush()</TT></A>
href="Fl.html#Fl.flush"><TT>Fl::flush()</TT></A>
periodically so that FLTK redraws its windows.</P>
<P>This function will call the callback functions. It will not
@@ -148,7 +148,7 @@ colormap. This greatly simplifies its internal structure and
makes it much smaller and faster. You can change which it uses
by setting global variables <I>before the first
<TT>Fl_Window::show()</TT> is called</I>. You may also want to
call <A href="functions.html#visual">Fl::visual()</A>, which is
call <A href="Fl.html#Fl.visual">Fl::visual()</A>, which is
a portable interface to get a full color and/or double buffered
visual.
@@ -392,7 +392,7 @@ functions are called.</P>
<P>This variable contains the most recent message read by
<TT>GetMessage</TT>, which is called by <A
href="Fl.html#wait"><TT>Fl::wait()</TT></A>. This may not be the
href="Fl.html#Fl.wait"><TT>Fl::wait()</TT></A>. This may not be the
most recent message sent to an FLTK window, because silly WIN32
calls the handle procedures directly for some events (sigh).
-1
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@@ -368,7 +368,6 @@ may be UTF-8) between applications:
<UL>
<LI><A href="Fl.html#Fl.paste"><TT>Fl::paste</TT></A></LI>
<LI><A href="Fl.html#Fl.selection"><TT>Fl::selection</TT></A></LI>
<LI><A href="Fl.html#Fl.selection_length"><TT>Fl::selection_length</TT></A></LI>
<LI><A href="Fl.html#Fl.selection_owner"><TT>Fl::selection_owner</TT></A></LI>
</UL>
It may be possible to cut/paste non-text data by using <A href=osissues.html#add_handler>
+7 -7
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@@ -1,5 +1,5 @@
#
# "$Id: makeinclude.in,v 1.7.2.11.2.15 2002/01/13 19:17:36 easysw Exp $"
# "$Id: makeinclude.in,v 1.7.2.11.2.16 2002/01/15 02:17:18 easysw Exp $"
#
# Make include file for the Fast Light Tool Kit (FLTK).
# @configure_input@
@@ -55,14 +55,14 @@ GLLIBNAME =@GLLIBNAME@
LIBCOMMAND =@LIBCOMMAND@
RANLIB =@RANLIB@
DSONAME =@DSONAME@
GLDSONAME =@DSONAME@
GLDSONAME =@GLDSONAME@
DSOCOMMAND =@DSOCOMMAND@
# libraries to link with:
LDLIBS =@LDFLAGS@ @LIBS@
GLDLIBS =@LDFLAGS@ @GLLIB@ @LIBS@
LINKFLTK =-L../lib @LINKFLTK@
LINKFLTKGL =-L../lib @LINKFLTKGL@
LDLIBS =@LDFLAGS@ @LIBS@ $(LDFLAGS_MIPSPRO)
GLDLIBS =@LDFLAGS@ @GLLIB@ @LIBS@ $(LDFLAGS_MIPSPRO)
LINKFLTK =-L../src @LINKFLTK@
LINKFLTKGL =-L../src @LINKFLTKGL@
IMAGELIBS =@IMAGELIBS@
# Do we build the OpenGL demos?
@@ -113,5 +113,5 @@ CAT3EXT =@CAT3EXT@
mv t.z $@
#
# End of "$Id: makeinclude.in,v 1.7.2.11.2.15 2002/01/13 19:17:36 easysw Exp $".
# End of "$Id: makeinclude.in,v 1.7.2.11.2.16 2002/01/15 02:17:18 easysw Exp $".
#
+3 -3
View File
@@ -1,5 +1,5 @@
#
# "$Id: Makefile,v 1.18.2.14.2.30 2002/01/06 17:51:12 easysw Exp $"
# "$Id: Makefile,v 1.18.2.14.2.31 2002/01/15 02:17:19 easysw Exp $"
#
# Library makefile for the Fast Light Tool Kit (FLTK).
#
@@ -217,7 +217,7 @@ libfltk_gl_s.a: $(GLOBJECTS)
chmod +x libfltk_gl_s.a
clean :
-@ rm -f *.o $(DSONAME) $(LIBRARY) $(CLEAN)
-@ rm -f *.o $(DSONAME) $(GLDSONAME) $(LIBRARY) $(CLEAN) libfltk.so libfltk_gl.so
depend: $(CPPFILES) $(GLCPPFILES) $(CFILES)
makedepend -Y -I.. -f makedepend $(CPPFILES) $(GLCPPFILES) $(CFILES)
@@ -351,5 +351,5 @@ uninstall:
#
# End of "$Id: Makefile,v 1.18.2.14.2.30 2002/01/06 17:51:12 easysw Exp $".
# End of "$Id: Makefile,v 1.18.2.14.2.31 2002/01/15 02:17:19 easysw Exp $".
#