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One more keyboard fix for good measure - still need to address "stuck"
meta key in keyboard demo, but that is because we don't get the "keyup" event because Windows takes our focus away... git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1447 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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+10
-11
@@ -1,5 +1,5 @@
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//
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//
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// "$Id: Fl_win32.cxx,v 1.33.2.36 2001/04/27 15:21:33 easysw Exp $"
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// "$Id: Fl_win32.cxx,v 1.33.2.37 2001/04/27 15:43:38 easysw Exp $"
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//
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//
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// WIN32-specific code for the Fast Light Tool Kit (FLTK).
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// WIN32-specific code for the Fast Light Tool Kit (FLTK).
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//
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//
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@@ -32,6 +32,7 @@
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#include <FL/win32.H>
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#include <FL/win32.H>
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Window.H>
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#include <string.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <sys/types.h>
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#include <time.h>
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#include <time.h>
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@@ -510,9 +511,10 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
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case WM_ACTIVATEAPP:
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case WM_ACTIVATEAPP:
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// From eric@vfx.sel.sony.com, we should process WM_ACTIVATEAPP
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// From eric@vfx.sel.sony.com, we should process WM_ACTIVATEAPP
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// messages to restore the correct state of the shift/ctrl/alt/lock
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// messages to restore the correct state of the shift/ctrl/alt/lock
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// keys... Added control, shift, alt, and meta keys, mouse buttons,
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// keys... Added control, shift, alt, and meta keys, and changed
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// and changed to use GetAsyncKeyState...
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// to use GetAsyncKeyState and do it when wParam is 1
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if (!wParam)
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// (that means we have focus...)
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if (wParam)
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{
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{
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ulong state = 0;
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ulong state = 0;
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if (GetAsyncKeyState(VK_CAPITAL)) state |= FL_CAPS_LOCK;
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if (GetAsyncKeyState(VK_CAPITAL)) state |= FL_CAPS_LOCK;
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@@ -521,10 +523,7 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
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if (GetAsyncKeyState(VK_CONTROL)&~1) state |= FL_CTRL;
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if (GetAsyncKeyState(VK_CONTROL)&~1) state |= FL_CTRL;
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if (GetAsyncKeyState(VK_SHIFT)&~1) state |= FL_SHIFT;
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if (GetAsyncKeyState(VK_SHIFT)&~1) state |= FL_SHIFT;
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if (GetAsyncKeyState(VK_MENU)) state |= FL_ALT;
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if (GetAsyncKeyState(VK_MENU)) state |= FL_ALT;
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if (GetAsyncKeyState(VK_LWIN)|GetAsyncKeyState(VK_RWIN)) state |= FL_META;
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if ((GetAsyncKeyState(VK_LWIN)|GetAsyncKeyState(VK_RWIN))&~1) state |= FL_META;
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if (GetAsyncKeyState(VK_LBUTTON)) state |= FL_BUTTON1;
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if (GetAsyncKeyState(VK_MBUTTON)) state |= FL_BUTTON2;
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if (GetAsyncKeyState(VK_RBUTTON)) state |= FL_BUTTON3;
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Fl::e_state = state;
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Fl::e_state = state;
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return 0;
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return 0;
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}
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}
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@@ -556,10 +555,10 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
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if ((lParam&(1<<29)) //same as GetKeyState(VK_MENU)
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if ((lParam&(1<<29)) //same as GetKeyState(VK_MENU)
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&& uMsg != WM_CHAR) state |= FL_ALT;
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&& uMsg != WM_CHAR) state |= FL_ALT;
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if (GetKeyState(VK_NUMLOCK)) state |= FL_NUM_LOCK;
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if (GetKeyState(VK_NUMLOCK)) state |= FL_NUM_LOCK;
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if (GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) {
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if ((GetKeyState(VK_LWIN)|GetKeyState(VK_RWIN))&~1) {
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// WIN32 bug? GetKeyState returns garbage if the user hit the
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// WIN32 bug? GetKeyState returns garbage if the user hit the
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// meta key to pop up start menu. Sigh.
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// meta key to pop up start menu. Sigh.
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if ((GetAsyncKeyState(VK_LWIN)|GetAsyncKeyState(VK_RWIN)))
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if ((GetAsyncKeyState(VK_LWIN)|GetAsyncKeyState(VK_RWIN))&~1)
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state |= FL_META;
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state |= FL_META;
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}
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}
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if (GetKeyState(VK_SCROLL)) state |= FL_SCROLL_LOCK;
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if (GetKeyState(VK_SCROLL)) state |= FL_SCROLL_LOCK;
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@@ -975,5 +974,5 @@ void Fl_Window::make_current() {
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}
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}
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//
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//
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// End of "$Id: Fl_win32.cxx,v 1.33.2.36 2001/04/27 15:21:33 easysw Exp $".
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// End of "$Id: Fl_win32.cxx,v 1.33.2.37 2001/04/27 15:43:38 easysw Exp $".
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//
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//
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