FLTK1.1 Quartz:

- fixed fl_arc and fl_pie
Check out test/boxtype: it looks really sweet in antialised mode!


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3789 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Matthias Melcher
2004-08-27 00:22:28 +00:00
parent c29b4b5e16
commit 93798e2f83
2 changed files with 97 additions and 14 deletions
+30 -10
View File
@@ -1,5 +1,5 @@
//
// "$Id: fl_arci.cxx,v 1.4.2.5.2.8 2004/08/26 06:18:12 matthiaswm Exp $"
// "$Id: fl_arci.cxx,v 1.4.2.5.2.9 2004/08/27 00:22:28 matthiaswm Exp $"
//
// Arc (integer) drawing functions for the Fast Light Tool Kit (FLTK).
//
@@ -55,10 +55,18 @@ void fl_arc(int x,int y,int w,int h,double a1,double a2) {
a1 = a2-a1; a2 = 450-a2;
FrameArc(&r, (short int)a2, (short int)a1);
#elif defined(__APPLE_QUARTZ__)
# warning : no support for ovals yet!
float cx = x + 0.5f*w, cy = y + 0.5f*h;
float r = (w+h)*0.25f;
CGContextAddArc(fl_gc, cx, cy, r, a1/180.0f*M_PI, a2/180.0f*M_PI, 1);
a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
if (w!=h) {
CGContextSaveGState(fl_gc);
CGContextTranslateCTM(fl_gc, cx, cy);
CGContextScaleCTM(fl_gc, w-1.0f, h-1.0f);
CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
CGContextRestoreGState(fl_gc);
} else {
float r = (w+h)*0.25f-0.5f;
CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
}
CGContextStrokePath(fl_gc);
#else
XDrawArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
@@ -80,10 +88,22 @@ void fl_pie(int x,int y,int w,int h,double a1,double a2) {
a1 = a2-a1; a2 = 450-a2;
PaintArc(&r, (short int)a2, (short int)a1);
#elif defined(__APPLE_QUARTZ__)
# warning : no support for ovals yet!
float cx = x + 0.5f*w, cy = y + 0.5f*h;
float r = (w+h)*0.25f;
CGContextAddArc(fl_gc, cx, cy, r, a1/180.0f*M_PI, a2/180.0f*M_PI, 1);
a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
if (w!=h) {
CGContextSaveGState(fl_gc);
CGContextTranslateCTM(fl_gc, cx, cy);
CGContextScaleCTM(fl_gc, w, h);
CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
CGContextAddLineToPoint(fl_gc, 0, 0);
CGContextClosePath(fl_gc);
CGContextRestoreGState(fl_gc);
} else {
float r = (w+h)*0.25f;
CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
CGContextAddLineToPoint(fl_gc, cx, cy);
CGContextClosePath(fl_gc);
}
CGContextFillPath(fl_gc);
#else
XFillArc(fl_display, fl_window, fl_gc, x,y,w,h, int(a1*64),int((a2-a1)*64));
@@ -91,5 +111,5 @@ void fl_pie(int x,int y,int w,int h,double a1,double a2) {
}
//
// End of "$Id: fl_arci.cxx,v 1.4.2.5.2.8 2004/08/26 06:18:12 matthiaswm Exp $".
// End of "$Id: fl_arci.cxx,v 1.4.2.5.2.9 2004/08/27 00:22:28 matthiaswm Exp $".
//