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Fix issue #501: build error under macOS 10.10
This commit is contained in:
@@ -78,6 +78,21 @@ typedef class FLWindow *Window; // pointer to the FLWindow objective-c class
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#ifndef MAC_OS_X_VERSION_10_14
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#ifndef MAC_OS_X_VERSION_10_14
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#define MAC_OS_X_VERSION_10_14 101400
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#define MAC_OS_X_VERSION_10_14 101400
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#endif
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#endif
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#ifndef MAC_OS_X_VERSION_10_15
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#define MAC_OS_X_VERSION_10_15 101500
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#endif
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#ifndef MAC_OS_X_VERSION_10_16
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#define MAC_OS_X_VERSION_10_16 101600
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#endif
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#ifndef MAC_OS_VERSION_11_0
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#define MAC_OS_VERSION_11_0 110000
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#endif
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#ifndef MAC_OS_VERSION_12_0
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#define MAC_OS_VERSION_12_0 120000
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#endif
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#ifndef MAC_OS_VERSION_13_0
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#define MAC_OS_VERSION_13_0 130000
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#endif
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#ifndef NSINTEGER_DEFINED // appears with 10.5 in NSObjCRuntime.h
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#ifndef NSINTEGER_DEFINED // appears with 10.5 in NSObjCRuntime.h
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+13
-9
@@ -1388,7 +1388,7 @@ static FLWindowDelegate *flwindowdelegate_instance = nil;
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w = Fl::next_window(w);
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w = Fl::next_window(w);
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}
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}
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if (w) {
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if (w) {
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[Fl_X::i(w)->xid makeKeyWindow];
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[fl_mac_xid(w) makeKeyWindow];
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}
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}
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}
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}
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fl_unlock_function();
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fl_unlock_function();
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@@ -1562,7 +1562,7 @@ static FLWindowDelegate *flwindowdelegate_instance = nil;
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fl_lock_function();
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fl_lock_function();
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for (Fl_X *x = Fl_X::first;x;x = x->next) {
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for (Fl_X *x = Fl_X::first;x;x = x->next) {
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Fl_Window *w = x->w;
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Fl_Window *w = x->w;
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if ( !w->parent() && ![x->xid isMiniaturized]) {
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if ( !w->parent() && ![(FLWindow*)x->xid isMiniaturized]) {
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Fl::handle(FL_SHOW, w);
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Fl::handle(FL_SHOW, w);
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}
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}
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}
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}
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@@ -2939,6 +2939,10 @@ NSOpenGLContext* Fl_Cocoa_Window_Driver::create_GLcontext_for_window(NSOpenGLPix
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return context;
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return context;
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}
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}
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#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_VERSION_12_0
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# define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
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#endif
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void Fl_Cocoa_Window_Driver::remove_gl_context_opacity(NSOpenGLContext *ctx) {
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void Fl_Cocoa_Window_Driver::remove_gl_context_opacity(NSOpenGLContext *ctx) {
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GLint gl_opacity;
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GLint gl_opacity;
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[ctx getValues:&gl_opacity forParameter:NSOpenGLContextParameterSurfaceOpacity];
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[ctx getValues:&gl_opacity forParameter:NSOpenGLContextParameterSurfaceOpacity];
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@@ -3335,8 +3339,8 @@ void Fl_Cocoa_Window_Driver::size_range() {
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int bt = get_window_frame_sizes(pWindow);
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int bt = get_window_frame_sizes(pWindow);
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NSSize minSize = NSMakeSize(int(minw() * s +.5) , int(minh() * s +.5) + bt);
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NSSize minSize = NSMakeSize(int(minw() * s +.5) , int(minh() * s +.5) + bt);
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NSSize maxSize = NSMakeSize(maxw() ? int(maxw() * s + .5):32000, maxh() ? int(maxh() * s +.5) + bt:32000);
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NSSize maxSize = NSMakeSize(maxw() ? int(maxw() * s + .5):32000, maxh() ? int(maxh() * s +.5) + bt:32000);
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[i->xid setMinSize:minSize];
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[(FLWindow*)i->xid setMinSize:minSize];
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[i->xid setMaxSize:maxSize];
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[(FLWindow*)i->xid setMaxSize:maxSize];
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}
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}
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}
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}
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@@ -3367,17 +3371,17 @@ void Fl_Cocoa_Window_Driver::label(const char *name, const char *mininame) {
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void Fl_Cocoa_Window_Driver::show() {
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void Fl_Cocoa_Window_Driver::show() {
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Fl_X *top = NULL;
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Fl_X *top = NULL;
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if (parent()) top = Fl_X::i(pWindow->top_window());
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if (parent()) top = Fl_X::i(pWindow->top_window());
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if (!shown() && (!parent() || (top && ![top->xid isMiniaturized]))) {
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if (!shown() && (!parent() || (top && ![(FLWindow*)top->xid isMiniaturized]))) {
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makeWindow();
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makeWindow();
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} else {
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} else {
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if ( !parent() ) {
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if ( !parent() ) {
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Fl_X *i = Fl_X::i(pWindow);
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Fl_X *i = Fl_X::i(pWindow);
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if ([i->xid isMiniaturized]) {
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if ([(FLWindow*)i->xid isMiniaturized]) {
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i->w->redraw();
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i->w->redraw();
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[i->xid deminiaturize:nil];
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[(FLWindow*)i->xid deminiaturize:nil];
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}
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}
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if (!fl_capture) {
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if (!fl_capture) {
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[i->xid makeKeyAndOrderFront:nil];
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[(FLWindow*)i->xid makeKeyAndOrderFront:nil];
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}
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}
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}
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}
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else pWindow->set_visible();
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else pWindow->set_visible();
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@@ -4192,7 +4196,7 @@ int Fl_Cocoa_Screen_Driver::dnd(int use_selection)
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localPool = [[NSAutoreleasePool alloc] init];
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localPool = [[NSAutoreleasePool alloc] init];
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Fl_Widget *w = Fl::pushed();
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Fl_Widget *w = Fl::pushed();
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Fl_Window *win = w->top_window();
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Fl_Window *win = w->top_window();
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FLView *myview = (FLView*)[Fl_X::i(win)->xid contentView];
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FLView *myview = (FLView*)[fl_mac_xid(win) contentView];
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NSEvent *theEvent = [NSApp currentEvent];
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NSEvent *theEvent = [NSApp currentEvent];
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int width, height;
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int width, height;
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