FLUID writes RGB and Bitmap image data as an array of decimal numbers instead of a string since "a certain compiler by a large operating system vendor which shall remain unnamed" can not handle long strings and produces heap overflows.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4607 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Matthias Melcher
2005-10-26 09:08:01 +00:00
parent cf296e0565
commit 77484a4e2d
4 changed files with 39 additions and 10 deletions
+19
View File
@@ -226,6 +226,25 @@ void write_cstring(const char *w, int length) {
// write a C string, quoting characters if necessary:
void write_cstring(const char *w) {write_cstring(w,strlen(w));}
// write an array of C binary data (does not add a null):
void write_cdata(const char *s, int length) {
if (varused_test) return;
const unsigned char *w = (const unsigned char *)s;
const unsigned char *e = w+length;
int linelength = 1;
putc('{', code_file);
for (; w < e;) {
unsigned char c = *w++;
if (c>99) linelength += 4;
else if (c>9) linelength += 3;
else linelength += 2;
if (linelength >= 77) {fputs("\n",code_file); linelength = 0;}
fprintf(code_file, "%d", c);
if (w<e) putc(',', code_file);
}
putc('}', code_file);
}
void write_c(const char* format,...) {
if (varused_test) {varused = 1; return;}
va_list args;