Mention new Fl_Gl_Window::pixel_w(), Fl_Gl_Window::pixel_w(),

Fl::event_x_pixel(),  and Fl::event_y_pixel() functions.
Also, put tab at start of lines, as required.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10942 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy
2015-12-01 16:28:17 +00:00
parent 597ac17bda
commit 6c9ceb3ab0
+2
View File
@@ -34,6 +34,8 @@ CHANGES IN FLTK 1.3.4 RELEASED: ??? ?? ????
(Apple GL library) to draw OpenGL data. Instead, it uses standard
cocoa APIs. This allows FLTK to support drawing GL scenes at high
resolution when an Fl_Gl_Window is mapped to a 'retina' display.
- Added Fl_Gl_Window::pixel_w(), Fl_Gl_Window::pixel_w(), Fl::event_x_pixel(),
and Fl::event_y_pixel() useful for high resolution OpenGL windows.
- fl_read_image() now captures all pixels within the rectangle
described by its arguments, whether they belong to a GL scene
or not (STR #3142). It also captures subwindows of GL windows.