Mention new Fl_Gl_Window::pixel_w(), Fl_Gl_Window::pixel_w(),

Fl::event_x_pixel(),  and Fl::event_y_pixel() functions.
Also, put tab at start of lines, as required.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10942 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy
2015-12-01 16:28:17 +00:00
parent 597ac17bda
commit 6c9ceb3ab0
+2
View File
@@ -34,6 +34,8 @@ CHANGES IN FLTK 1.3.4 RELEASED: ??? ?? ????
(Apple GL library) to draw OpenGL data. Instead, it uses standard (Apple GL library) to draw OpenGL data. Instead, it uses standard
cocoa APIs. This allows FLTK to support drawing GL scenes at high cocoa APIs. This allows FLTK to support drawing GL scenes at high
resolution when an Fl_Gl_Window is mapped to a 'retina' display. resolution when an Fl_Gl_Window is mapped to a 'retina' display.
- Added Fl_Gl_Window::pixel_w(), Fl_Gl_Window::pixel_w(), Fl::event_x_pixel(),
and Fl::event_y_pixel() useful for high resolution OpenGL windows.
- fl_read_image() now captures all pixels within the rectangle - fl_read_image() now captures all pixels within the rectangle
described by its arguments, whether they belong to a GL scene described by its arguments, whether they belong to a GL scene
or not (STR #3142). It also captures subwindows of GL windows. or not (STR #3142). It also captures subwindows of GL windows.