mirror of
https://github.com/fltk/fltk.git
synced 2026-06-05 16:12:13 +08:00
Extracting OpenGL text calls. This is a minimum implementation for testing. Don;t worry. I have a cunning plan for rendering perfect antialiased text into OpenGL contexts quickly on all platforms.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11048 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
+26
-83
@@ -113,9 +113,11 @@ public:
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to support all FLTK drawing functions.
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to support all FLTK drawing functions.
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*/
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*/
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class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
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class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
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friend class Fl_Pixmap;
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friend class Fl_Bitmap;
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friend class Fl_RGB_Image;
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public:
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public:
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/** A 2D coordinate transformation matrix
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/** A 2D coordinate transformation matrix */
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*/
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struct matrix {double a, b, c, d, x, y;};
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struct matrix {double a, b, c, d, x, y;};
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protected:
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protected:
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static const matrix m0;
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static const matrix m0;
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@@ -134,64 +136,16 @@ protected:
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static const int region_stack_max = FL_REGION_STACK_SIZE - 1;
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static const int region_stack_max = FL_REGION_STACK_SIZE - 1;
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Fl_Region rstack[FL_REGION_STACK_SIZE];
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Fl_Region rstack[FL_REGION_STACK_SIZE];
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Fl_Font_Descriptor *font_descriptor_;
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Fl_Font_Descriptor *font_descriptor_;
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protected:
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#ifndef FL_DOXYGEN
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#ifndef FL_DOXYGEN
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enum {LINE, LOOP, POLYGON, POINT_};
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enum {LINE, LOOP, POLYGON, POINT_};
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inline int vertex_no() { return n; }
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inline int vertex_no() { return n; }
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inline XPOINT *vertices() {return p;}
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inline XPOINT *vertices() {return p;}
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inline int vertex_kind() {return what;}
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inline int vertex_kind() {return what;}
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#endif
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#endif
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/* ** \brief red color for background and/or mixing if device does not support masking or alpha *
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uchar bg_r_;
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** \brief green color for background and/or mixing if device does not support masking or alpha *
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uchar bg_g_;
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** \brief blue color for background and/or mixing if device does not support masking or alpha *
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uchar bg_b_; */
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friend class Fl_Pixmap;
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friend class Fl_Bitmap;
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friend class Fl_RGB_Image;
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friend void fl_draw(const char *str, int n, int x, int y);
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#ifdef __APPLE__
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friend void fl_draw(const char *str, int n, float x, float y);
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#elif defined(WIN32)
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// not needed
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#elif defined(FL_PORTING)
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# pragma message "FL_PORTING: add floating point text positioning if your platform supports it"
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#else
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// not needed
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#endif
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friend void fl_draw(int angle, const char *str, int n, int x, int y);
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friend void fl_rtl_draw(const char *str, int n, int x, int y);
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friend void fl_font(Fl_Font face, Fl_Fontsize size);
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friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L);
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friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L);
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friend void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
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friend FL_EXPORT void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
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friend FL_EXPORT void gl_start();
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friend void fl_copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
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matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
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/** \brief The constructor. */
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public:
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Fl_Graphics_Driver();
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// ---- Images
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/** \brief see fl_draw(const char *str, int n, int x, int y). */
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virtual void draw(const char *str, int n, int x, int y) {}
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#ifdef __APPLE__
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virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
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#elif defined(WIN32)
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// not needed
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#elif defined(FL_PORTING)
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# pragma message "FL_PORTING: add floating point text positioning if your platform supports it"
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#else
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// not needed
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#endif
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/** \brief see fl_draw(int angle, const char *str, int n, int x, int y). */
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virtual void draw(int angle, const char *str, int n, int x, int y) {}
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/** \brief see fl_rtl_draw(const char *str, int n, int x, int y). */
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virtual void rtl_draw(const char *str, int n, int x, int y) {};
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// Images
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/** \brief see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L). */
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/** \brief see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L). */
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virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
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virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
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/** \brief see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L). */
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/** \brief see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L). */
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@@ -219,42 +173,16 @@ protected:
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the image offset by the cx and cy arguments.
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the image offset by the cx and cy arguments.
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*/
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*/
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virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
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virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
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#if FLTK_ABI_VERSION >= 10301
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virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
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virtual
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virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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#endif
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void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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// === all code below in this class has been to the reorganisation FL_PORTING process
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public:
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public:
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static const char *class_id;
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static const char *class_id;
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virtual const char *class_name() {return class_id;};
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virtual const char *class_name() {return class_id;};
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/** \brief see fl_font(Fl_Font face, Fl_Fontsize size). */
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Fl_Graphics_Driver();
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virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
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/** \brief see fl_font(void). */
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Fl_Font font() {return font_; }
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/** \brief see fl_size(). */
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Fl_Fontsize size() {return size_; }
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/** \brief see fl_width(const char *str, int n). */
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virtual double width(const char *str, int n) {return 0;}
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/** \brief see fl_width(unsigned int n). */
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virtual inline double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
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/** \brief see fl_text_extents(const char*, int n, int& dx, int& dy, int& w, int& h). */
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virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
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/** \brief see fl_height(). */
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virtual int height() {return size();}
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/** \brief see fl_descent(). */
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virtual int descent() {return 0;}
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/** Returns a pointer to the current Fl_Font_Descriptor for the graphics driver */
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inline Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
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/** Sets the current Fl_Font_Descriptor for the graphics driver */
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inline void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
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#if FLTK_ABI_VERSION >= 10304 || defined(FL_DOXYGEN)
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virtual
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#endif
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int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
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/** \brief The destructor */
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virtual ~Fl_Graphics_Driver() { if (p) free(p); }
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virtual ~Fl_Graphics_Driver() { if (p) free(p); }
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// === all code below in this class has been to the reorganisation FL_PORTING process
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public:
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public:
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// --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/xxx_rect.cxx
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// --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/xxx_rect.cxx
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virtual void point(int x, int y) = 0;
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virtual void point(int x, int y) = 0;
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@@ -320,6 +248,21 @@ public:
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virtual void color(Fl_Color c) { color_ = c; }
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virtual void color(Fl_Color c) { color_ = c; }
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virtual Fl_Color color() { return color_; }
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virtual Fl_Color color() { return color_; }
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virtual void color(uchar r, uchar g, uchar b) = 0;
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virtual void color(uchar r, uchar g, uchar b) = 0;
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// --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
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virtual void draw(const char *str, int n, int x, int y) = 0;
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virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
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virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); }
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virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); }
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virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
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virtual Fl_Font font() {return font_; }
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virtual Fl_Fontsize size() {return size_; }
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virtual double width(const char *str, int n) { return 0; }
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virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
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virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
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virtual int height() { return size(); }
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virtual int descent() { return 0; }
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virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
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virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
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protected:
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protected:
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// --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
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// --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
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@@ -55,6 +55,7 @@ const char *Fl_OpenGL_Display_Device::class_id = "Fl_OpenGL_Display_Device";
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#include "cfg_gfx/opengl_arci.cxx"
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#include "cfg_gfx/opengl_arci.cxx"
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#include "cfg_gfx/opengl_color.cxx"
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#include "cfg_gfx/opengl_color.cxx"
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#include "cfg_gfx/opengl_font.cxx"
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#include "cfg_gfx/opengl_line_style.cxx"
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#include "cfg_gfx/opengl_line_style.cxx"
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#include "cfg_gfx/opengl_rect.cxx"
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#include "cfg_gfx/opengl_rect.cxx"
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#include "cfg_gfx/opengl_vertex.cxx"
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#include "cfg_gfx/opengl_vertex.cxx"
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@@ -35,7 +35,6 @@ class FL_EXPORT Fl_OpenGL_Graphics_Driver : public Fl_Graphics_Driver {
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public:
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public:
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static const char *class_id;
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static const char *class_id;
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const char *class_name() {return class_id;};
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const char *class_name() {return class_id;};
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void draw(const char* str, int n, int x, int y);
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// --- line and polygon drawing with integer coordinates
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// --- line and polygon drawing with integer coordinates
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void point(int x, int y);
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void point(int x, int y);
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void rect(int x, int y, int w, int h);
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void rect(int x, int y, int w, int h);
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@@ -86,6 +85,12 @@ public:
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void color(Fl_Color c);
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void color(Fl_Color c);
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Fl_Color color() { return color_; }
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Fl_Color color() { return color_; }
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void color(uchar r, uchar g, uchar b);
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void color(uchar r, uchar g, uchar b);
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// --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
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void draw(const char *str, int n, int x, int y);
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double width(const char *str, int n);
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void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
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int height();
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int descent();
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};
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};
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@@ -0,0 +1,133 @@
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//
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// "$Id$"
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//
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// Standard X11 font selection code for the Fast Light Tool Kit (FLTK).
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|
//
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||||||
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// Copyright 1998-2016 by Bill Spitzak and others.
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||||||
|
//
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|
// This library is free software. Distribution and use rights are outlined in
|
||||||
|
// the file "COPYING" which should have been included with this file. If this
|
||||||
|
// file is missing or damaged, see the license at:
|
||||||
|
//
|
||||||
|
// http://www.fltk.org/COPYING.php
|
||||||
|
//
|
||||||
|
// Please report all bugs and problems on the following page:
|
||||||
|
//
|
||||||
|
// http://www.fltk.org/str.php
|
||||||
|
//
|
||||||
|
|
||||||
|
/*
|
||||||
|
This module implements a lowest-common-denominator font for OpenGL.
|
||||||
|
It will always work, even if the main graphics library does not support
|
||||||
|
rendering text into a texture buffer.
|
||||||
|
|
||||||
|
The font is limited to a single face and ASCII characters. It is drawn using
|
||||||
|
lines which makes it arbitrarily scalable. I am trying to keep font data really
|
||||||
|
compact.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
#include <FL/gl.h>
|
||||||
|
|
||||||
|
/*
|
||||||
|
|01234567|
|
||||||
|
-+--------+
|
||||||
|
0| |____
|
||||||
|
1|++++++++|font
|
||||||
|
2|++++++++|
|
||||||
|
3|++++++++|
|
||||||
|
4|++++++++|
|
||||||
|
5|++++++++|____
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||||||
|
6| |descent
|
||||||
|
7| |
|
||||||
|
-+--------+
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
static const char *font_data[128] = {
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, /*T*/"\11\71\100\41\45", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
|
||||||
|
0, 0, 0, 0, 0, /*e*/"\55\25\14\13\22\52\63\64\14", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, /*s*/"\62\22\13\64\55\15", /*t*/"\41\44\55\65\100\22\62", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
#if 0
|
||||||
|
|
||||||
|
void Fl_OpenGL_Graphics_Driver::draw(const char* str, int n, int x, int y) {
|
||||||
|
gl_draw(str, n, x, y);
|
||||||
|
}
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
double Fl_OpenGL_Graphics_Driver::width(const char *str, int n) {
|
||||||
|
return size_*n*0.5;
|
||||||
|
}
|
||||||
|
|
||||||
|
int Fl_OpenGL_Graphics_Driver::descent() {
|
||||||
|
return (int)(size_ - size_*0.8);
|
||||||
|
}
|
||||||
|
|
||||||
|
int Fl_OpenGL_Graphics_Driver::height() {
|
||||||
|
return (int)(size_*0.8);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Fl_OpenGL_Graphics_Driver::text_extents(const char *str, int n, int& dx, int& dy, int& w, int& h)
|
||||||
|
{
|
||||||
|
dx = 0;
|
||||||
|
dy = descent();
|
||||||
|
w = width(str, n);
|
||||||
|
h = size_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Fl_OpenGL_Graphics_Driver::draw(const char *str, int n, int x, int y)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
for (i=0; i<n; i++) {
|
||||||
|
char c = str[i] & 0x7f;
|
||||||
|
const char *fd = font_data[(int)c];
|
||||||
|
if (fd) {
|
||||||
|
char rendering = 0;
|
||||||
|
float px, py;
|
||||||
|
for (;;) {
|
||||||
|
char cmd = *fd++;
|
||||||
|
if (cmd==0) {
|
||||||
|
if (rendering) {
|
||||||
|
glEnd();
|
||||||
|
glBegin(GL_POINTS); glVertex2f(px, py); glEnd();
|
||||||
|
rendering = 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
} else if (cmd>63) {
|
||||||
|
if (cmd=='\100' && rendering) {
|
||||||
|
glEnd();
|
||||||
|
glBegin(GL_POINTS); glVertex2f(px, py); glEnd();
|
||||||
|
rendering = 0;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (!rendering) { glBegin(GL_LINE_STRIP); rendering = 1; }
|
||||||
|
int vx = (cmd & '\70')>>3;
|
||||||
|
int vy = (cmd & '\07');
|
||||||
|
px = 0.5+x+vx*size_*0.5/8.0;
|
||||||
|
py = 0.5+y+vy*size_/8.0-0.8*size_;
|
||||||
|
glVertex2f(px, py);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
x += size_*0.5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
//
|
||||||
|
// End of "$Id$".
|
||||||
|
//
|
||||||
@@ -28,10 +28,6 @@
|
|||||||
#include <FL/gl.h>
|
#include <FL/gl.h>
|
||||||
#include "opengl.H"
|
#include "opengl.H"
|
||||||
|
|
||||||
void Fl_OpenGL_Graphics_Driver::draw(const char* str, int n, int x, int y) {
|
|
||||||
gl_draw(str, n, x, y);
|
|
||||||
}
|
|
||||||
|
|
||||||
// --- line and polygon drawing with integer coordinates
|
// --- line and polygon drawing with integer coordinates
|
||||||
|
|
||||||
void Fl_OpenGL_Graphics_Driver::point(int x, int y) {
|
void Fl_OpenGL_Graphics_Driver::point(int x, int y) {
|
||||||
|
|||||||
+12
-12
@@ -43,13 +43,7 @@ class FL_EXPORT Fl_Quartz_Graphics_Driver : public Fl_Graphics_Driver {
|
|||||||
public:
|
public:
|
||||||
static const char *class_id;
|
static const char *class_id;
|
||||||
const char *class_name() {return class_id;};
|
const char *class_name() {return class_id;};
|
||||||
void draw(const char* str, int n, int x, int y);
|
|
||||||
#ifdef __APPLE__
|
|
||||||
void draw(const char *str, int n, float x, float y);
|
|
||||||
#endif
|
|
||||||
void draw(int angle, const char *str, int n, int x, int y);
|
|
||||||
void rtl_draw(const char* str, int n, int x, int y);
|
|
||||||
void font(Fl_Font face, Fl_Fontsize size);
|
|
||||||
void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
|
void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
|
||||||
void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
|
void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
|
||||||
void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
|
void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
|
||||||
@@ -58,11 +52,6 @@ public:
|
|||||||
void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
|
void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
|
||||||
void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
|
void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
|
||||||
void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
|
void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
|
||||||
double width(const char *str, int n);
|
|
||||||
double width(unsigned int c);
|
|
||||||
void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
|
|
||||||
int height();
|
|
||||||
int descent();
|
|
||||||
#if ! defined(FL_DOXYGEN)
|
#if ! defined(FL_DOXYGEN)
|
||||||
static Fl_Offscreen create_offscreen_with_alpha(int w, int h);
|
static Fl_Offscreen create_offscreen_with_alpha(int w, int h);
|
||||||
#endif
|
#endif
|
||||||
@@ -113,6 +102,17 @@ protected:
|
|||||||
void color(Fl_Color c);
|
void color(Fl_Color c);
|
||||||
Fl_Color color() { return color_; }
|
Fl_Color color() { return color_; }
|
||||||
void color(uchar r, uchar g, uchar b);
|
void color(uchar r, uchar g, uchar b);
|
||||||
|
// --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
|
||||||
|
void draw(const char *str, int n, int x, int y);
|
||||||
|
void draw(const char *str, int n, float x, float y);
|
||||||
|
void draw(int angle, const char *str, int n, int x, int y);
|
||||||
|
void rtl_draw(const char *str, int n, int x, int y);
|
||||||
|
void font(Fl_Font face, Fl_Fontsize fsize);
|
||||||
|
double width(const char *str, int n);
|
||||||
|
double width(unsigned int c);
|
||||||
|
void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
|
||||||
|
int height();
|
||||||
|
int descent();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
//
|
//
|
||||||
// MacOS font selection routines for the Fast Light Tool Kit (FLTK).
|
// MacOS font selection routines for the Fast Light Tool Kit (FLTK).
|
||||||
//
|
//
|
||||||
// Copyright 1998-2015 by Bill Spitzak and others.
|
// Copyright 1998-2016 by Bill Spitzak and others.
|
||||||
//
|
//
|
||||||
// This library is free software. Distribution and use rights are outlined in
|
// This library is free software. Distribution and use rights are outlined in
|
||||||
// the file "COPYING" which should have been included with this file. If this
|
// the file "COPYING" which should have been included with this file. If this
|
||||||
+1
-1
@@ -48,7 +48,7 @@
|
|||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
# include "fl_font_win32.cxx"
|
# include "fl_font_win32.cxx"
|
||||||
#elif defined(__APPLE__)
|
#elif defined(__APPLE__)
|
||||||
# include "fl_font_mac.cxx"
|
# include "cfg_gfx/quartz_font.cxx"
|
||||||
#elif USE_XFT
|
#elif USE_XFT
|
||||||
# include "fl_font_xft.cxx"
|
# include "fl_font_xft.cxx"
|
||||||
#elif defined(FL_PORTING)
|
#elif defined(FL_PORTING)
|
||||||
|
|||||||
Reference in New Issue
Block a user