Fix fl_draw_image sometimes crashes when window is scaled (#1134)

This commit is contained in:
ManoloFLTK
2024-11-19 15:26:47 +01:00
parent 180b4bad2e
commit 619677b75c
2 changed files with 47 additions and 6 deletions
+2 -6
View File
@@ -1078,17 +1078,13 @@ FL_EXPORT void fl_draw_radio(int x, int y, int d, Fl_Color color);
any visual of 8 bits or less, and all common TrueColor visuals up
to 32 bits.
*/
inline void fl_draw_image(const uchar *buf, int X, int Y, int W, int H, int D = 3, int L = 0) {
fl_graphics_driver->draw_image(buf, X, Y, W, H, D, L);
}
void fl_draw_image(const uchar *buf, int X, int Y, int W, int H, int D = 3, int L = 0);
/**
Draw a gray-scale (1 channel) image.
\see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L)
*/
inline void fl_draw_image_mono(const uchar *buf, int X, int Y, int W, int H, int D = 1, int L = 0) {
fl_graphics_driver->draw_image_mono(buf, X, Y, W, H, D, L);
}
void fl_draw_image_mono(const uchar *buf, int X, int Y, int W, int H, int D = 1, int L = 0);
/**
Draw an image using a callback function to generate image data.