diff --git a/documentation/Fl.html b/documentation/Fl.html index 8bc5728bc..438acbf43 100644 --- a/documentation/Fl.html +++ b/documentation/Fl.html @@ -209,7 +209,7 @@ called repeatedly). The idle function can be used to get background processing done.

You can have multiple idle callbacks. To remove an idle callback use Fl::remove_idle(). +href="#Fl.remove_idle">Fl::remove_idle().

Fl::wait() and Fl::check() call idle callbacks, but Fl::ready() does not. @@ -400,7 +400,7 @@ so it is ok to call it many times and in many places.

int damage();
void damage(int x);

-

If true then flush() will do something. +

If true then flush() will do something.

void default_atclose(Fl_Window*,void*);

@@ -510,7 +510,7 @@ FL_Left, FL_Up, FL_Right, FL_Down, FL_Shift_L, FL_Shift_R, FL_Control_L, FL_Control_R, FL_Caps_Lock, FL_Alt_L, FL_Alt_R, FL_Meta_L, FL_Meta_R, FL_Menu, FL_Num_Lock, FL_KP_Enter. Be careful not to confuse these with the very similar, but all-caps, -symbols used by Fl::event_state() +symbols used by Fl::event_state() . @@ -781,7 +781,7 @@ modal() true, or NULL if there are no modal() windows shown(). The modal() window has its handle() method called for all events, and no other windows will have handle() -called (grab() overrides this). +called (grab() overrides this).

Fl_Window* next_window(const Fl_Window*);