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STR #1051: fl_wait() would only flush damaged window areas if there were any messages pending. Since FLTK does redraws even if there is no WM_PAINT pending, this was not working all the time.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4617 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@@ -288,7 +288,6 @@ int fl_wait(double time_to_wait) {
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DispatchMessage(&fl_msg);
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DispatchMessage(&fl_msg);
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have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE);
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have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE);
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}
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}
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Fl::flush();
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}
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}
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// idle processing
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// idle processing
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@@ -300,6 +299,7 @@ int fl_wait(double time_to_wait) {
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}
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}
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run_checks();
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run_checks();
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Fl::flush();
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// This should return 0 if only timer events were handled:
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// This should return 0 if only timer events were handled:
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return 1;
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return 1;
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