Fixes to documentation.

Restored the lines drawn around symbols, it uses fl_color_average to
pick a dark line color that is still deactivatable.  Requested by CE.


git-svn-id: file:///fltk/svn/fltk/trunk@249 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Bill Spitzak
1999-01-27 08:45:11 +00:00
parent 7e0bd92469
commit 59c96f5463
17 changed files with 227 additions and 139 deletions
+3 -3
View File
@@ -26,10 +26,10 @@ below the button as shown in the picture. However an <TT>Fl_Menu_Button</TT>
may also control a pop-up menu. This is done by setting the <TT>type()</TT>
, see below. </P>
<P>The menu will also pop up in response to shortcuts indicated by
putting a ''character in the <TT>label()</TT>. </P>
putting a '&amp;' character in the <TT>label()</TT>. </P>
<P>Typing the <TT>shortcut()</TT> of any of the menu items will cause
callbacks exactly the same as when you pick the item with the mouse.
The ''character in menu item names are only looked at when the menu is
The '&amp;' character in menu item names are only looked at when the menu is
popped up, however. </P>
<P>When the user picks an item off the menu, the item's callback is
done with the menu_button as the <TT>Fl_Widget*</TT> argument. If the
@@ -59,7 +59,7 @@ its menu items.
shortcut key. The menu appears, it waits for the user to pick an item,
and if they pick one it sets <TT>value()</TT> and does the callback or
sets <TT>changed()</TT> as described above. The menu item is returned
or <TT>NULL</TT>if the user dismisses the menu.
or <TT>NULL</TT> if the user dismisses the menu.
<H4><A name=Fl_Menu_Button.type>void Fl_Menu_Button::type(uchar)</A></H4>
If <TT>type()</TT> is zero a normal menu button is produced. If it is
nonzero then this is a pop-up menu. The bits in <TT>type()</TT>