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Fixes to documentation.
Restored the lines drawn around symbols, it uses fl_color_average to pick a dark line color that is still deactivatable. Requested by CE. git-svn-id: file:///fltk/svn/fltk/trunk@249 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@@ -26,7 +26,7 @@ control exactly when and how by changing the values for <TT>type()</TT>
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<P>Buttons can also generate callbacks in response to <TT>FL_SHORTCUT</TT>
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events. The button can either have an explicit <A href=#Fl_Button.shortcut>
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<TT>shortcut()</TT></A> value or a letter shortcut can be indicated in
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the <TT>label()</TT> with an ''character before it. For the label
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the <TT>label()</TT> with an '&' character before it. For the label
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shortcut it does not matter if <I>Alt</I> is held down, but if you have
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an input field in the same window, the user will have to hold down the <I>
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Alt</I> key so that the input field does not eat the event first as an <TT>
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@@ -86,7 +86,7 @@ group (calling <TT>value(1)</TT> or <TT>set()</TT> does not do this).
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<BR> void Fl_Button::shortcut(ulong key)</A></H4>
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The first form returns the current shortcut key for the button.
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<P>The second form sets the shortcut key to <TT>key</TT>. Setting this
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overrides the use of ''in the <TT>label()</TT>. The value is a bitwise
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overrides the use of '&' in the <TT>label()</TT>. The value is a bitwise
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OR of a key and a set of shift flags, for example <CODE>FL_ALT | 'a'</CODE>
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, <CODE>FL_ALT | (FL_F + 10)</CODE>, or just <CODE>'a'</CODE>. A value
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of 0 disables the shortcut. </P>
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