Fluid: restructuring and rejuvenation of the source code.
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* Add classes for application and project
* Removed all globals from Fluid.h
* Extracting args and project history into their own classes
* Moving globals into Application class
* Initialize values inside headers for some classes.
* Undo functionality wrapped in a class inside Project.
* File reader and writer are now linked to a project.
* Avoid global project access
* Nodes (former Types) will be managed by a new Tree class.
* Removed static members (hidden globals) form Node/Fl_Type.
* Adding Tree iterator.
* Use nullptr instead of 0, NULL, or 0L
* Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override
* Renaming ..._type to ...::prototype
* Splitting Widget Panel into multiple files.
* Moved callback code into widget panel file.
* Cleaning up Fluid_Image -> Image_asset
* Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc.
* Moved mergeback into proj folder.
* `enum ID` is now `enum class Type`.
This commit is contained in:
Matthias Melcher
2025-03-16 17:16:12 -04:00
committed by GitHub
parent 13a7073a1e
commit 51a55bc736
117 changed files with 17426 additions and 15689 deletions

View File

@@ -138,8 +138,7 @@ Function {} {open return_type int
code {readLanguagePrefs();
Fl_Input::cut_menu_text = gettext("Cut");
Fl_Input::copy_menu_text = gettext("Copy");
Fl_Input::paste_menu_text = gettext("Paste");} {selected
}
Fl_Input::paste_menu_text = gettext("Paste");} {}
Fl_Window myWindow {
label {My Preferences}
callback closeWindowCB open
@@ -188,7 +187,7 @@ Fl_Input::paste_menu_text = gettext("Paste");} {selected
xywh {0 0 100 20}
}
MenuItem {} {
label {flip flops}
label {flip flops} selected
xywh {0 0 100 20}
}
MenuItem {} {