mirror of
https://github.com/fltk/fltk.git
synced 2026-06-05 16:12:13 +08:00
Removed MSWindows GDI graphics driver from public view.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11023 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
+2
-56
@@ -427,62 +427,8 @@ protected:
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#elif defined(WIN32) || defined(FL_DOXYGEN)
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#elif defined(WIN32) || defined(FL_DOXYGEN)
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/**
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// FIXME: it should not be required to include this file here. This is nothing that the user should have access to.
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\brief The MSWindows-specific graphics class.
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#include "src/cfg_gfx/gdi,H"
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*
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This class is implemented only on the MSWindows platform.
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*/
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class FL_EXPORT Fl_GDI_Graphics_Driver : public Fl_Graphics_Driver {
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public:
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static const char *class_id;
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const char *class_name() {return class_id;};
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void color(Fl_Color c);
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void color(uchar r, uchar g, uchar b);
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void draw(const char* str, int n, int x, int y);
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void draw(int angle, const char *str, int n, int x, int y);
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void rtl_draw(const char* str, int n, int x, int y);
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void font(Fl_Font face, Fl_Fontsize size);
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void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
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void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
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void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
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void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
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void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
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void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
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void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
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double width(const char *str, int n);
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double width(unsigned int c);
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void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
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int height();
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int descent();
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#if ! defined(FL_DOXYGEN)
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void copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy);
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#endif
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void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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protected:
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// --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/gdi_rect.cxx
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void point(int x, int y);
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void rect(int x, int y, int w, int h);
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void rectf(int x, int y, int w, int h);
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void line(int x, int y, int x1, int y1);
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void line(int x, int y, int x1, int y1, int x2, int y2);
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void xyline(int x, int y, int x1);
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void xyline(int x, int y, int x1, int y2);
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void xyline(int x, int y, int x1, int y2, int x3);
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void yxline(int x, int y, int y1);
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void yxline(int x, int y, int y1, int x2);
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void yxline(int x, int y, int y1, int x2, int y3);
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void loop(int x0, int y0, int x1, int y1, int x2, int y2);
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void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
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void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
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void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
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// --- clipping
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void push_clip(int x, int y, int w, int h);
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int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
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int not_clipped(int x, int y, int w, int h);
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void push_no_clip();
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void pop_clip();
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void restore_clip();
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};
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/**
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/**
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The graphics driver used when printing on MSWindows.
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The graphics driver used when printing on MSWindows.
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+7
-645
File diff suppressed because it is too large
Load Diff
+9
-630
File diff suppressed because it is too large
Load Diff
+1
-202
@@ -102,208 +102,7 @@ Fl_Region Fl_Graphics_Driver::clip_region() {
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#ifdef FL_CFG_GFX_GDI
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#ifdef FL_CFG_GFX_GDI
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// --- line and polygon drawing with integer coordinates
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# include "cfg_gfx/quartz_rect.cxx"
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void Fl_GDI_Graphics_Driver::point(int x, int y) {
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SetPixel(fl_gc, x, y, fl_RGB());
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}
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void Fl_GDI_Graphics_Driver::rect(int x, int y, int w, int h) {
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if (w<=0 || h<=0) return;
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MoveToEx(fl_gc, x, y, 0L);
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LineTo(fl_gc, x+w-1, y);
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LineTo(fl_gc, x+w-1, y+h-1);
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LineTo(fl_gc, x, y+h-1);
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LineTo(fl_gc, x, y);
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}
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void Fl_GDI_Graphics_Driver::rectf(int x, int y, int w, int h) {
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if (w<=0 || h<=0) return;
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RECT rect;
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rect.left = x; rect.top = y;
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rect.right = x + w; rect.bottom = y + h;
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FillRect(fl_gc, &rect, fl_brush());
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}
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void Fl_GDI_Graphics_Driver::line(int x, int y, int x1, int y1) {
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MoveToEx(fl_gc, x, y, 0L);
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LineTo(fl_gc, x1, y1);
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SetPixel(fl_gc, x1, y1, fl_RGB());
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}
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void Fl_GDI_Graphics_Driver::line(int x, int y, int x1, int y1, int x2, int y2) {
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MoveToEx(fl_gc, x, y, 0L);
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LineTo(fl_gc, x1, y1);
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LineTo(fl_gc, x2, y2);
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SetPixel(fl_gc, x2, y2, fl_RGB());
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}
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void Fl_GDI_Graphics_Driver::xyline(int x, int y, int x1) {
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MoveToEx(fl_gc, x, y, 0L); LineTo(fl_gc, x1+1, y);
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}
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void Fl_GDI_Graphics_Driver::xyline(int x, int y, int x1, int y2) {
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if (y2 < y) y2--;
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else y2++;
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MoveToEx(fl_gc, x, y, 0L);
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LineTo(fl_gc, x1, y);
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LineTo(fl_gc, x1, y2);
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}
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void Fl_GDI_Graphics_Driver::xyline(int x, int y, int x1, int y2, int x3) {
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if(x3 < x1) x3--;
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else x3++;
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MoveToEx(fl_gc, x, y, 0L);
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LineTo(fl_gc, x1, y);
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LineTo(fl_gc, x1, y2);
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LineTo(fl_gc, x3, y2);
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}
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void Fl_GDI_Graphics_Driver::yxline(int x, int y, int y1) {
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if (y1 < y) y1--;
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else y1++;
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MoveToEx(fl_gc, x, y, 0L); LineTo(fl_gc, x, y1);
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}
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void Fl_GDI_Graphics_Driver::yxline(int x, int y, int y1, int x2) {
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if (x2 > x) x2++;
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else x2--;
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MoveToEx(fl_gc, x, y, 0L);
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LineTo(fl_gc, x, y1);
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LineTo(fl_gc, x2, y1);
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}
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void Fl_GDI_Graphics_Driver::yxline(int x, int y, int y1, int x2, int y3) {
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if(y3<y1) y3--;
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else y3++;
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MoveToEx(fl_gc, x, y, 0L);
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LineTo(fl_gc, x, y1);
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LineTo(fl_gc, x2, y1);
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LineTo(fl_gc, x2, y3);
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}
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void Fl_GDI_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2) {
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MoveToEx(fl_gc, x, y, 0L);
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LineTo(fl_gc, x1, y1);
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LineTo(fl_gc, x2, y2);
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LineTo(fl_gc, x, y);
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}
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void Fl_GDI_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
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MoveToEx(fl_gc, x, y, 0L);
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LineTo(fl_gc, x1, y1);
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LineTo(fl_gc, x2, y2);
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LineTo(fl_gc, x3, y3);
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LineTo(fl_gc, x, y);
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}
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void Fl_GDI_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2) {
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XPoint p[3];
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p[0].x = x; p[0].y = y;
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p[1].x = x1; p[1].y = y1;
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p[2].x = x2; p[2].y = y2;
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SelectObject(fl_gc, fl_brush());
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Polygon(fl_gc, p, 3);
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}
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void Fl_GDI_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
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XPoint p[4];
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p[0].x = x; p[0].y = y;
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p[1].x = x1; p[1].y = y1;
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p[2].x = x2; p[2].y = y2;
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p[3].x = x3; p[3].y = y3;
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SelectObject(fl_gc, fl_brush());
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Polygon(fl_gc, p, 4);
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}
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// --- clipping
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void Fl_GDI_Graphics_Driver::push_clip(int x, int y, int w, int h) {
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Fl_Region r;
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if (w > 0 && h > 0) {
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r = XRectangleRegion(x,y,w,h);
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Fl_Region current = rstack[rstackptr];
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if (current) {
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CombineRgn(r,r,current,RGN_AND);
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}
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} else { // make empty clip region:
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r = CreateRectRgn(0,0,0,0);
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}
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if (rstackptr < region_stack_max) rstack[++rstackptr] = r;
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else Fl::warning("Fl_GDI_Graphics_Driver::push_clip: clip stack overflow!\n");
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fl_restore_clip();
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}
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int Fl_GDI_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
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X = x; Y = y; W = w; H = h;
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Fl_Region r = rstack[rstackptr];
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if (!r) return 0;
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// The win32 API makes no distinction between partial and complete
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// intersection, so we have to check for partial intersection ourselves.
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// However, given that the regions may be composite, we have to do
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// some voodoo stuff...
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Fl_Region rr = XRectangleRegion(x,y,w,h);
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Fl_Region temp = CreateRectRgn(0,0,0,0);
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int ret;
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if (CombineRgn(temp, rr, r, RGN_AND) == NULLREGION) { // disjoint
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W = H = 0;
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ret = 2;
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} else if (EqualRgn(temp, rr)) { // complete
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ret = 0;
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} else { // partial intersection
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RECT rect;
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GetRgnBox(temp, &rect);
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if (Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { // if print context, convert coords from device to logical
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POINT pt[2] = { {rect.left, rect.top}, {rect.right, rect.bottom} };
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DPtoLP(fl_gc, pt, 2);
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X = pt[0].x; Y = pt[0].y; W = pt[1].x - X; H = pt[1].y - Y;
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}
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else {
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X = rect.left; Y = rect.top; W = rect.right - X; H = rect.bottom - Y;
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}
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ret = 1;
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}
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DeleteObject(temp);
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DeleteObject(rr);
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return ret;
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}
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int Fl_GDI_Graphics_Driver::not_clipped(int x, int y, int w, int h) {
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if (x+w <= 0 || y+h <= 0) return 0;
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Fl_Region r = rstack[rstackptr];
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if (!r) return 1;
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RECT rect;
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if (Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { // in case of print context, convert coords from logical to device
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POINT pt[2] = { {x, y}, {x + w, y + h} };
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LPtoDP(fl_gc, pt, 2);
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rect.left = pt[0].x; rect.top = pt[0].y; rect.right = pt[1].x; rect.bottom = pt[1].y;
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} else {
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rect.left = x; rect.top = y; rect.right = x+w; rect.bottom = y+h;
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}
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return RectInRegion(r,&rect);
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}
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// make there be no clip (used by fl_begin_offscreen() only!)
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void Fl_GDI_Graphics_Driver::push_no_clip() {
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if (rstackptr < region_stack_max) rstack[++rstackptr] = 0;
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else Fl::warning("Fl_GDI_Graphics_Driver::push_no_clip: clip stack overflow!\n");
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fl_restore_clip();
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}
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// pop back to previous clip:
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void Fl_GDI_Graphics_Driver::pop_clip() {
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if (rstackptr > 0) {
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Fl_Region oldr = rstack[rstackptr--];
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if (oldr) XDestroyRegion(oldr);
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} else Fl::warning("Fl_GDI_Graphics_Driver::pop_clip: clip stack underflow!\n");
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fl_restore_clip();
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}
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void Fl_GDI_Graphics_Driver::restore_clip() {
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fl_clip_state_number++;
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Fl_Region r = rstack[rstackptr];
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SelectClipRgn(fl_gc, r); //if r is NULL, clip is automatically cleared
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}
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#endif
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#endif
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Block a user