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CMake building on Mac OS: use a simpler way to put files within app bundles.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10688 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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+8
-1
@@ -110,7 +110,14 @@ endif(FLTK_HAVE_CAIRO)
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# - maybe more ...
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# use a target filename to make sure the target directory gets created
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configure_file(demo.menu ${EXECUTABLE_OUTPUT_PATH}/demo.menu COPYONLY)
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if(APPLE) #copy files to bundle resources
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configure_file(demo.menu ${EXECUTABLE_OUTPUT_PATH}/demo.app/Contents/Resources/demo.menu COPYONLY)
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configure_file(blocks.app/Contents/Resources/blocks.icns ${EXECUTABLE_OUTPUT_PATH}/blocks.app/Contents/Resources/blocks.icns COPYONLY)
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configure_file(checkers.app/Contents/Resources/checkers.icns ${EXECUTABLE_OUTPUT_PATH}/checkers.app/Contents/Resources/checkers.icns COPYONLY)
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configure_file(sudoku.app/Contents/Resources/sudoku.icns ${EXECUTABLE_OUTPUT_PATH}/sudoku.app/Contents/Resources/sudoku.icns COPYONLY)
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else()
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configure_file(demo.menu ${EXECUTABLE_OUTPUT_PATH}/demo.menu COPYONLY)
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endif(APPLE)
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# use target directory only to avoid redundancy
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configure_file(rgb.txt ${EXECUTABLE_OUTPUT_PATH} COPYONLY)
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