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Use the Multithreaded DLL runtime model for all projects - I haven't found
a system yet that this doesn't work on, and you get smaller executables... FLUID source needs Windows headers for GetTempPath and MAX_PATH definitions. Visual C++ complained about the "char **/*argv*/" in CubeMain; added a space so that */ is not seen. Include <stdlib.h> to get argc/argv definitions rather than hardcoding the declarations. This seems to work in all modes. Add can_do_overlay() method for WIN32 (seems to work on my TNT card at least) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1416 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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+5
-4
@@ -1,5 +1,5 @@
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//
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// "$Id: fluid.cxx,v 1.15.2.12 2001/02/01 17:30:28 easysw Exp $"
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// "$Id: fluid.cxx,v 1.15.2.13 2001/03/15 22:39:56 easysw Exp $"
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//
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// FLUID main entry for the Fast Light Tool Kit (FLTK).
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//
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@@ -63,9 +63,10 @@ const char *copyright =
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#include <errno.h>
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#if defined(WIN32) && !defined(__CYGWIN__)
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# include <direct.h>
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# include <direct.h>
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# include <windows.h>
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#else
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# include <unistd.h>
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# include <unistd.h>
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#endif
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#include "about_panel.h"
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@@ -473,5 +474,5 @@ int main(int argc,char **argv) {
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}
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//
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// End of "$Id: fluid.cxx,v 1.15.2.12 2001/02/01 17:30:28 easysw Exp $".
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// End of "$Id: fluid.cxx,v 1.15.2.13 2001/03/15 22:39:56 easysw Exp $".
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//
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