Fix Fl_Gl_Overlay to use new valid API

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5350 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet
2006-08-23 17:40:54 +00:00
parent da7658fa7f
commit 0d0d5326ed
+5 -5
View File
@@ -95,16 +95,16 @@ void _Fl_Gl_Overlay::flush() {
} }
void _Fl_Gl_Overlay::draw() { void _Fl_Gl_Overlay::draw() {
if (!valid_) glClearIndex((GLfloat)fl_transparent_pixel); if (!valid()) glClearIndex((GLfloat)fl_transparent_pixel);
if (damage() != FL_DAMAGE_EXPOSE) glClear(GL_COLOR_BUFFER_BIT); if (damage() != FL_DAMAGE_EXPOSE) glClear(GL_COLOR_BUFFER_BIT);
Fl_Gl_Window *w = (Fl_Gl_Window *)parent(); Fl_Gl_Window *w = (Fl_Gl_Window *)parent();
uchar save_valid = w->valid_; uchar save_valid = w->valid();
w->valid_ = valid_; w->valid(valid());
fl_overlay = 1; fl_overlay = 1;
w->draw_overlay(); w->draw_overlay();
fl_overlay = 0; fl_overlay = 0;
valid_ = w->valid_; valid(w->valid());
w->valid_ = save_valid; w->valid(save_valid);
} }
void _Fl_Gl_Overlay::show() { void _Fl_Gl_Overlay::show() {