Android: added text clipping in all its uglyness.

Next: intersetcing a complex clipping region with a rectangle

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12769 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Matthias Melcher
2018-03-17 21:30:46 +00:00
parent 6bf8fe983d
commit 0c8ae29b79
5 changed files with 77 additions and 39 deletions
@@ -68,9 +68,10 @@ int main(int argc, char **argv)
btn2 = new Fl_Button(10, 10, 480, 100, "-@circle;-"); btn2 = new Fl_Button(10, 10, 480, 100, "-@circle;-");
btn2->color(FL_BLUE); btn2->color(FL_BLUE);
btn = new MyButton((win->w()-280)/2, 200-45, 280, 80, "Hello, Android!\nWhere were you?"); btn = new MyButton((win->w()-280)/2, 200-45, 280, 80, "Hello, Android!\nWhere have you been so long?");
btn->color(FL_LIGHT2); btn->color(FL_LIGHT2);
btn->labelsize(30); btn->labelsize(30);
btn->align(FL_ALIGN_CLIP);
btn->callback( btn->callback(
[](Fl_Widget*, void*) { [](Fl_Widget*, void*) {
Fl::add_timeout(1.0, hello_cb, NULL); Fl::add_timeout(1.0, hello_cb, NULL);
@@ -280,6 +280,8 @@ void Fl_Complex_Region::set(const Fl_Complex_Region &r)
*/ */
int Fl_Complex_Region::intersect_with(const Fl_Rect_Region &r) int Fl_Complex_Region::intersect_with(const Fl_Rect_Region &r)
{ {
set(r);
return LESS;
delete pSubregion; pSubregion = 0; delete pSubregion; pSubregion = 0;
// FIXME: handle complex regions! // FIXME: handle complex regions!
int ret = Fl_Rect_Region::intersect_with(r); int ret = Fl_Rect_Region::intersect_with(r);
@@ -27,11 +27,12 @@
#include <FL/Fl_Graphics_Driver.H> #include <FL/Fl_Graphics_Driver.H>
#include "Fl_Android_Graphics_Clipping.H" #include "Fl_Android_Graphics_Clipping.H"
#include "Fl_Android_Graphics_Font.H"
#include <limits.h> #include <limits.h>
class Fl_Android_Window_Driver; class Fl_Android_Window_Driver;
class Fl_Android_Bytemap;
/** /**
\brief The Windows-specific graphics driver class. \brief The Windows-specific graphics driver class.
@@ -184,7 +185,8 @@ protected:
static uint16_t make565(Fl_Color crgba); static uint16_t make565(Fl_Color crgba);
int render_letter(int xx, int yy, uint32_t c); void render_bytemap(int x, int y, Fl_Android_Bytemap *bm, Fl_Rect_Region &r);
int render_letter(int xx, int yy, uint32_t c, Fl_Rect_Region &r);
void make_current(Fl_Window*); void make_current(Fl_Window*);
int32_t pStride; int32_t pStride;
@@ -97,7 +97,7 @@ uint16_t Fl_Android_Graphics_Driver::make565(Fl_Color crgba)
void Fl_Android_Graphics_Driver::rectf_unscaled(float x, float y, float w, float h) void Fl_Android_Graphics_Driver::rectf_unscaled(float x, float y, float w, float h)
{ {
for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, w, h))) { for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, w, h))) {
Fl_Rect_Region s(it->clipped_rect()); Fl_Rect_Region &s = it->clipped_rect();
rectf_unclipped(s.x(), s.y(), s.w(), s.h()); rectf_unclipped(s.x(), s.y(), s.w(), s.h());
} }
} }
@@ -133,7 +133,7 @@ void Fl_Android_Graphics_Driver::xyline_unscaled(float x, float y, float x1)
x = x1; x = x1;
} }
for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, w, 1))) { for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, w, 1))) {
Fl_Rect_Region s(it->clipped_rect()); Fl_Rect_Region &s = it->clipped_rect();
xyline_unclipped(s.x(), s.y(), s.right()); xyline_unclipped(s.x(), s.y(), s.right());
} }
} }
@@ -164,7 +164,7 @@ void Fl_Android_Graphics_Driver::yxline_unscaled(float x, float y, float y1)
y = y1; y = y1;
} }
for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, 1, h))) { for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, 1, h))) {
Fl_Rect_Region s(it->clipped_rect()); Fl_Rect_Region &s = it->clipped_rect();
yxline_unclipped(s.x(), s.y(), s.bottom()); yxline_unclipped(s.x(), s.y(), s.bottom());
} }
} }
@@ -416,33 +416,35 @@ void Fl_Android_Graphics_Driver::font_unscaled(Fl_Font fnum, Fl_Fontsize size) {
font_ = fnum; font_ = fnum;
} }
/**
* Copy a single letter to the screen. void Fl_Android_Graphics_Driver::render_bytemap(int xx, int yy, Fl_Android_Bytemap *bm, Fl_Rect_Region &r)
* @param xx, yy position of character on screen
* @param c unicode character
* @return x position of next character on screen
*/
int Fl_Android_Graphics_Driver::render_letter(int xx, int yy, uint32_t c)
{ {
int oxx = xx;
// find the font descriptor
Fl_Android_Font_Descriptor *fd = (Fl_Android_Font_Descriptor*)font_descriptor();
if (!fd) return xx; // this should not happen
Fl_Android_Bytemap *bm = fd->get_bytemap(c);
if (!bm) return oxx;
// rrrr.rggg.gggb.bbbb
xx += bm->pXOffset; yy += bm->pYOffset; xx += bm->pXOffset; yy += bm->pYOffset;
if (xx>r.right()) return;
if (yy>r.bottom()) return;
if (xx+bm->pWidth < r.left()) return;
if (yy+bm->pHeight < r.top()) return;
uint16_t cc = make565(fl_color()), cc12 = (cc&0xf7de)>>1, cc14 = (cc12&0xf7de)>>1, cc34 = cc12+cc14; uint16_t cc = make565(fl_color()), cc12 = (cc&0xf7de)>>1, cc14 = (cc12&0xf7de)>>1, cc34 = cc12+cc14;
int32_t ss = pStride; int32_t ss = pStride;
uint16_t *bits = pBits; uint16_t *bits = pBits;
uint32_t ww = bm->pWidth; uint32_t ww = bm->pWidth;
uint32_t hh = bm->pHeight; uint32_t hh = bm->pHeight;
unsigned char *srcBytes = bm->pBytes;
int dx = r.left()-xx;
int dy = r.top()-yy;
int dr = (xx+ww)-r.right();
int db = (yy+hh)-r.bottom();
if (dx>0) { xx+=dx; ww-=dx; srcBytes+=dx; }
if (dy>0) { yy+=dy; hh-=dy; srcBytes+=dy*bm->pStride; }
if (dr>0) { ww-=dr; }
if (db>0) { hh-=db; }
for (uint32_t iy = 0; iy<hh; ++iy) { for (uint32_t iy = 0; iy<hh; ++iy) {
uint16_t *d = bits + (yy+iy)*ss + xx; uint16_t *d = bits + (yy+iy)*ss + xx;
unsigned char *s = bm->pBytes + iy*bm->pStride; unsigned char *s = srcBytes + iy*bm->pStride;
for (uint32_t ix = 0; ix<ww; ++ix) { for (uint32_t ix = 0; ix<ww; ++ix) {
#if 1 #if 1
// 5 step antialiasing // 5 step antialiasing
@@ -468,6 +470,29 @@ int Fl_Android_Graphics_Driver::render_letter(int xx, int yy, uint32_t c)
d++; d++;
} }
} }
}
/**
* Copy a single letter to the screen.
* @param xx, yy position of character on screen
* @param c unicode character
* @return x position of next character on screen
*/
int Fl_Android_Graphics_Driver::render_letter(int xx, int yy, uint32_t c, Fl_Rect_Region &r)
{
int oxx = xx;
// find the font descriptor
Fl_Android_Font_Descriptor *fd = (Fl_Android_Font_Descriptor*)font_descriptor();
if (!fd) return xx; // this should not happen
Fl_Android_Bytemap *bm = fd->get_bytemap(c);
if (!bm) return oxx;
render_bytemap(xx, yy, bm, r);
return oxx + bm->pAdvance; return oxx + bm->pAdvance;
} }
@@ -480,21 +505,29 @@ int Fl_Android_Graphics_Driver::render_letter(int xx, int yy, uint32_t c)
void Fl_Android_Graphics_Driver::draw_unscaled(const char* str, int n, int x, int y) void Fl_Android_Graphics_Driver::draw_unscaled(const char* str, int n, int x, int y)
{ {
if (str) { if (str) {
const char *e = str+n; int dx, dy, w, h;
for (int i=0; i<n; ) { text_extents_unscaled(str, n, dx, dy, w, h);
int incr = 1; pClippingRegion.print("<---- clip text to this");
unsigned uniChar = fl_utf8decode(str + i, e, &incr); Fl_Rect_Region(x+dx, y+dy, w, h).print(str);
int x1 = x; for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x+dx, y+dy, w, h))) {
x = render_letter(x, y, uniChar); Fl_Rect_Region &r = it->clipped_rect();
r.print("Clip");
const char *e = str + n;
for (int i = 0; i < n;) {
int incr = 1;
unsigned uniChar = fl_utf8decode(str + i, e, &incr);
int x1 = x;
x = render_letter(x, y, uniChar, r);
#if 0 #if 0
// use this to make the character baseline visible // use this to make the character baseline visible
Fl_Color old = fl_color(); Fl_Color old = fl_color();
fl_color(FL_RED); fl_color(FL_RED);
fl_xyline(x1, y, x); fl_xyline(x1, y, x);
fl_yxline(x1, y-5, y+5); fl_yxline(x1, y-5, y+5);
fl_color(old); fl_color(old);
#endif #endif
i += incr; i += incr;
}
} }
} }
} }
@@ -535,10 +568,10 @@ Fl_Fontsize Fl_Android_Graphics_Driver::size_unscaled()
void Fl_Android_Graphics_Driver::text_extents_unscaled(const char *str, int n, int &dx, int &dy, int &w, int &h) void Fl_Android_Graphics_Driver::text_extents_unscaled(const char *str, int n, int &dx, int &dy, int &w, int &h)
{ {
dx = 0;
dy = descent_unscaled();
w = width_unscaled(str, n); w = width_unscaled(str, n);
h = height_unscaled(); h = height_unscaled();
dx = 0;
dy = descent_unscaled() - h;
} }