diff --git a/fluid/CMakeLists.txt b/fluid/CMakeLists.txt index b9065616b..ebd2c4bc9 100644 --- a/fluid/CMakeLists.txt +++ b/fluid/CMakeLists.txt @@ -1,7 +1,7 @@ # # CMakeLists.txt to build fluid for the FLTK project using CMake (www.cmake.org) # -# Copyright 1998-2024 by Bill Spitzak and others. +# Copyright 1998-2025 by Bill Spitzak and others. # # This library is free software. Distribution and use rights are outlined in # the file "COPYING" which should have been included with this file. If this @@ -91,6 +91,8 @@ set(HEADERFILES widget_panel.h ) +set(MAIN_FILES fluid.cxx fluid.h) + # Add ExternalCodeEditor: platform specific files if(WIN32) @@ -108,6 +110,7 @@ source_group("Header Files" FILES ${HEADERFILES}) add_library(fluid-lib OBJECT EXCLUDE_FROM_ALL) target_sources(fluid-lib PRIVATE ${CPPFILES} ${HEADERFILES}) +target_include_directories(fluid-lib PUBLIC .) target_link_libraries(fluid-lib PUBLIC fltk::images) # Build targets @@ -118,7 +121,7 @@ if(APPLE AND NOT FLTK_BACKEND_X11) set(ICON_NAME fluid.icns) set(ICON_PATH "${CMAKE_CURRENT_SOURCE_DIR}/icons/${ICON_NAME}") - add_executable(fluid MACOSX_BUNDLE fluid.cxx fluid.h ${ICON_PATH}) + add_executable(fluid MACOSX_BUNDLE ${MAIN_FILES} ${ICON_PATH}) # create macOS bundle wrapper script @@ -135,7 +138,7 @@ if(APPLE AND NOT FLTK_BACKEND_X11) else() # Option 'WIN32' builds a Windows GUI program, ignored on other platforms - add_executable(fluid WIN32 fluid.cxx fluid.h) + add_executable(fluid WIN32 ${MAIN_FILES}) endif() @@ -146,7 +149,7 @@ target_link_libraries(fluid PRIVATE fluid-lib) if(WIN32) list(APPEND TARGETS fluid-cmd) - add_executable(fluid-cmd fluid.cxx fluid.h) + add_executable(fluid-cmd ${MAIN_FILES}) target_link_libraries(fluid-cmd PRIVATE fluid-lib) set(FLTK_FLUID_EXECUTABLE fltk::fluid-cmd) else()