Files
MiniGUI/src/ex_ctrl/animation.c
2018-05-18 19:56:37 +08:00

455 lines
13 KiB
C

/*
* This file is part of MiniGUI, a mature cross-platform windowing
* and Graphics User Interface (GUI) support system for embedded systems
* and smart IoT devices.
*
* Copyright (C) 2002~2018, Beijing FMSoft Technologies Co., Ltd.
* Copyright (C) 1998~2002, WEI Yongming
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Or,
*
* As this program is a library, any link to this program must follow
* GNU General Public License version 3 (GPLv3). If you cannot accept
* GPLv3, you need to be licensed from FMSoft.
*
* If you have got a commercial license of this program, please use it
* under the terms and conditions of the commercial license.
*
* For more information about the commercial license, please refer to
* <http://www.minigui.com/en/about/licensing-policy/>.
*/
/*
** animation.c: the Animation control
**
** Create date: 2004/07/14
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common.h"
#ifdef _MGCTRL_ANIMATION
#include "minigui.h"
#include "gdi.h"
#include "window.h"
#include "control.h"
#include "cliprect.h"
#include "internals.h"
#include "ctrlclass.h"
#include "ctrl/animation.h"
static LRESULT AnimationCtrlProc (HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
BOOL RegisterAnimationControl (void)
{
WNDCLASS WndClass;
WndClass.spClassName = CTRL_ANIMATION;
WndClass.dwStyle = WS_NONE;
WndClass.dwExStyle = WS_EX_NONE;
WndClass.hCursor = GetSystemCursor (IDC_ARROW);
WndClass.iBkColor = GetWindowElementPixel (HWND_NULL, WE_BGC_WINDOW);
WndClass.WinProc = AnimationCtrlProc;
return AddNewControlClass (&WndClass) == ERR_OK;
}
#define ANIM_STATUS_STOP 0
#define ANIM_STATUS_PLAY 1
typedef struct _ANIMATIONINFO
{
ANIMATION* anim;
ANIMATIONFRAME* current;
Uint32 status;
Uint32 elapsed_10ms;
HDC mem_dc;
} ANIMATIONINFO;
#define ID_TIMER 100
#if 0
struct gal_pixel_table
{
int size;
int count;
gal_pixel* colors;
};
static int pixel_compare(const void* a, const void* b)
{
return (*(gal_pixel*)a)-(*(gal_pixel*)b);
}
static void add_pixel_to_gal_colors (struct gal_pixel_table* table, gal_pixel pixel)
{
if(table->colors == NULL)
table->colors = calloc(table->size, sizeof(gal_pixel));
if(bsearch(&pixel, table->colors, table->count,
sizeof(gal_pixel), pixel_compare))
return;
if (table->count == table->size) {
table->colors = realloc(table->colors, table->size*2*sizeof(gal_pixel));
memset(table->colors+table->size, 0, table->size*sizeof(gal_pixel));
table->size *= 2;
}
table->colors[table->count] = pixel;
table->count++;
qsort(table->colors, table->count, sizeof(gal_pixel), pixel_compare);
}
static BOOL is_pixel_in_gal_colors(struct gal_pixel_table* table,
gal_pixel pixel)
{
if (table->colors == NULL)
return FALSE;
if (bsearch(&pixel, table->colors, table->count,
sizeof(gal_pixel), pixel_compare) == NULL)
return FALSE;
return TRUE;
}
static gal_pixel anim_get_color_key (ANIMATIONINFO* anim_info)
{
int i;
gal_pixel pixel;
struct gal_pixel_table table;
GAL_Color* colors;
ANIMATIONFRAME* f;
if (anim_info == NULL)
return PIXEL_black;
if (anim_info->anim == NULL)
return PIXEL_black;
table.size = 256;
table.count = 0;
table.colors = NULL;
f = anim_info->anim->frames;
colors = calloc(256, sizeof(GAL_Color));
while(f)
{
int colornum = GetGDCapability(f->mem_dc, GDCAP_COLORNUM);
if(colornum > 256)
colornum = 256;
GetPalette(f->mem_dc, 0, colornum, colors);
for(i=0; i< colornum; i++)
{
pixel = RGB2Pixel(anim_info->mem_dc,
colors[i].r, colors[i].g, colors[i].b);
add_pixel_to_gal_colors(&table, pixel);
}
f = f->next;
}
free (colors);
for(i=0; i<256; i++) // we try 256 times.
{
int r, g, b;
r = rand()/(RAND_MAX/256);
g = rand()/(RAND_MAX/256);
b = rand()/(RAND_MAX/256);
pixel = RGB2Pixel(anim_info->mem_dc, r, g, b);
if(!is_pixel_in_gal_colors(&table, pixel)) {
free (table.colors);
return pixel;
}
}
free (table.colors);
return PIXEL_lightwhite;
}
#endif
static void draw_frame (HDC hdc, ANIMATIONFRAME* frame)
{
if(frame == NULL)
return;
BitBlt (frame->mem_dc, 0, 0, 0, 0,
hdc, frame->off_x, frame->off_y, 0);
}
static void restore_bk_color (ANIMATIONINFO* anim_info, ANIMATIONFRAME* frame)
{
SetBrushColor (anim_info->mem_dc, GetBkColor(anim_info->mem_dc));
FillBox (anim_info->mem_dc, frame->off_x, frame->off_y,
frame->width, frame->height);
}
static void restore_prev_frame (ANIMATIONINFO* anim_info, ANIMATIONFRAME* frame)
{
if (frame == NULL)
return;
switch (frame->disposal) {
case 2:
restore_bk_color (anim_info, frame);
break;
case 3:
restore_prev_frame (anim_info, frame->prev);
break;
default:
break;
}
draw_frame (anim_info->mem_dc, frame);
}
static void anim_treat_frame_disposal (ANIMATIONINFO* anim_info,
ANIMATIONFRAME* frame)
{
int disposal = -1;
if (frame)
disposal = frame->disposal;
else {
SetBrushColor (anim_info->mem_dc, GetBkColor(anim_info->mem_dc));
FillBox (anim_info->mem_dc, anim_info->anim->frames->off_x, anim_info->anim->frames->off_y,
anim_info->anim->frames->width, anim_info->anim->frames->height);
}
switch (disposal) {
case 2:
restore_bk_color (anim_info, frame);
break;
case 3:
restore_prev_frame (anim_info, frame->prev);
break;
default:
break;
}
}
static void next_frame (HWND hwnd, ANIMATIONINFO* anim_info)
{
ANIMATIONFRAME* current;
if (anim_info->anim == NULL)
return;
if (anim_info->current == NULL) {
anim_info->current = anim_info->anim->frames;
} else {
if (anim_info->current->next == NULL
&& (GetWindowStyle (hwnd) & ANS_AUTOLOOP)) {
anim_info->current = anim_info->anim->frames;
} else {
anim_info->current = anim_info->current->next;
}
}
current = anim_info->current;
if (current) {
anim_treat_frame_disposal (anim_info, current->prev);
draw_frame (anim_info->mem_dc, current);
InvalidateRect (hwnd, NULL, FALSE);
}
else {
NotifyParent (hwnd, GetDlgCtrlID (hwnd), ANNC_NOFRAME);
}
}
static void setup_anim_mem_dc (HWND hwnd, ANIMATIONINFO* anim_info)
{
gal_pixel bk_pixel;
HDC hdc;
if (!anim_info->anim)
return;
if (anim_info->mem_dc)
DeleteCompatibleDC (anim_info->mem_dc);
hdc = GetClientDC (hwnd);
anim_info->mem_dc = CreateCompatibleDCEx (hdc,
anim_info->anim->width, anim_info->anim->height);
if (GetWindowStyle (hwnd) & ANS_WINBGC) {
if (hwnd != HWND_NULL) {
bk_pixel = GetWindowElementPixel (hwnd, WE_BGC_WINDOW);
}
else {
bk_pixel = GetWindowElementPixel (HWND_DESKTOP, WE_BGC_DESKTOP);
}
}
else {
RGB2Pixels (anim_info->mem_dc, &anim_info->anim->bk, &bk_pixel, 1);
}
if (GetWindowExStyle(hwnd) & WS_EX_TRANSPARENT) {
SetMemDCColorKey (anim_info->mem_dc, MEMDC_FLAG_SRCCOLORKEY, bk_pixel);
}
SetBkColor (anim_info->mem_dc, bk_pixel);
SetBrushColor (anim_info->mem_dc, bk_pixel);
FillBox (anim_info->mem_dc, 0, 0,
GetGDCapability (hdc, GDCAP_MAXX)+1,
GetGDCapability (hdc, GDCAP_MAXY)+1);
ReleaseDC (hdc);
}
static LRESULT AnimationCtrlProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
ANIMATIONINFO* anim_info = (ANIMATIONINFO*)GetWindowAdditionalData2 (hwnd);
switch (message) {
case MSG_CREATE:
if (!HaveFreeTimer ()) {
_ERR_PRINTF ("EX_CTRL>Animation: no free timer is available!\n");
return -1;
}
anim_info = (ANIMATIONINFO*) calloc (1, sizeof (ANIMATIONINFO));
if (anim_info == NULL)
return -1;
SetWindowAdditionalData2 (hwnd, (DWORD)anim_info);
if(lParam)
SendMessage (hwnd, ANM_SETANIMATION, 0, lParam);
break;
case MSG_DESTROY:
if (anim_info->mem_dc)
DeleteCompatibleDC (anim_info->mem_dc);
free (anim_info);
/* timer will be freed automatically */
//KillTimer (hwnd, ID_TIMER);
break;
case MSG_TIMER:
_MG_PRINTF ("Animation: Timer: %lu\n", lParam);
if(anim_info->anim == NULL)
return 0;
if (anim_info->status == ANIM_STATUS_PLAY) {
int delay_time = -1;
if(anim_info->current) {
delay_time = anim_info->current->delay_time;
}
anim_info->elapsed_10ms++;
if (delay_time > 0 && anim_info->elapsed_10ms >= delay_time) {
next_frame (hwnd, anim_info);
anim_info->elapsed_10ms = 0;
}
}
return 0;
case MSG_PAINT:
{
HDC hdc;
RECT rc_anim;
if (!anim_info->mem_dc)
break;
if (GetWindowStyle (hwnd) & ANS_SCALED) {
GetClientRect (hwnd, &rc_anim);
} else {
SetRect (&rc_anim, 0, 0, anim_info->anim->width,
anim_info->anim->height);
}
hdc = BeginPaint (hwnd);
if (RECTW (rc_anim) == anim_info->anim->width
&& RECTH (rc_anim) == anim_info->anim->height) {
BitBlt (anim_info->mem_dc, 0, 0, 0, 0, hdc, 0, 0, 0);
} else {
StretchBlt (anim_info->mem_dc, 0, 0,
anim_info->anim->width, anim_info->anim->height,
hdc,
0, 0,
RECTW (rc_anim), RECTH (rc_anim), 0);
}
EndPaint (hwnd, hdc);
return 0;
}
case ANM_SETANIMATION: {
ANIMATION* old = anim_info->anim;
anim_info->anim = (ANIMATION*)lParam;
anim_info->current = NULL;
if (anim_info->anim) {
KillTimer (hwnd, ID_TIMER);
if (GetWindowStyle (hwnd) & ANS_FITTOANI) {
RECT rc;
GetWindowRect(hwnd, &rc);
MoveWindow(hwnd, rc.left, rc.top,
anim_info->anim->width,
anim_info->anim->height, FALSE);
}
anim_info->current = NULL;
setup_anim_mem_dc(hwnd, anim_info);
next_frame(hwnd, anim_info);
anim_info->elapsed_10ms = 0;
SetTimer (hwnd, ID_TIMER, anim_info->anim->time_unit);
}
return (LRESULT)old;
}
case ANM_GETANIMATION:
return (LRESULT)anim_info->anim;
case ANM_STARTPLAY: {
if (anim_info->anim) {
anim_info->current = NULL;
anim_info->status = ANIM_STATUS_PLAY;
next_frame(hwnd, anim_info);
anim_info->elapsed_10ms = 0;
}
return 0;
}
case ANM_PAUSE_RESUME:
if(anim_info->anim)
{
if (anim_info->status == ANIM_STATUS_PLAY)
anim_info->status = ANIM_STATUS_STOP;
else
anim_info->status = ANIM_STATUS_PLAY;
}
return 0;
case ANM_STOPPLAY:
if(anim_info->anim)
{
anim_info->current = NULL;
anim_info->status = ANIM_STATUS_STOP;
next_frame (hwnd, anim_info); //back to the first frame
anim_info->elapsed_10ms = 0;
InvalidateRect (hwnd, NULL, FALSE);
}
return 0;
case MSG_LBUTTONDBLCLK:
NotifyParent (hwnd, GetDlgCtrlID (hwnd), ANNC_DBLCLK);
break;
case MSG_LBUTTONDOWN:
NotifyParent (hwnd, GetDlgCtrlID (hwnd), ANNC_CLICKED);
break;
default:
break;
}
return DefaultControlProc (hwnd, message, wParam, lParam);
}
#endif /* _MGCTRL_ANIMATION */