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MiniGUI/src/include/ial.h
T

212 lines
6.2 KiB
C

///////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT NOTICE
//
// The following open source license statement does not apply to any
// entity in the Exception List published by FMSoft.
//
// For more information, please visit:
//
// https://www.fmsoft.cn/exception-list
//
//////////////////////////////////////////////////////////////////////////////
/*
* This file is part of MiniGUI, a mature cross-platform windowing
* and Graphics User Interface (GUI) support system for embedded systems
* and smart IoT devices.
*
* Copyright (C) 2002~2018, Beijing FMSoft Technologies Co., Ltd.
* Copyright (C) 1998~2002, WEI Yongming
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Or,
*
* As this program is a library, any link to this program must follow
* GNU General Public License version 3 (GPLv3). If you cannot accept
* GPLv3, you need to be licensed from FMSoft.
*
* If you have got a commercial license of this program, please use it
* under the terms and conditions of the commercial license.
*
* For more information about the commercial license, please refer to
* <http://www.minigui.com/blog/minigui-licensing-policy/>.
*/
/*
** ial.h: the head file of Input Abstract Layer
**
** Create data: 2000/06/13
*/
#ifndef GUI_IAL_H
#define GUI_IAL_H
#ifndef WIN32
# ifndef HAVE_SYS_TIME_H
# define fd_set void
# else
# ifdef __OSE__
# define fd_set void
# endif
# ifndef __NONEED_FD_SET_TYPE
# include <unistd.h>
# include <sys/types.h>
# include <sys/time.h>
# endif
# endif
#endif
#include "mgsock.h"
#include "misc.h"
#include "gal.h"
#include "customial.h"
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#ifdef _MGGAL_SHADOW
#define _ROT_DIR_CW 0x02
#define _ROT_DIR_CCW 0x04
#define _ROT_DIR_HFLIP 0x08
#define _ROT_DIR_VFLIP 0x10
#endif
extern void (*__mg_ial_change_mouse_xy_hook) (int* x, int* y);
extern DWORD __mg_shadow_rotate_flags;
extern GAL_Surface* __gal_screen;
extern INPUT* __mg_cur_input;
#ifdef _MGHAVE_MOUSECALIBRATE
typedef void (*DO_MOUSE_CALIBRATE_PROC) (int* x, int* y);
extern DO_MOUSE_CALIBRATE_PROC __mg_do_mouse_calibrate;
extern POINT __mg_mouse_org_pos;
#endif
#define IAL_InitInput (*__mg_cur_input->init_input)
#define IAL_TermInput (*__mg_cur_input->term_input)
#define IAL_UpdateMouse (*__mg_cur_input->update_mouse)
//#define IAL_GetMouseXY (*__mg_cur_input->get_mouse_xy)
static inline void IAL_GetMouseXY(int *x, int* y)
{
if (__mg_cur_input && __mg_cur_input->get_mouse_xy) {
(*__mg_cur_input->get_mouse_xy) (x, y);
#ifdef _MGHAVE_MOUSECALIBRATE
__mg_mouse_org_pos.x = *x;
__mg_mouse_org_pos.y = *y;
#endif
}
#ifdef _MGHAVE_MOUSECALIBRATE
if (__mg_do_mouse_calibrate) __mg_do_mouse_calibrate (x, y);
#endif
if (*x < 0) *x = 0;
if (*y < 0) *y = 0;
if (__mg_ial_change_mouse_xy_hook)
__mg_ial_change_mouse_xy_hook (x, y);
else
{
if (*x > (__gal_screen->w-1)) *x = (__gal_screen->w-1);
if (*y > (__gal_screen->h-1)) *y = (__gal_screen->h-1);
}
}
#define IAL_GetMouseButton (*__mg_cur_input->get_mouse_button)
static inline void IAL_SetMouseXY (int x, int y)
{
if (__mg_cur_input->set_mouse_xy) {
#ifdef _MGGAL_SHADOW
if (__mg_shadow_rotate_flags & _ROT_DIR_CW){
int tmp = x;
x = (__gal_screen->h-1) - y;
y = tmp;
}
else if (__mg_shadow_rotate_flags & _ROT_DIR_CCW){
int tmp = y;
y = (__gal_screen->w-1) - x;
x = tmp;
}else if (__mg_shadow_rotate_flags & _ROT_DIR_HFLIP){
x = __gal_screen->w - x;
}else if (__mg_shadow_rotate_flags & _ROT_DIR_VFLIP){
y = __gal_screen->h - y;
}
#endif
(*__mg_cur_input->set_mouse_xy) (x, y);
}
}
static inline void IAL_SetMouseRange (int minx, int miny, int maxx, int maxy) {
#ifdef _MGGAL_SHADOW
if (__mg_shadow_rotate_flags)
return;
#endif
if (__mg_cur_input->set_mouse_range)
__mg_cur_input->set_mouse_range(minx, miny, maxx, maxy);
}
#define IAL_SuspendMouse if (__mg_cur_input->suspend_mouse) (*__mg_cur_input->suspend_mouse)
#define IAL_UpdateKeyboard (*__mg_cur_input->update_keyboard)
#define IAL_GetKeyboardState (*__mg_cur_input->get_keyboard_state)
#define IAL_SuspendKeyboard if (__mg_cur_input->suspend_keyboard) (*__mg_cur_input->suspend_keyboard)
#define IAL_SetLeds(leds) if (__mg_cur_input->set_leds) (*__mg_cur_input->set_leds) (leds)
static inline int IAL_ResumeMouse (void)
{
if (__mg_cur_input->resume_mouse)
return __mg_cur_input->resume_mouse ();
else
return -1;
}
static inline int IAL_ResumeKeyboard (void)
{
if (__mg_cur_input->resume_keyboard)
return __mg_cur_input->resume_keyboard ();
else
return -1;
}
static inline int IAL_WaitEvent(int maxfd, fd_set *in, fd_set *out,
fd_set *except, struct timeval *timeout, EXTRA_INPUT_EVENT* extra)
{
if (__mg_cur_input->wait_event_ex) {
return __mg_cur_input->wait_event_ex(maxfd, in, out, except,
timeout, extra);
}
return __mg_cur_input->wait_event(IAL_MOUSEEVENT | IAL_KEYEVENT,
maxfd, in, out, except, timeout);
}
#define IAL_MType (__mg_cur_input->mtype)
#define IAL_MDev (__mg_cur_input->mdev)
int mg_InitIAL (void);
void mg_TerminateIAL (void);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* GUI_IAL_H */