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https://github.com/VincentWei/MiniGUI.git
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212 lines
6.2 KiB
C
212 lines
6.2 KiB
C
///////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT NOTICE
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//
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// The following open source license statement does not apply to any
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// entity in the Exception List published by FMSoft.
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//
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// For more information, please visit:
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//
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// https://www.fmsoft.cn/exception-list
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//
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//////////////////////////////////////////////////////////////////////////////
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/*
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* This file is part of MiniGUI, a mature cross-platform windowing
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* and Graphics User Interface (GUI) support system for embedded systems
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* and smart IoT devices.
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*
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* Copyright (C) 2002~2018, Beijing FMSoft Technologies Co., Ltd.
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* Copyright (C) 1998~2002, WEI Yongming
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Or,
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*
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* As this program is a library, any link to this program must follow
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* GNU General Public License version 3 (GPLv3). If you cannot accept
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* GPLv3, you need to be licensed from FMSoft.
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*
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* If you have got a commercial license of this program, please use it
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* under the terms and conditions of the commercial license.
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*
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* For more information about the commercial license, please refer to
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* <http://www.minigui.com/blog/minigui-licensing-policy/>.
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*/
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/*
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** ial.h: the head file of Input Abstract Layer
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**
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** Create data: 2000/06/13
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*/
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#ifndef GUI_IAL_H
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#define GUI_IAL_H
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#ifndef WIN32
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# ifndef HAVE_SYS_TIME_H
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# define fd_set void
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# else
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# ifdef __OSE__
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# define fd_set void
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# endif
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# ifndef __NONEED_FD_SET_TYPE
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# include <unistd.h>
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# include <sys/types.h>
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# include <sys/time.h>
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# endif
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# endif
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#endif
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#include "mgsock.h"
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#include "misc.h"
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#include "gal.h"
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#include "customial.h"
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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#ifdef _MGGAL_SHADOW
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#define _ROT_DIR_CW 0x02
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#define _ROT_DIR_CCW 0x04
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#define _ROT_DIR_HFLIP 0x08
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#define _ROT_DIR_VFLIP 0x10
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#endif
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extern void (*__mg_ial_change_mouse_xy_hook) (int* x, int* y);
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extern DWORD __mg_shadow_rotate_flags;
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extern GAL_Surface* __gal_screen;
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extern INPUT* __mg_cur_input;
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#ifdef _MGHAVE_MOUSECALIBRATE
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typedef void (*DO_MOUSE_CALIBRATE_PROC) (int* x, int* y);
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extern DO_MOUSE_CALIBRATE_PROC __mg_do_mouse_calibrate;
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extern POINT __mg_mouse_org_pos;
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#endif
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#define IAL_InitInput (*__mg_cur_input->init_input)
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#define IAL_TermInput (*__mg_cur_input->term_input)
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#define IAL_UpdateMouse (*__mg_cur_input->update_mouse)
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//#define IAL_GetMouseXY (*__mg_cur_input->get_mouse_xy)
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static inline void IAL_GetMouseXY(int *x, int* y)
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{
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if (__mg_cur_input && __mg_cur_input->get_mouse_xy) {
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(*__mg_cur_input->get_mouse_xy) (x, y);
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#ifdef _MGHAVE_MOUSECALIBRATE
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__mg_mouse_org_pos.x = *x;
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__mg_mouse_org_pos.y = *y;
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#endif
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}
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#ifdef _MGHAVE_MOUSECALIBRATE
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if (__mg_do_mouse_calibrate) __mg_do_mouse_calibrate (x, y);
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#endif
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if (*x < 0) *x = 0;
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if (*y < 0) *y = 0;
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if (__mg_ial_change_mouse_xy_hook)
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__mg_ial_change_mouse_xy_hook (x, y);
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else
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{
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if (*x > (__gal_screen->w-1)) *x = (__gal_screen->w-1);
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if (*y > (__gal_screen->h-1)) *y = (__gal_screen->h-1);
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}
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}
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#define IAL_GetMouseButton (*__mg_cur_input->get_mouse_button)
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static inline void IAL_SetMouseXY (int x, int y)
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{
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if (__mg_cur_input->set_mouse_xy) {
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#ifdef _MGGAL_SHADOW
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if (__mg_shadow_rotate_flags & _ROT_DIR_CW){
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int tmp = x;
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x = (__gal_screen->h-1) - y;
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y = tmp;
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}
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else if (__mg_shadow_rotate_flags & _ROT_DIR_CCW){
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int tmp = y;
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y = (__gal_screen->w-1) - x;
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x = tmp;
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}else if (__mg_shadow_rotate_flags & _ROT_DIR_HFLIP){
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x = __gal_screen->w - x;
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}else if (__mg_shadow_rotate_flags & _ROT_DIR_VFLIP){
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y = __gal_screen->h - y;
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}
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#endif
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(*__mg_cur_input->set_mouse_xy) (x, y);
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}
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}
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static inline void IAL_SetMouseRange (int minx, int miny, int maxx, int maxy) {
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#ifdef _MGGAL_SHADOW
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if (__mg_shadow_rotate_flags)
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return;
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#endif
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if (__mg_cur_input->set_mouse_range)
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__mg_cur_input->set_mouse_range(minx, miny, maxx, maxy);
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}
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#define IAL_SuspendMouse if (__mg_cur_input->suspend_mouse) (*__mg_cur_input->suspend_mouse)
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#define IAL_UpdateKeyboard (*__mg_cur_input->update_keyboard)
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#define IAL_GetKeyboardState (*__mg_cur_input->get_keyboard_state)
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#define IAL_SuspendKeyboard if (__mg_cur_input->suspend_keyboard) (*__mg_cur_input->suspend_keyboard)
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#define IAL_SetLeds(leds) if (__mg_cur_input->set_leds) (*__mg_cur_input->set_leds) (leds)
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static inline int IAL_ResumeMouse (void)
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{
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if (__mg_cur_input->resume_mouse)
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return __mg_cur_input->resume_mouse ();
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else
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return -1;
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}
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static inline int IAL_ResumeKeyboard (void)
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{
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if (__mg_cur_input->resume_keyboard)
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return __mg_cur_input->resume_keyboard ();
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else
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return -1;
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}
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static inline int IAL_WaitEvent(int maxfd, fd_set *in, fd_set *out,
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fd_set *except, struct timeval *timeout, EXTRA_INPUT_EVENT* extra)
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{
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if (__mg_cur_input->wait_event_ex) {
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return __mg_cur_input->wait_event_ex(maxfd, in, out, except,
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timeout, extra);
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}
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return __mg_cur_input->wait_event(IAL_MOUSEEVENT | IAL_KEYEVENT,
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maxfd, in, out, except, timeout);
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}
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#define IAL_MType (__mg_cur_input->mtype)
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#define IAL_MDev (__mg_cur_input->mdev)
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int mg_InitIAL (void);
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void mg_TerminateIAL (void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* GUI_IAL_H */
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