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MiniGUI/doc/man3/miniguiAccelerator.3
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.\" This manpage is Copyright (C) 2000 Wei Yongming
.\" 2000 BluePoint Software
.\"
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.\" Since MiniGUI is constantly changing, this
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.\" Modified 2000/11/30 by Wei Yongming.
.TH "Accelerator" "3" "August 2000" "MiniGUI"
.SH "NAME"
Accelerator \- Accelerator support functions
.SH "SYNOPSIS"
.B #include <minigui/window.h>
.br
.PP
.BI "HACCEL GUIAPI CopyAcceleratorTable" "(HACCEL hacc);"
.br
.BI "int GUIAPI DeleteAccelerators" "(HACCEL hacc, int key, DWORD keymask);"
.br
.BI "int GUIAPI AddAccelerators" "(HACCEL hacc,int key, DWORD keymask, WPARAM wParam, LPARAM lParam);"
.br
.BI "int GUIAPI DestroyAcceleratorTable" "(HACCEL hacc);"
.br
.BI "HACCEL GUIAPI CreateAcceleratorTable" "(HWND hWnd);"
.br
.BI "HACCEL GUIAPI LoadAccelerators" "(const char* filename, int id);"
.SH "DESCRIPTION"
.PP
\fBCopyAcceleratorTable\fP function copies the specified accelerator table. This function is used to obtain the accelerator-table data that corresponds to an accelerator-table handle, or to determine the size of the accelerator-table data.
.PP
\fBDeleteAccelerators\fP function deletes an accelerator from the accelerator table.
.PP
\fBAddAccelerators\fP function adds an accelerator to the accelerator table. It's called after you call \fBCreateAcceleratorTable\fP function.
.PP
\fBDestroyAcceleratorTable\fP function destroys an accelerator table. Before closing a window, you must call this function to destroy each accelerator table that is created by using the \fBCreateAcceleratorTable\fP function.
.PP
\fBCreateAcceleratorTable\fP function creates an accelerator table.
.PP
\fBLoadAccelerators\fP function loads the specified accelerator table. This function has not been implemented.
.SH "RETURN VALUE"
.PP
.SH "NOTE"
.PP
.SH "SEE ALSO"
.SH "AUTHOR"
.PP
This manual page was edited by Song Lixin <zjujoe@minigui.org>.
If you have any problems, comments or found some bugs, please send messages to me.