///////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT NOTICE
//
// The following open source license statement does not apply to any
// entity in the Exception List published by FMSoft.
//
// For more information, please visit:
//
// https://www.fmsoft.cn/exception-list
//
//////////////////////////////////////////////////////////////////////////////
/*
* This file is part of MiniGUI, a mature cross-platform windowing
* and Graphics User Interface (GUI) support system for embedded systems
* and smart IoT devices.
*
* Copyright (C) 2002~2018, Beijing FMSoft Technologies Co., Ltd.
* Copyright (C) 1998~2002, WEI Yongming
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Or,
*
* As this program is a library, any link to this program must follow
* GNU General Public License version 3 (GPLv3). If you cannot accept
* GPLv3, you need to be licensed from FMSoft.
*
* If you have got a commercial license of this program, please use it
* under the terms and conditions of the commercial license.
*
* For more information about the commercial license, please refer to
* .
*/
/*
** ctrlclass.h: the head file of Control Class module.
**
** Create date: 1999/5/21
*/
#ifndef GUI_CTRLCLASS_H
#define GUI_CTRLCLASS_H
#define MAXLEN_CLASSNAME 31
typedef struct _CTRLCLASSINFO
{
char name[MAXLEN_CLASSNAME + 1]; // class name
/* common properties of this class */
DWORD dwStyle; // Default control styles.
DWORD dwExStyle; // Default control extended styles.
HCURSOR hCursor; // control cursor
#ifdef _MGSCHEMA_COMPOSITING
DWORD dwBkColor; // control background color.
#else
// gal_pixel iFgColor; // control foreground color; removed since 5.0.0.
gal_pixel iBkColor; // control background color (pixel value)
#endif
WNDPROC ControlProc; // window procedure for this control class.
DWORD dwAddData; // the additional data.
int nUseCount; // use count.
struct _CTRLCLASSINFO* next; // next class info
} CTRLCLASSINFO;
typedef CTRLCLASSINFO* PCTRLCLASSINFO;
typedef struct _CONTROL
{
/*
* These following fields are similiar with MAINWIN struct.
*/
/*
* Fields for data type
* VM[2020-02-14]: Move these fields back to header.
* VM[2018-01-18]: Move these fields from header to here to compatible with
* WINDOWINFO
*/
unsigned char DataType; // the data type
unsigned char WinType; // the window type
unsigned short Flags; // speical runtime flags, such EraseBkGnd flags
/*
* Common fields for both control, virtual window, and main window.
* VM[2020-02-14]: Move these fields to here to support virtual window.
*/
PCTRLCLASSINFO pcci; // pointer to Control Class Info struct.
char* spCaption; // the caption of control.
LINT id; // the identifier of child window.
WNDPROC ControlProc; // the window procedure of this control.
NOTIFPROC NotifProc; // the notification callback procedure.
DWORD dwAddData; // the additional data.
DWORD dwAddData2; // the second addtional data.
map_t* mapLocalData; // the map of local data.
/*
* The following members are only implemented for control.
*/
PMAINWIN pMainWin; // the main window that contains this control.
struct _CONTROL* next; // the next sibling control.
struct _CONTROL* prev; // the prev sibling control.
MASKRECT * mask_rects; // mask rectangles for the control.
/*
* Fields for appearance of this control.
*/
int left, top; // the position of control in main window's
int right, bottom; // client area.
int cl, ct; // the positio of control client in main window's
int cr, cb; // client area.
DWORD dwStyle; // the styles of child window.
DWORD dwExStyle; // the extended styles of child window.
int idx_znode; // the z-node; only works for control as main window.
//gal_pixel iFgColor; // control foreground color (pixel value).
gal_pixel iBkColor; // control background color (pixel value)
HMENU hMenu; // handle of menu.
HACCEL hAccel; // handle of accelerator table.
HCURSOR hCursor; // handle of cursor.
HICON hIcon; // handle of icon.
HMENU hSysMenu; // handle of system menu.
PLOGFONT pLogFont; // pointer to logical font.
LFSCROLLBARINFO vscroll; // the vertical scroll bar information.
LFSCROLLBARINFO hscroll; // the horizital scroll bar information.
/*
* Fields for window element data.
*/
WINDOW_ELEMENT_RENDERER* we_rdr; // the window renderer
struct _wnd_element_data* wed; // the data of window elements
HDC privCDC; // the private client DC.
INVRGN InvRgn; // the invalid region of this control.
#ifdef _MGSCHEMA_COMPOSITING
struct GAL_Surface* surf; // the shared surface of the main window.
#else
PGCRINFO pGCRInfo; // pointer to global clip region info struct.
#endif
PCARETINFO pCaretInfo; // pointer to system caret info struct.
/*
* Fields to manage the relationship among main windows and controls.
*/
struct _CONTROL* pParent; // the parent of this control.
struct _CONTROL* children; // the first child control.
struct _CONTROL* active; // the active child control.
struct _CONTROL* old_under_pointer; // the old child under pointer.
struct _CONTROL* primitive; // the primitive child of mouse event.
/*
* The following members are only implemented for control.
*/
/*
* if a control is has WS_EX_CTRLASMAINWIN,
* this field is the next control as main window
* MainWindow->hFirstChildAsMainWin --->
* control1->next_ctrl_as_main ---->
* control2->next_ctrl_as_main ---->
* .....
*
* Control have to list, one for browsers, the other for as main cotrol list:
*
* hFirstChild :
* control1->next-->
* control2->next-->
* control3->next-->
* ....
*
* hFirstChildAsMainWin:
* control1->next_ctrl_as_main -->
* control2-> .....
*
* THE TWO LIST USE A SAME CONTROL OBJECT,
* So, When Destroy a Control: YOU MUST REMOVE
* ITSELF FROM PARENT'S hFirstChildAsMainWin'S LIST
*
*/
struct _CONTROL* next_ctrl_as_main;
} CONTROL;
typedef CONTROL* PCONTROL;
/* Function definitions */
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/* check whether hWnd is controland return pointer to control hWnd. */
static inline PCONTROL gui_Control (HWND hWnd)
{
if (hWnd && hWnd != HWND_INVALID &&
((PCONTROL)hWnd)->WinType == TYPE_CONTROL)
return (PCONTROL)hWnd;
return NULL;
}
BOOL mg_InitControlClass (void);
void mg_TerminateControlClass (void);
PCTRLCLASSINFO gui_GetControlClassInfo (const char* szClassName);
int gui_ControlClassDataOp (int Operation, PWNDCLASS pWndClass);
int gui_DeleteControlClass (const char* szClassName);
void gui_EmptyControlClassInfoTable (void);
int gui_AddNewControlClass (PWNDCLASS pWndClass);
BOOL gui_SetWindowExStyle (HWND hWnd, DWORD dwExStyle);
#ifdef _DEBUG_CTRL
void dbg_DumpCtrlClassInfoTable (void);
#endif
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* GUI_CTRLCLASS_H */