tune doxygen words

This commit is contained in:
Vincent Wei
2020-03-10 21:49:18 +08:00
parent 6a2d2fccc8
commit 9a3d8cece3
5 changed files with 48 additions and 24 deletions

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@@ -502,7 +502,7 @@ AC_ARG_ENABLE(consolegpm,
build_console_gpm=$enableval) build_console_gpm=$enableval)
AC_ARG_ENABLE(textmode, AC_ARG_ENABLE(textmode,
[ --enable-textmode Linux system have console (text mode) on Frame Buffer <default=yes>], [ --enable-textmode Linux system has console (text mode) on Frame Buffer <default=yes>],
build_text_mode=$enableval) build_text_mode=$enableval)
AC_ARG_ENABLE(rbfsupport, AC_ARG_ENABLE(rbfsupport,

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@@ -0,0 +1,24 @@
/*
* The following code creates a virtual window.
*/
static LRESULT
my_virt_wnd_proc (HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
{
switch (message) {
...
}
return DefaultVirtualWinProc (hwnd, message, wparam, lparam);
}
...
HWND new_wnd = CreateVirtualWindow (HWND_NULL, my_virt_wnd_proc,
"A Virtual Window", 0, 0);
if (new_wnd != HWND_INVALID) {
// failed to create the virtual window.
}
// go on...
...

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@@ -1464,7 +1464,7 @@ MG_EXPORT Uint32 GUIAPI GetGDCapability (HDC hdc, int iItem);
* the internal DC pool, rather than allocating a new one from the system heap. * the internal DC pool, rather than allocating a new one from the system heap.
* Thus, you should release the DC when you finish drawing as soon as possible. * Thus, you should release the DC when you finish drawing as soon as possible.
* *
* \param hwnd The handle to the window. * \param hWnd The handle to the window.
* \param bClient Whether to initialize as a window or a client DC; * \param bClient Whether to initialize as a window or a client DC;
* TRUE for client DC, FALSE for window DC. * TRUE for client DC, FALSE for window DC.
* *
@@ -1476,7 +1476,7 @@ MG_EXPORT Uint32 GUIAPI GetGDCapability (HDC hdc, int iItem);
* *
* Since 5.0.0 * Since 5.0.0
*/ */
MG_EXPORT HDC GUIAPI GetDCEx (HWND hwnd, BOOL bClient); MG_EXPORT HDC GUIAPI GetDCEx (HWND hWnd, BOOL bClient);
/** /**
* \fn HDC GUIAPI GetDC (HWND hWnd) * \fn HDC GUIAPI GetDC (HWND hWnd)
@@ -5575,7 +5575,7 @@ MG_EXPORT BOOL GUIAPI SaveMainWindowContent (HWND hWnd, const char* filename);
/** /**
* \fn HICON GUIAPI LoadIconFromFile (HDC hdc, const char* filename, int which) * \fn HICON GUIAPI LoadIconFromFile (HDC hdc, const char* filename, int which)
* \brief Loads an icon from a Windows ICO file. * \brief Load an icon from a Windows ICO file.
* *
* This function loads an icon from a Windows ICO file named \a filename * This function loads an icon from a Windows ICO file named \a filename
* and creates an icon object. This function can load monochrome, 16-color, * and creates an icon object. This function can load monochrome, 16-color,
@@ -5596,7 +5596,7 @@ MG_EXPORT HICON GUIAPI LoadIconFromFile (HDC hdc, const char* filename,
/** /**
* \fn HICON GUIAPI LoadIconFromMem (HDC hdc, const void* area, int which) * \fn HICON GUIAPI LoadIconFromMem (HDC hdc, const void* area, int which)
* \brief Loads an icon from a memory area. * \brief Load an icon from a memory area.
* *
* This function loads an icon from a memroy area pointed to by \a area. * This function loads an icon from a memroy area pointed to by \a area.
* The memory area has the same layout as the M$ Windows ICO file. * The memory area has the same layout as the M$ Windows ICO file.
@@ -5650,7 +5650,7 @@ MG_EXPORT HICON GUIAPI CreateIconEx (HDC hdc, int w, int h,
/** /**
* \fn HICON GUIAPI LoadBitmapIconEx (MG_RWops* area, const char* ext) * \fn HICON GUIAPI LoadBitmapIconEx (MG_RWops* area, const char* ext)
* \brief Loads an icon from a general bitmap data source. * \brief Load an icon from a general bitmap data source.
* *
* This function loads an icon from the data source \a area, which contains * This function loads an icon from the data source \a area, which contains
* the data of a bitmap in a specific type specified by \a ext. * the data of a bitmap in a specific type specified by \a ext.
@@ -5667,8 +5667,8 @@ MG_EXPORT HICON GUIAPI LoadBitmapIconEx (HDC hdc, MG_RWops* area,
const char* ext); const char* ext);
/** /**
* \fn HICON GUIAPI LoadBitmapIconFromFile (HDC hdc, const char* spFileName) * \fn HICON GUIAPI LoadBitmapIconFromFile (HDC hdc, const char* file_name)
* \brief Loads an icon from a bitmap file. * \brief Load an icon from a bitmap file.
* *
* This function loads an icon from a bitmap file specified by \a file_name. * This function loads an icon from a bitmap file specified by \a file_name.
* *
@@ -5685,7 +5685,7 @@ MG_EXPORT HICON GUIAPI LoadBitmapIconFromFile (HDC hdc,
/** /**
* \fn HICON GUIAPI LoadBitmapIconFromMem (HDC hdc, const void* mem, size_t size, * \fn HICON GUIAPI LoadBitmapIconFromMem (HDC hdc, const void* mem, size_t size,
* const char* ext) * const char* ext)
* \brief Loads an icon from memory. * \brief Load an icon from memory.
* *
* This function loads an icon from a memory zone specified by \a mem * This function loads an icon from a memory zone specified by \a mem
* and \a size. * and \a size.
@@ -11223,7 +11223,7 @@ MG_EXPORT BOOL GUIAPI mlsEnableSlaveScreen (HDC dc_mls, BOOL enable);
* \fn int GUIAPI LoadBitmapEx2 (HDC hdc, PBITMAP pBitmap, * \fn int GUIAPI LoadBitmapEx2 (HDC hdc, PBITMAP pBitmap,
MG_RWops* area, const char* ext, MG_RWops* area, const char* ext,
CB_ALLOC_BITMAP_BUFF cb_alloc_buff, void* context) CB_ALLOC_BITMAP_BUFF cb_alloc_buff, void* context)
* \brief Loads a device-dependent bitmap from a general data source. * \brief Load a device-dependent bitmap from a general data source.
* *
* This function loads a device-dependent bitmap from the data source \a area. * This function loads a device-dependent bitmap from the data source \a area.
* This function gives a chance to the caller to allocate the pixel buffer * This function gives a chance to the caller to allocate the pixel buffer
@@ -11260,7 +11260,7 @@ MG_EXPORT int GUIAPI LoadBitmapEx2 (HDC hdc, PBITMAP pBitmap,
/** /**
* \fn int GUIAPI LoadBitmapEx (HDC hdc, PBITMAP pBitmap, \ * \fn int GUIAPI LoadBitmapEx (HDC hdc, PBITMAP pBitmap, \
MG_RWops* area, const char* ext) MG_RWops* area, const char* ext)
* \brief Loads a device-dependent bitmap from a general data source. * \brief Load a device-dependent bitmap from a general data source.
* *
* This function loads a device-dependent bitmap from the data source \a area. * This function loads a device-dependent bitmap from the data source \a area.
* *
@@ -11292,7 +11292,7 @@ static inline int LoadBitmapEx (HDC hdc, PBITMAP pBitmap,
/** /**
* \fn int GUIAPI LoadBitmapFromFile (HDC hdc, PBITMAP pBitmap, \ * \fn int GUIAPI LoadBitmapFromFile (HDC hdc, PBITMAP pBitmap, \
const char* spFileName) const char* spFileName)
* \brief Loads a device-dependent bitmap from a file. * \brief Load a device-dependent bitmap from a file.
* *
* \sa LoadBitmapEx * \sa LoadBitmapEx
*/ */
@@ -11310,7 +11310,7 @@ MG_EXPORT int GUIAPI LoadBitmapFromFile (HDC hdc, PBITMAP pBitmap,
/** /**
* \fn int GUIAPI LoadBitmapFromMem (HDC hdc, PBITMAP pBitmap, \ * \fn int GUIAPI LoadBitmapFromMem (HDC hdc, PBITMAP pBitmap, \
const void* mem, size_t size, const char* ext) const void* mem, size_t size, const char* ext)
* \brief Loads a device-dependent bitmap from memory. * \brief Load a device-dependent bitmap from memory.
* *
* \sa LoadBitmapEx * \sa LoadBitmapEx
*/ */
@@ -11413,7 +11413,7 @@ MG_EXPORT void* GUIAPI InitMyBitmapSL (MG_RWops* area,
/** /**
* \fn int GUIAPI LoadMyBitmapSL (MG_RWops* area, void* load_info, \ * \fn int GUIAPI LoadMyBitmapSL (MG_RWops* area, void* load_info, \
MYBITMAP* my_bmp, CB_ONE_SCANLINE cb, void* context) MYBITMAP* my_bmp, CB_ONE_SCANLINE cb, void* context)
* \brief Loads MYBITMAP scanlines from a data source one by one. * \brief Load MYBITMAP scanlines from a data source one by one.
* *
* This function loads MYBITMAP scanlines from the data source \a area * This function loads MYBITMAP scanlines from the data source \a area
* one by one. * one by one.
@@ -11450,7 +11450,7 @@ MG_EXPORT int GUIAPI CleanupMyBitmapSL (MYBITMAP* my_bmp, void* load_info);
/** /**
* \fn int GUIAPI LoadMyBitmapEx (PMYBITMAP my_bmp, RGB* pal, \ * \fn int GUIAPI LoadMyBitmapEx (PMYBITMAP my_bmp, RGB* pal, \
MG_RWops* area, const char* ext) MG_RWops* area, const char* ext)
* \brief Loads a MYBITMAP object from a data source. * \brief Load a MYBITMAP object from a data source.
* *
* This function loads a MYBITMAP object from the data source \a area. * This function loads a MYBITMAP object from the data source \a area.
* *
@@ -11468,7 +11468,7 @@ MG_EXPORT int GUIAPI LoadMyBitmapEx (PMYBITMAP my_bmp, RGB* pal,
/** /**
* \fn int GUIAPI LoadMyBitmapFromFile (PMYBITMAP my_bmp, RGB* pal, \ * \fn int GUIAPI LoadMyBitmapFromFile (PMYBITMAP my_bmp, RGB* pal, \
const char* file_name) const char* file_name)
* \brief Loads a MYBITMAP object from a file. * \brief Load a MYBITMAP object from a file.
* *
* \sa LoadMyBitmapEx * \sa LoadMyBitmapEx
*/ */
@@ -11486,7 +11486,7 @@ MG_EXPORT int GUIAPI LoadMyBitmapFromFile (PMYBITMAP my_bmp, RGB* pal,
/** /**
* \fn int GUIAPI LoadMyBitmapFromMem (PMYBITMAP my_bmp, RGB* pal, \ * \fn int GUIAPI LoadMyBitmapFromMem (PMYBITMAP my_bmp, RGB* pal, \
const void* mem, size_t size, const char* ext) const void* mem, size_t size, const char* ext)
* \brief Loads a MYBITMAP object from memory. * \brief Load a MYBITMAP object from memory.
* *
* This function loads a MYBITMAP object from memory. * This function loads a MYBITMAP object from memory.
* *

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@@ -789,7 +789,7 @@ extern MG_EXPORT ON_CHANGE_LAYER OnChangeLayer;
* The event will be passed through the argument of \a op; the * The event will be passed through the argument of \a op; the
* pointers to the layer, the identifier of the client, and the index of * pointers to the layer, the identifier of the client, and the index of
* the z-node will be passed through the argument of \a layer, \a cli, * the z-node will be passed through the argument of \a layer, \a cli,
* and \a idx_z-node respectively. * and \a idx_znode respectively.
* *
* \note Only available for the server of MiniGUI-Processes. * \note Only available for the server of MiniGUI-Processes.
* *
@@ -895,11 +895,11 @@ MG_EXPORT BOOL GUIAPI ServerDeleteLayer (MG_Layer* layer);
* \brief Get the next z-node in the specified layer from the server. * \brief Get the next z-node in the specified layer from the server.
* *
* This function gets the next z-node of the z-node specified by * This function gets the next z-node of the z-node specified by
* \a idx_z-node, i.e., the z-node below it, in the specified layer * \a idx_znode, i.e., the z-node below it, in the specified layer
* \a layer from the server. * \a layer from the server.
* *
* \param layer The pointer to the layer, NULL for the current topmost layer. * \param layer The pointer to the layer, NULL for the current topmost layer.
* \param idx_z-node The initial z-node. If the initial z-node index is * \param idx_znode The initial z-node. If the initial z-node index is
* less than or equal to zero, the function will return * less than or equal to zero, the function will return
* the index of the first (the topmost) z-node in the layer. * the index of the first (the topmost) z-node in the layer.
* \param cli The client identifier of the next z-node will be returned * \param cli The client identifier of the next z-node will be returned
@@ -1389,7 +1389,7 @@ MG_EXPORT BOOL GUIAPI ServerSetWinZNodePrivateData (MG_Layer* layer,
int idx_znode, void* priv_data); int idx_znode, void* priv_data);
/** /**
* \fn BOOL GUIAPI ServerSetPopupMenuZNodePrivateData (int idx, * \fn BOOL GUIAPI ServerSetPopupMenuZNodePrivateData (int idx_znode,
void* priv_data) void* priv_data)
* \brief Set the private data of the z-node of the specific popup menu. * \brief Set the private data of the z-node of the specific popup menu.
* *
@@ -1407,7 +1407,7 @@ MG_EXPORT BOOL GUIAPI ServerSetWinZNodePrivateData (MG_Layer* layer,
* *
* Since 5.0.0 * Since 5.0.0
*/ */
MG_EXPORT BOOL GUIAPI ServerSetPopupMenuZNodePrivateData (int idx, MG_EXPORT BOOL GUIAPI ServerSetPopupMenuZNodePrivateData (int idx_znode,
void* priv_data); void* priv_data);
/** /**
@@ -1734,7 +1734,6 @@ MG_EXPORT BOOL GUIAPI ServerRegisterCompositor (
* This function un-registers a compositor. * This function un-registers a compositor.
* *
* \param name The name of the compositor. * \param name The name of the compositor.
* \param ops The new compositor object.
* *
* \return The object represents the compositor implementation. * \return The object represents the compositor implementation.
* *
@@ -2124,7 +2123,7 @@ MG_EXPORT REQ_HANDLER GUIAPI GetRequestHandler (int req_id);
MG_EXPORT REQ_HANDLER_V1 GUIAPI GetRequestHandlerV1 (int req_id); MG_EXPORT REQ_HANDLER_V1 GUIAPI GetRequestHandlerV1 (int req_id);
/** /**
* \fn void* GUIAPI GetRequestHandlerEx (int req_id, int* handler_ver) * \fn void* GUIAPI GetRequestHandlerEx (int req_id, int* version)
* \brief Get the request handler and the version by request identifier. * \brief Get the request handler and the version by request identifier.
* *
* This function returns the request handler and the version of * This function returns the request handler and the version of

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@@ -7205,6 +7205,7 @@ MG_EXPORT BOOL GUIAPI SetMainWindowAlwaysTop (HWND hWnd, BOOL fSet);
* other; thus, a larger value will create more blur. A value of 0 leaves * other; thus, a larger value will create more blur. A value of 0 leaves
* the input unchanged. Note that the built-in `fallback` compositor * the input unchanged. Note that the built-in `fallback` compositor
* does not support this compositing type. * does not support this compositing type.
* \param arg The compositing argument.
* *
* \return return TRUE on success, otherwise FALSE. * \return return TRUE on success, otherwise FALSE.
* *