mirror of
https://github.com/VincentWei/MiniGUI.git
synced 2026-02-06 02:01:50 +08:00
tune doxygen words
This commit is contained in:
@@ -502,7 +502,7 @@ AC_ARG_ENABLE(consolegpm,
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build_console_gpm=$enableval)
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build_console_gpm=$enableval)
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AC_ARG_ENABLE(textmode,
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AC_ARG_ENABLE(textmode,
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[ --enable-textmode Linux system have console (text mode) on Frame Buffer <default=yes>],
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[ --enable-textmode Linux system has console (text mode) on Frame Buffer <default=yes>],
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build_text_mode=$enableval)
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build_text_mode=$enableval)
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AC_ARG_ENABLE(rbfsupport,
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AC_ARG_ENABLE(rbfsupport,
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24
examples/createvirtualwindow.c
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24
examples/createvirtualwindow.c
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@@ -0,0 +1,24 @@
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/*
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* The following code creates a virtual window.
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*/
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static LRESULT
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my_virt_wnd_proc (HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
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{
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switch (message) {
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...
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}
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return DefaultVirtualWinProc (hwnd, message, wparam, lparam);
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}
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...
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HWND new_wnd = CreateVirtualWindow (HWND_NULL, my_virt_wnd_proc,
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"A Virtual Window", 0, 0);
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if (new_wnd != HWND_INVALID) {
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// failed to create the virtual window.
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}
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// go on...
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...
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@@ -1464,7 +1464,7 @@ MG_EXPORT Uint32 GUIAPI GetGDCapability (HDC hdc, int iItem);
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* the internal DC pool, rather than allocating a new one from the system heap.
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* the internal DC pool, rather than allocating a new one from the system heap.
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* Thus, you should release the DC when you finish drawing as soon as possible.
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* Thus, you should release the DC when you finish drawing as soon as possible.
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*
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*
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* \param hwnd The handle to the window.
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* \param hWnd The handle to the window.
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* \param bClient Whether to initialize as a window or a client DC;
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* \param bClient Whether to initialize as a window or a client DC;
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* TRUE for client DC, FALSE for window DC.
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* TRUE for client DC, FALSE for window DC.
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*
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*
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@@ -1476,7 +1476,7 @@ MG_EXPORT Uint32 GUIAPI GetGDCapability (HDC hdc, int iItem);
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*
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*
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* Since 5.0.0
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* Since 5.0.0
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*/
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*/
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MG_EXPORT HDC GUIAPI GetDCEx (HWND hwnd, BOOL bClient);
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MG_EXPORT HDC GUIAPI GetDCEx (HWND hWnd, BOOL bClient);
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/**
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/**
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* \fn HDC GUIAPI GetDC (HWND hWnd)
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* \fn HDC GUIAPI GetDC (HWND hWnd)
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@@ -5575,7 +5575,7 @@ MG_EXPORT BOOL GUIAPI SaveMainWindowContent (HWND hWnd, const char* filename);
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/**
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/**
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* \fn HICON GUIAPI LoadIconFromFile (HDC hdc, const char* filename, int which)
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* \fn HICON GUIAPI LoadIconFromFile (HDC hdc, const char* filename, int which)
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* \brief Loads an icon from a Windows ICO file.
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* \brief Load an icon from a Windows ICO file.
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*
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*
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* This function loads an icon from a Windows ICO file named \a filename
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* This function loads an icon from a Windows ICO file named \a filename
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* and creates an icon object. This function can load monochrome, 16-color,
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* and creates an icon object. This function can load monochrome, 16-color,
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@@ -5596,7 +5596,7 @@ MG_EXPORT HICON GUIAPI LoadIconFromFile (HDC hdc, const char* filename,
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/**
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/**
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* \fn HICON GUIAPI LoadIconFromMem (HDC hdc, const void* area, int which)
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* \fn HICON GUIAPI LoadIconFromMem (HDC hdc, const void* area, int which)
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* \brief Loads an icon from a memory area.
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* \brief Load an icon from a memory area.
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*
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*
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* This function loads an icon from a memroy area pointed to by \a area.
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* This function loads an icon from a memroy area pointed to by \a area.
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* The memory area has the same layout as the M$ Windows ICO file.
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* The memory area has the same layout as the M$ Windows ICO file.
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@@ -5650,7 +5650,7 @@ MG_EXPORT HICON GUIAPI CreateIconEx (HDC hdc, int w, int h,
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/**
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/**
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* \fn HICON GUIAPI LoadBitmapIconEx (MG_RWops* area, const char* ext)
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* \fn HICON GUIAPI LoadBitmapIconEx (MG_RWops* area, const char* ext)
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* \brief Loads an icon from a general bitmap data source.
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* \brief Load an icon from a general bitmap data source.
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*
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*
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* This function loads an icon from the data source \a area, which contains
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* This function loads an icon from the data source \a area, which contains
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* the data of a bitmap in a specific type specified by \a ext.
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* the data of a bitmap in a specific type specified by \a ext.
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@@ -5667,8 +5667,8 @@ MG_EXPORT HICON GUIAPI LoadBitmapIconEx (HDC hdc, MG_RWops* area,
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const char* ext);
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const char* ext);
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/**
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/**
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* \fn HICON GUIAPI LoadBitmapIconFromFile (HDC hdc, const char* spFileName)
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* \fn HICON GUIAPI LoadBitmapIconFromFile (HDC hdc, const char* file_name)
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* \brief Loads an icon from a bitmap file.
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* \brief Load an icon from a bitmap file.
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*
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*
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* This function loads an icon from a bitmap file specified by \a file_name.
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* This function loads an icon from a bitmap file specified by \a file_name.
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*
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*
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@@ -5685,7 +5685,7 @@ MG_EXPORT HICON GUIAPI LoadBitmapIconFromFile (HDC hdc,
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/**
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/**
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* \fn HICON GUIAPI LoadBitmapIconFromMem (HDC hdc, const void* mem, size_t size,
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* \fn HICON GUIAPI LoadBitmapIconFromMem (HDC hdc, const void* mem, size_t size,
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* const char* ext)
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* const char* ext)
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* \brief Loads an icon from memory.
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* \brief Load an icon from memory.
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*
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*
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* This function loads an icon from a memory zone specified by \a mem
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* This function loads an icon from a memory zone specified by \a mem
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* and \a size.
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* and \a size.
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@@ -11223,7 +11223,7 @@ MG_EXPORT BOOL GUIAPI mlsEnableSlaveScreen (HDC dc_mls, BOOL enable);
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* \fn int GUIAPI LoadBitmapEx2 (HDC hdc, PBITMAP pBitmap,
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* \fn int GUIAPI LoadBitmapEx2 (HDC hdc, PBITMAP pBitmap,
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MG_RWops* area, const char* ext,
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MG_RWops* area, const char* ext,
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CB_ALLOC_BITMAP_BUFF cb_alloc_buff, void* context)
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CB_ALLOC_BITMAP_BUFF cb_alloc_buff, void* context)
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* \brief Loads a device-dependent bitmap from a general data source.
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* \brief Load a device-dependent bitmap from a general data source.
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*
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*
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* This function loads a device-dependent bitmap from the data source \a area.
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* This function loads a device-dependent bitmap from the data source \a area.
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* This function gives a chance to the caller to allocate the pixel buffer
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* This function gives a chance to the caller to allocate the pixel buffer
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@@ -11260,7 +11260,7 @@ MG_EXPORT int GUIAPI LoadBitmapEx2 (HDC hdc, PBITMAP pBitmap,
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/**
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/**
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* \fn int GUIAPI LoadBitmapEx (HDC hdc, PBITMAP pBitmap, \
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* \fn int GUIAPI LoadBitmapEx (HDC hdc, PBITMAP pBitmap, \
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MG_RWops* area, const char* ext)
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MG_RWops* area, const char* ext)
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* \brief Loads a device-dependent bitmap from a general data source.
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* \brief Load a device-dependent bitmap from a general data source.
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*
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*
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* This function loads a device-dependent bitmap from the data source \a area.
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* This function loads a device-dependent bitmap from the data source \a area.
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*
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*
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@@ -11292,7 +11292,7 @@ static inline int LoadBitmapEx (HDC hdc, PBITMAP pBitmap,
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/**
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/**
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* \fn int GUIAPI LoadBitmapFromFile (HDC hdc, PBITMAP pBitmap, \
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* \fn int GUIAPI LoadBitmapFromFile (HDC hdc, PBITMAP pBitmap, \
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const char* spFileName)
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const char* spFileName)
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* \brief Loads a device-dependent bitmap from a file.
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* \brief Load a device-dependent bitmap from a file.
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*
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*
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* \sa LoadBitmapEx
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* \sa LoadBitmapEx
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*/
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*/
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@@ -11310,7 +11310,7 @@ MG_EXPORT int GUIAPI LoadBitmapFromFile (HDC hdc, PBITMAP pBitmap,
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/**
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/**
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* \fn int GUIAPI LoadBitmapFromMem (HDC hdc, PBITMAP pBitmap, \
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* \fn int GUIAPI LoadBitmapFromMem (HDC hdc, PBITMAP pBitmap, \
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const void* mem, size_t size, const char* ext)
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const void* mem, size_t size, const char* ext)
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* \brief Loads a device-dependent bitmap from memory.
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* \brief Load a device-dependent bitmap from memory.
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*
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*
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* \sa LoadBitmapEx
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* \sa LoadBitmapEx
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*/
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*/
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@@ -11413,7 +11413,7 @@ MG_EXPORT void* GUIAPI InitMyBitmapSL (MG_RWops* area,
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/**
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/**
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* \fn int GUIAPI LoadMyBitmapSL (MG_RWops* area, void* load_info, \
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* \fn int GUIAPI LoadMyBitmapSL (MG_RWops* area, void* load_info, \
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MYBITMAP* my_bmp, CB_ONE_SCANLINE cb, void* context)
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MYBITMAP* my_bmp, CB_ONE_SCANLINE cb, void* context)
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* \brief Loads MYBITMAP scanlines from a data source one by one.
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* \brief Load MYBITMAP scanlines from a data source one by one.
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*
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*
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* This function loads MYBITMAP scanlines from the data source \a area
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* This function loads MYBITMAP scanlines from the data source \a area
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* one by one.
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* one by one.
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@@ -11450,7 +11450,7 @@ MG_EXPORT int GUIAPI CleanupMyBitmapSL (MYBITMAP* my_bmp, void* load_info);
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/**
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/**
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* \fn int GUIAPI LoadMyBitmapEx (PMYBITMAP my_bmp, RGB* pal, \
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* \fn int GUIAPI LoadMyBitmapEx (PMYBITMAP my_bmp, RGB* pal, \
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MG_RWops* area, const char* ext)
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MG_RWops* area, const char* ext)
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* \brief Loads a MYBITMAP object from a data source.
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* \brief Load a MYBITMAP object from a data source.
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*
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*
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* This function loads a MYBITMAP object from the data source \a area.
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* This function loads a MYBITMAP object from the data source \a area.
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*
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*
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@@ -11468,7 +11468,7 @@ MG_EXPORT int GUIAPI LoadMyBitmapEx (PMYBITMAP my_bmp, RGB* pal,
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/**
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/**
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* \fn int GUIAPI LoadMyBitmapFromFile (PMYBITMAP my_bmp, RGB* pal, \
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* \fn int GUIAPI LoadMyBitmapFromFile (PMYBITMAP my_bmp, RGB* pal, \
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const char* file_name)
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const char* file_name)
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* \brief Loads a MYBITMAP object from a file.
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* \brief Load a MYBITMAP object from a file.
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*
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*
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* \sa LoadMyBitmapEx
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* \sa LoadMyBitmapEx
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*/
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*/
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@@ -11486,7 +11486,7 @@ MG_EXPORT int GUIAPI LoadMyBitmapFromFile (PMYBITMAP my_bmp, RGB* pal,
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/**
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/**
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* \fn int GUIAPI LoadMyBitmapFromMem (PMYBITMAP my_bmp, RGB* pal, \
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* \fn int GUIAPI LoadMyBitmapFromMem (PMYBITMAP my_bmp, RGB* pal, \
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const void* mem, size_t size, const char* ext)
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const void* mem, size_t size, const char* ext)
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* \brief Loads a MYBITMAP object from memory.
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* \brief Load a MYBITMAP object from memory.
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*
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*
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* This function loads a MYBITMAP object from memory.
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* This function loads a MYBITMAP object from memory.
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*
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*
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@@ -789,7 +789,7 @@ extern MG_EXPORT ON_CHANGE_LAYER OnChangeLayer;
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* The event will be passed through the argument of \a op; the
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* The event will be passed through the argument of \a op; the
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* pointers to the layer, the identifier of the client, and the index of
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* pointers to the layer, the identifier of the client, and the index of
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* the z-node will be passed through the argument of \a layer, \a cli,
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* the z-node will be passed through the argument of \a layer, \a cli,
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* and \a idx_z-node respectively.
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* and \a idx_znode respectively.
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*
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*
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* \note Only available for the server of MiniGUI-Processes.
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* \note Only available for the server of MiniGUI-Processes.
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*
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*
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@@ -895,11 +895,11 @@ MG_EXPORT BOOL GUIAPI ServerDeleteLayer (MG_Layer* layer);
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* \brief Get the next z-node in the specified layer from the server.
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* \brief Get the next z-node in the specified layer from the server.
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*
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*
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* This function gets the next z-node of the z-node specified by
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* This function gets the next z-node of the z-node specified by
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* \a idx_z-node, i.e., the z-node below it, in the specified layer
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* \a idx_znode, i.e., the z-node below it, in the specified layer
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* \a layer from the server.
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* \a layer from the server.
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*
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*
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* \param layer The pointer to the layer, NULL for the current topmost layer.
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* \param layer The pointer to the layer, NULL for the current topmost layer.
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* \param idx_z-node The initial z-node. If the initial z-node index is
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* \param idx_znode The initial z-node. If the initial z-node index is
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* less than or equal to zero, the function will return
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* less than or equal to zero, the function will return
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* the index of the first (the topmost) z-node in the layer.
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* the index of the first (the topmost) z-node in the layer.
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* \param cli The client identifier of the next z-node will be returned
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* \param cli The client identifier of the next z-node will be returned
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@@ -1389,7 +1389,7 @@ MG_EXPORT BOOL GUIAPI ServerSetWinZNodePrivateData (MG_Layer* layer,
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int idx_znode, void* priv_data);
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int idx_znode, void* priv_data);
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/**
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/**
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* \fn BOOL GUIAPI ServerSetPopupMenuZNodePrivateData (int idx,
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* \fn BOOL GUIAPI ServerSetPopupMenuZNodePrivateData (int idx_znode,
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void* priv_data)
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void* priv_data)
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* \brief Set the private data of the z-node of the specific popup menu.
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* \brief Set the private data of the z-node of the specific popup menu.
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*
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*
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@@ -1407,7 +1407,7 @@ MG_EXPORT BOOL GUIAPI ServerSetWinZNodePrivateData (MG_Layer* layer,
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*
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*
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* Since 5.0.0
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* Since 5.0.0
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*/
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*/
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MG_EXPORT BOOL GUIAPI ServerSetPopupMenuZNodePrivateData (int idx,
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MG_EXPORT BOOL GUIAPI ServerSetPopupMenuZNodePrivateData (int idx_znode,
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void* priv_data);
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void* priv_data);
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/**
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/**
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@@ -1734,7 +1734,6 @@ MG_EXPORT BOOL GUIAPI ServerRegisterCompositor (
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* This function un-registers a compositor.
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* This function un-registers a compositor.
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*
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*
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* \param name The name of the compositor.
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* \param name The name of the compositor.
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* \param ops The new compositor object.
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*
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*
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* \return The object represents the compositor implementation.
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* \return The object represents the compositor implementation.
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*
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*
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@@ -2124,7 +2123,7 @@ MG_EXPORT REQ_HANDLER GUIAPI GetRequestHandler (int req_id);
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MG_EXPORT REQ_HANDLER_V1 GUIAPI GetRequestHandlerV1 (int req_id);
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MG_EXPORT REQ_HANDLER_V1 GUIAPI GetRequestHandlerV1 (int req_id);
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/**
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/**
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* \fn void* GUIAPI GetRequestHandlerEx (int req_id, int* handler_ver)
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* \fn void* GUIAPI GetRequestHandlerEx (int req_id, int* version)
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* \brief Get the request handler and the version by request identifier.
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* \brief Get the request handler and the version by request identifier.
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*
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*
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* This function returns the request handler and the version of
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* This function returns the request handler and the version of
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@@ -7205,6 +7205,7 @@ MG_EXPORT BOOL GUIAPI SetMainWindowAlwaysTop (HWND hWnd, BOOL fSet);
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* other; thus, a larger value will create more blur. A value of 0 leaves
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* other; thus, a larger value will create more blur. A value of 0 leaves
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* the input unchanged. Note that the built-in `fallback` compositor
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* the input unchanged. Note that the built-in `fallback` compositor
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* does not support this compositing type.
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* does not support this compositing type.
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* \param arg The compositing argument.
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*
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*
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* \return return TRUE on success, otherwise FALSE.
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* \return return TRUE on success, otherwise FALSE.
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*
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*
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