mirror of
https://github.com/VincentWei/MiniGUI.git
synced 2026-10-01 12:23:22 +08:00
cleanup: convert tab to spaces and trim tail spaces
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+42
-42
@@ -11,35 +11,35 @@
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//
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//////////////////////////////////////////////////////////////////////////////
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/*
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* This file is part of MiniGUI, a mature cross-platform windowing
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* This file is part of MiniGUI, a mature cross-platform windowing
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* and Graphics User Interface (GUI) support system for embedded systems
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* and smart IoT devices.
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*
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*
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* Copyright (C) 2002~2018, Beijing FMSoft Technologies Co., Ltd.
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* Copyright (C) 1998~2002, WEI Yongming
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* Or,
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*
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*
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* As this program is a library, any link to this program must follow
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* GNU General Public License version 3 (GPLv3). If you cannot accept
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* GPLv3, you need to be licensed from FMSoft.
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*
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*
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* If you have got a commercial license of this program, please use it
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* under the terms and conditions of the commercial license.
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*
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*
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* For more information about the commercial license, please refer to
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* <http://www.minigui.com/blog/minigui-licensing-policy/>.
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*/
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@@ -68,7 +68,7 @@ typedef struct _CTRLCLASSINFO
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gal_pixel iFgColor; // control foreground color.
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gal_pixel iBkColor; // control background color.
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LRESULT (*ControlProc)(HWND, UINT, WPARAM, LPARAM);
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// control procedure.
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@@ -95,11 +95,11 @@ typedef struct tagCONTROL
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DWORD dwExStyle; // the extended styles of child window.
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gal_pixel iFgColor; // control foreground color.
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gal_pixel iBkColor; // control background color.
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HMENU hMenu; // handle of menu.
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gal_pixel iBkColor; // control background color.
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HMENU hMenu; // handle of menu.
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HACCEL hAccel; // handle of accelerator table.
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HCURSOR hCursor; // handle of cursor.
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HICON hIcon; // handle of icon.
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HCURSOR hCursor; // handle of cursor.
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HICON hIcon; // handle of icon.
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HMENU hSysMenu; // handle of system menu.
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PLOGFONT pLogFont; // pointer to logical font.
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@@ -120,7 +120,7 @@ typedef struct tagCONTROL
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PGCRINFO pGCRInfo; // pointer to global clip region info struct.
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#endif
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// the Z order node,
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// the Z order node,
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// only for control with WS_EX_CTRLASMAINWIN.
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int idx_znode;
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@@ -153,14 +153,14 @@ typedef struct tagCONTROL
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* window element data.
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*/
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struct _wnd_element_data* wed;
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/*
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* some internal fields
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* VM[2018-01-18]: Move these fields from header to here to compatible with WINDOWINFO
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*/
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unsigned char DataType; // the data type
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unsigned char WinType; // the window type
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unsigned short Flags; // speical runtime flags, such EraseBkGnd flags
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unsigned short Flags; // speical runtime flags, such EraseBkGnd flags
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/*
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* The following members are only implemented for control.
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@@ -171,31 +171,31 @@ typedef struct tagCONTROL
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PCTRLCLASSINFO pcci; // pointer to Control Class Info struct.
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MASKRECT * mask_rects;
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//if a control is has WS_EX_CTRLASMAINWIN, this proc is the next control as main window
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/*
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* MainWindow->hFirstChildAsMainWin --->
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* control1->next_ctrl_as_main ---->
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* control2->next_ctrl_as_main ---->
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* .....
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*
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* Control have to list, one for browsers, the other for as main cotrol list:
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*
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* hFirstChild :
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* control1->next-->
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* control2->next-->
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* control3->next-->
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* ....
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*
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* hFirstChildAsMainWin:
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* control1->next_ctrl_as_main -->
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* control2-> .....
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*
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* THE TWO LIST USE A SAME CONTROL OBJECT,
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* So, When Destroy a Control: YOU MUST REMOVE
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* ITSELF FROM PARENT'S hFirstChildAsMainWin'S LIST
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*
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*/
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struct tagCONTROL* next_ctrl_as_main;
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//if a control is has WS_EX_CTRLASMAINWIN, this proc is the next control as main window
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/*
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* MainWindow->hFirstChildAsMainWin --->
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* control1->next_ctrl_as_main ---->
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* control2->next_ctrl_as_main ---->
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* .....
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*
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* Control have to list, one for browsers, the other for as main cotrol list:
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*
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* hFirstChild :
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* control1->next-->
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* control2->next-->
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* control3->next-->
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* ....
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*
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* hFirstChildAsMainWin:
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* control1->next_ctrl_as_main -->
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* control2-> .....
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*
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* THE TWO LIST USE A SAME CONTROL OBJECT,
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* So, When Destroy a Control: YOU MUST REMOVE
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* ITSELF FROM PARENT'S hFirstChildAsMainWin'S LIST
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*
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*/
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struct tagCONTROL* next_ctrl_as_main;
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}CONTROL;
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typedef CONTROL* PCONTROL;
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