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69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
#ifndef VCZH_GACGEN
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#define VCZH_GACGEN
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#include "GacUICompiler.h"
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using namespace vl;
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using namespace vl::console;
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using namespace vl::collections;
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using namespace vl::regex;
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using namespace vl::stream;
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using namespace vl::reflection::description;
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using namespace vl::glr::xml;
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using namespace vl::workflow;
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using namespace vl::workflow::analyzer;
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using namespace vl::workflow::runtime;
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using namespace vl::workflow::cppcodegen;
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using namespace vl::presentation;
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using namespace vl::presentation::templates;
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/***********************************************************************
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Console
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***********************************************************************/
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extern void PrintErrorMessage(const WString& message);
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extern void PrintSuccessMessage(const WString& message);
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extern void PrintInformationMessage(const WString& message);
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/***********************************************************************
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Object Model
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***********************************************************************/
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class CodegenConfig
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{
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public:
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class ResOutput : public Object
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{
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public:
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WString resource;
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WString compressed;
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WString assembly;
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};
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class CppOutput : public Object
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{
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public:
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WString sourceFolder;
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List<WString> normalIncludes;
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List<WString> reflectionIncludes;
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WString name;
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WString resource;
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WString compressed;
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WString cppResource;
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WString cppCompressed;
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};
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Ptr<GuiResource> resource;
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Ptr<GuiResourceMetadata> metadata;
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Ptr<CppOutput> cppOutput;
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Ptr<ResOutput> resOutputx32;
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Ptr<ResOutput> resOutputx64;
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static WString NormalizeFolder(const WString& folder);
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static bool LoadConfigString(Ptr<GuiResourceFolder> folder, const WString& path, WString& value, bool optional = true);
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static bool LoadConfigString(Ptr<GuiResourceFolder> folder, const WString& path, List<WString>& value, bool optional = true);
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static Ptr<CodegenConfig> LoadConfig(Ptr<GuiResource> resource, GuiResourceError::List& errors);
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};
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#endif |