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GacUI/.github/Guidelines/Debugging.md
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Debugging a Project

  • Go to Windows Specific section if you are on Windows.
  • Go to Linux/macOS Specific section if you are on Linux/macOS.
  • Go to macOS Specific section if you are on macOS.

Windows Specific

Debugging can be useful when you lack necessary information. This section offers a set of PowerShell scripts that work with CDB (Microsoft's Console Debugger). CDB accepts exactly the same commands as WinDBG.

Start a Debugger

Read REPO-ROOT/Project.md to understand the solution folder and the unit test project name you are working with. Additional information can be found in the first line of REPO-ROOT/.github/Scripts/Execute.log. Execute the following PowerShell commands:

cd SOLUTION-ROOT
start powershell {& REPO-ROOT\.github\Scripts\copilotDebug_Start.ps1 -Executable PROJECT-NAME}

If the debugger is already started, this script will fail because the pipe name is occupied. That probably means the last time you forgot to stop the debugger. You can kill cdb and the process being debugged, before starting a new debugger.

The start powershell {} is necessary; otherwise the script will block the execution forever, causing you to wait infinitely. The script will finish immediately, leaving a debugger running in the background. You can send commands to the debugger. The process being debugged is paused at the beginning; you are given a chance to set breakpoints. After you are ready, send the g command to start running.

Stop a Debugger

  • Kill cdb process first, if any.
    • The cdb path is stored in $env:CDBPATH.
  • Kill the binary process that is blocked.

Sending Commands to Debugger

& REPO-ROOT\.github\Scripts\copilotDebug_RunCommand.ps1 -Command "Commands"

The effect of commands lasts across multiple copilotDebug_RunCommand.ps1 calls. For example, after you execute .frame X, you do not need to repeat it to use dx under the same call stack frame in later calls, as .frame X is already effective.

Multiple commands can be executed in sequence, separated by ";". The debugger is configured to use source mode, which means you can see source files and line numbers in the call stack, and step in/out/over work line by line. CDB accepts exactly the same commands as WinDBG, and here are some recommended commands:

  • g: continue until hitting a breakpoint or crashing.
  • kn: print current call stack.
  • kn LINES: print first LINES of the current call stack.
  • .frame NUMBER: inspect the call stack frame labeled with NUMBER. kn will show the number, file and line along with the call stack.
  • dv: list all available variables in the current call stack frame.
  • dx EXPRESSION: evaluate the EXPRESSION and print the result. EXPRESSION can be any valid C programming language expression. When you specify a type (especially when doing casting), full namespaces are required, do not start with ::.
  • bp FILE:LINE: set a breakpoint at the specified line in FILE, starting from 0. A pair of "`" characters are required around the target, this is not Markdown syntax.
  • bl, .bpcmds, be NUMBERS, bd NUMBERS, bc NUMBERS, bsc NUMBER CONDITION: list, list with attached commands, enable, disable, delete, attach a command to breakpoint(s).
  • p: step over, aka execute the complete current line.
  • t: step in, aka execute the current line, if any function is called, goes into the function.
  • pt: step out, aka run until the end of the current function.

An .natvis file is automatically provided with the debugger, it formats some primitive types defined in the Vlpp project, including WString and other string types, Nullable, Variant, container types, etc. The formatting applies to the dx command, when you want to see raw data instead of formatted printing, use dx (EXPRESSION),!.

You can also use dv -rX to expand "X" levels of fields. The default option is -r0, which only expands one level of fields.

Commands to Avoid

  • Only use dv without any parameters.
  • DO NOT use dt.
  • DO NOT use q, qd, qq, qqd etc. to stop the debugger.

Linux/macOS Specific

Like building and running, debugging must be performed from the same folder that contains vmake:

  • If the repo has only one project, it is in REPO-ROOT/Test/Linux.
  • If the repo has multiple projects, it is in REPO-ROOT/Test/Linux/PROJECT-NAME.
    • The PROJECT-NAME name follows PROJECT-NAME.vcxproj. You are required to cd to such folder before launching lldb, otherwise relative paths to the binary and source files will be wrong.

lldb is going to block the terminal and wait for interaction, you should always start lldb in a PTY-backed tool session, for example:

lldb -- ./Bin/UnitTest /C

Keep the session ID returned by the tool. Send debugger commands as newline-terminated stdin, one round at a time, and wait for output between rounds.

End the session with:

quit

If the debugged process is still running or stuck, send Ctrl-C (\u0003), then send:

process kill
quit

For non-interactive one-shot debugging, wrap lldb with timeout so it cannot block forever.