Demo: GacUI_Xml\Event_(Cpp|Script|ViewModel)

This commit is contained in:
vczh
2016-04-16 14:08:29 -07:00
parent a1f680a715
commit f8d1da0b9d
35 changed files with 1416 additions and 21 deletions
+9
View File
@@ -64,4 +64,13 @@ popd
pushd Binding_ViewModel\UI
call Codegen.bat
popd
pushd Event_Cpp\UI
call Codegen.bat
popd
pushd Event_Script\UI
call Codegen.bat
popd
pushd Event_ViewModel\UI
call Codegen.bat
popd
popd
@@ -56,7 +56,6 @@
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0" PreferredMinSize="y:24"/>
</SinglelineTextBox>
</Cell>
</Table>
</Window>
</Instance>
@@ -15,15 +15,17 @@
<Folder name="MainWindow">
<Script name="ViewModelResource">
<Workflow-ViewModel>
module script;
<![CDATA[
module script;
namespace demo
{
interface IViewModel
namespace demo
{
func GetMessageFromName(name : string) : string;
interface IViewModel
{
func GetMessageFromName(name : string) : string;
}
}
}
]]>
</Workflow-ViewModel>
</Script>
<Instance name="MainWindowResource">
@@ -0,0 +1,103 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B25B6626-47A4-4008-949A-E9BA3A32DB3B}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Event_Cpp</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(ProjectDir)..\..\..\Import;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(ProjectDir)..\..\..\Import;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ProjectReference Include="..\..\Lib\GacUI\GacUI.vcxproj">
<Project>{8018d622-66ba-4e65-9d03-bdac37ea9a54}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Xml Include="UI\Resource.xml" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="UI\Source\Demo.h" />
<ClInclude Include="UI\Source\DemoPartialClasses.h" />
<ClInclude Include="UI\Source\MainWindow.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Main.cpp" />
<ClCompile Include="UI\Source\DemoPartialClasses.cpp" />
<ClCompile Include="UI\Source\MainWindow.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -0,0 +1,47 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="UI">
<UniqueIdentifier>{e027aa18-afc0-4935-bb8a-0ac5707b6baf}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<Xml Include="UI\Resource.xml">
<Filter>Resource Files</Filter>
</Xml>
</ItemGroup>
<ItemGroup>
<ClInclude Include="UI\Source\DemoPartialClasses.h">
<Filter>UI</Filter>
</ClInclude>
<ClInclude Include="UI\Source\Demo.h">
<Filter>UI</Filter>
</ClInclude>
<ClInclude Include="UI\Source\MainWindow.h">
<Filter>UI</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="UI\Source\DemoPartialClasses.cpp">
<Filter>UI</Filter>
</ClCompile>
<ClCompile Include="Main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="UI\Source\MainWindow.cpp">
<Filter>UI</Filter>
</ClCompile>
</ItemGroup>
</Project>
+23
View File
@@ -0,0 +1,23 @@
#include "UI/Source/Demo.h"
#include <Windows.h>
using namespace vl::collections;
using namespace vl::stream;
int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int CmdShow)
{
return SetupWindowsDirect2DRenderer();
}
void GuiMain()
{
{
List<WString> errors;
FileStream fileStream(L"../UIRes/Event_Cpp.bin", FileStream::ReadOnly);
auto resource = GuiResource::LoadPrecompiledBinary(fileStream, errors);
GetResourceManager()->SetResource(L"Resource", resource);
}
demo::MainWindow window;
window.MoveToScreenCenter();
GetApplication()->Run(&window);
}
@@ -0,0 +1 @@
..\..\..\..\Tools\GacGen.exe Resource.xml
@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="utf-8"?>
<Resource>
<Folder name="GacGenConfig">
<Folder name="Cpp">
<Text name="Output">Source</Text>
<Text name="Include">GacUIReflection.h</Text>
<Text name="Name">Demo</Text>
<Text name="Prefix"></Text>
</Folder>
<Folder name="Res">
<Text name="Output">..\..\UIRes</Text>
<Text name="PrecompiledBinary">Event_Cpp.bin</Text>
</Folder>
</Folder>
<Folder name="MainWindow">
<Instance name="MainWindowResource">
<Instance ref.CodeBehind="true" ref.Class="demo::MainWindow">
<Window Text="Event_Cpp" ClientSize="x:480 y:320">
<att.BoundsComposition-set PreferredMinSize="x:480 y:320"/>
<Table CellPadding="5" MinSizeLimitation="LimitToElementAndChildren" AlignmentToParent="left:0 top:0 right:0 bottom:0">
<att.Rows>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:Percentage percentage:1.0</CellOption>
</att.Rows>
<att.Columns>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:Absolute absolute:100</CellOption>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:Percentage percentage:1.0</CellOption>
</att.Columns>
<Cell Site="row:0 column:0" InternalMargin="left:0 top:5 right:0 bottom:5">
<Label Text="A : "/>
</Cell>
<Cell Site="row:0 column:1 columnSpan:2">
<SinglelineTextBox ref.Name="textBoxA" Text="1">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0" PreferredMinSize="y:24"/>
</SinglelineTextBox>
</Cell>
<Cell Site="row:1 column:0" InternalMargin="left:0 top:5 right:0 bottom:5">
<Label Text="B : "/>
</Cell>
<Cell Site="row:1 column:1 columnSpan:2">
<SinglelineTextBox ref.Name="textBoxB" Text="2">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0" PreferredMinSize="y:24"/>
</SinglelineTextBox>
</Cell>
<Cell Site="row:2 column:0" InternalMargin="left:0 top:5 right:0 bottom:5">
<Label Text="A + B = : "/>
</Cell>
<Cell Site="row:2 column:1">
<SinglelineTextBox ref.Name="textBoxC" Readonly="true">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0" PreferredMinSize="y:24"/>
</SinglelineTextBox>
</Cell>
<Cell Site="row:2 column:2">
<Button Text="Calculate" ev.Clicked="buttonCalculate_Clicked">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0"/>
</Button>
</Cell>
</Table>
</Window>
</Instance>
</Instance>
</Folder>
</Resource>
@@ -0,0 +1,17 @@
/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::Demo
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#ifndef VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo
#define VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo
#include "DemoPartialClasses.h"
#include "MainWindow.h"
#endif
@@ -0,0 +1,64 @@
/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::Partial Classes
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#include "Demo.h"
namespace vl
{
namespace reflection
{
namespace description
{
#define _ ,
IMPL_CPP_TYPE_INFO(demo::MainWindow)
BEGIN_CLASS_MEMBER(demo::MainWindow)
CLASS_MEMBER_BASE(vl::presentation::controls::GuiWindow)
CLASS_MEMBER_CONSTRUCTOR(demo::MainWindow*(), NO_PARAMETER)
CLASS_MEMBER_GUIEVENT_HANDLER(buttonCalculate_Clicked, vl::presentation::compositions::GuiEventArgs)
END_CLASS_MEMBER(demo::MainWindow)
#undef _
class DemoResourceLoader : public Object, public ITypeLoader
{
public:
void Load(ITypeManager* manager)
{
ADD_TYPE_INFO(demo::MainWindow)
}
void Unload(ITypeManager* manager)
{
}
};
class DemoResourcePlugin : public Object, public vl::presentation::controls::IGuiPlugin
{
public:
void Load()override
{
GetGlobalTypeManager()->AddTypeLoader(new DemoResourceLoader);
}
void AfterLoad()override
{
}
void Unload()override
{
}
};
GUI_REGISTER_PLUGIN(DemoResourcePlugin)
}
}
}
@@ -0,0 +1,66 @@
/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::Partial Classes
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#ifndef VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo_PARTIAL_CLASSES
#define VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo_PARTIAL_CLASSES
#include "GacUIReflection.h"
namespace demo
{
class MainWindow;
template<typename TImpl>
class MainWindow_ : public vl::presentation::controls::GuiWindow, public vl::presentation::GuiInstancePartialClass<vl::presentation::controls::GuiWindow>, public vl::reflection::Description<TImpl>
{
friend struct vl::reflection::description::CustomTypeDescriptorSelector<TImpl>;
private:
protected:
vl::presentation::controls::GuiSinglelineTextBox* textBoxA;
vl::presentation::controls::GuiSinglelineTextBox* textBoxB;
vl::presentation::controls::GuiSinglelineTextBox* textBoxC;
void InitializeComponents()
{
if (InitializeFromResource())
{
GUI_INSTANCE_REFERENCE(textBoxA);
GUI_INSTANCE_REFERENCE(textBoxB);
GUI_INSTANCE_REFERENCE(textBoxC);
}
else
{
}
}
public:
MainWindow_()
:vl::presentation::GuiInstancePartialClass<vl::presentation::controls::GuiWindow>(L"demo::MainWindow")
,vl::presentation::controls::GuiWindow(vl::presentation::theme::GetCurrentTheme()->CreateWindowStyle())
,textBoxA(0)
,textBoxB(0)
,textBoxC(0)
{
}
};
}
namespace vl
{
namespace reflection
{
namespace description
{
DECL_TYPE_INFO(demo::MainWindow)
}
}
}
#endif
@@ -0,0 +1,40 @@
/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::MainWindow
This file is generated by: Vczh GacUI Resource Code Generator
***********************************************************************/
#include "Demo.h"
namespace demo
{
// #region CLASS_MEMBER_GUIEVENT_HANDLER (DO NOT PUT OTHER CONTENT IN THIS #region.)
void MainWindow::buttonCalculate_Clicked(GuiGraphicsComposition* sender, vl::presentation::compositions::GuiEventArgs& arguments)
{
bool successA = false;
bool successB = false;
auto a = wtoi_test(textBoxA->GetText(), successA);
auto b = wtoi_test(textBoxB->GetText(), successB);
auto c = (successA&&successB)
? itow(a + b)
: L"<ERROR>"
;
textBoxC->SetText(c);
}
// #endregion CLASS_MEMBER_GUIEVENT_HANDLER
MainWindow::MainWindow()
{
InitializeComponents();
}
MainWindow::~MainWindow()
{
ClearSubscriptions();
}
}
@@ -0,0 +1,31 @@
/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::MainWindow
This file is generated by: Vczh GacUI Resource Code Generator
***********************************************************************/
#ifndef VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo_MainWindow
#define VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo_MainWindow
#include "DemoPartialClasses.h"
namespace demo
{
class MainWindow : public demo::MainWindow_<demo::MainWindow>
{
friend class demo::MainWindow_<demo::MainWindow>;
friend struct vl::reflection::description::CustomTypeDescriptorSelector<demo::MainWindow>;
protected:
// #region CLASS_MEMBER_GUIEVENT_HANDLER (DO NOT PUT OTHER CONTENT IN THIS #region.)
void buttonCalculate_Clicked(GuiGraphicsComposition* sender, vl::presentation::compositions::GuiEventArgs& arguments);
// #endregion CLASS_MEMBER_GUIEVENT_HANDLER
public:
MainWindow();
~MainWindow();
};
}
#endif
@@ -0,0 +1,101 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{9B5F90E9-13AF-44FF-BF0C-15B0F5F55D6D}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Event_Script</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(ProjectDir)..\..\..\Import;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(ProjectDir)..\..\..\Import;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ProjectReference Include="..\..\Lib\GacUI\GacUI.vcxproj">
<Project>{8018d622-66ba-4e65-9d03-bdac37ea9a54}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Xml Include="UI\Resource.xml" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Main.cpp" />
<ClCompile Include="UI\Source\DemoPartialClasses.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="UI\Source\Demo.h" />
<ClInclude Include="UI\Source\DemoPartialClasses.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="UI">
<UniqueIdentifier>{94f0552a-ad47-4fa2-a4aa-fd2a128826b5}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<Xml Include="UI\Resource.xml">
<Filter>Resource Files</Filter>
</Xml>
</ItemGroup>
<ItemGroup>
<ClCompile Include="UI\Source\DemoPartialClasses.cpp">
<Filter>UI</Filter>
</ClCompile>
<ClCompile Include="Main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="UI\Source\DemoPartialClasses.h">
<Filter>UI</Filter>
</ClInclude>
<ClInclude Include="UI\Source\Demo.h">
<Filter>UI</Filter>
</ClInclude>
</ItemGroup>
</Project>
+23
View File
@@ -0,0 +1,23 @@
#include "UI/Source/Demo.h"
#include <Windows.h>
using namespace vl::collections;
using namespace vl::stream;
int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int CmdShow)
{
return SetupWindowsDirect2DRenderer();
}
void GuiMain()
{
{
List<WString> errors;
FileStream fileStream(L"../UIRes/Event_Script.bin", FileStream::ReadOnly);
auto resource = GuiResource::LoadPrecompiledBinary(fileStream, errors);
GetResourceManager()->SetResource(L"Resource", resource);
}
demo::MainWindow window;
window.MoveToScreenCenter();
GetApplication()->Run(&window);
}
@@ -0,0 +1 @@
..\..\..\..\Tools\GacGen.exe Resource.xml
@@ -0,0 +1,80 @@
<?xml version="1.0" encoding="utf-8"?>
<Resource>
<Folder name="GacGenConfig">
<Folder name="Cpp">
<Text name="Output">Source</Text>
<Text name="Include">GacUIReflection.h</Text>
<Text name="Name">Demo</Text>
<Text name="Prefix"></Text>
</Folder>
<Folder name="Res">
<Text name="Output">..\..\UIRes</Text>
<Text name="PrecompiledBinary">Event_Script.bin</Text>
</Folder>
</Folder>
<Folder name="MainWindow">
<Instance name="MainWindowResource">
<Instance ref.CodeBehind="false" ref.Class="demo::MainWindow">
<Window Text="Event_Script" ClientSize="x:480 y:320">
<att.BoundsComposition-set PreferredMinSize="x:480 y:320"/>
<Table CellPadding="5" MinSizeLimitation="LimitToElementAndChildren" AlignmentToParent="left:0 top:0 right:0 bottom:0">
<att.Rows>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:Percentage percentage:1.0</CellOption>
</att.Rows>
<att.Columns>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:Absolute absolute:100</CellOption>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:Percentage percentage:1.0</CellOption>
</att.Columns>
<Cell Site="row:0 column:0" InternalMargin="left:0 top:5 right:0 bottom:5">
<Label Text="A : "/>
</Cell>
<Cell Site="row:0 column:1 columnSpan:2">
<SinglelineTextBox ref.Name="textBoxA" Text="1">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0" PreferredMinSize="y:24"/>
</SinglelineTextBox>
</Cell>
<Cell Site="row:1 column:0" InternalMargin="left:0 top:5 right:0 bottom:5">
<Label Text="B : "/>
</Cell>
<Cell Site="row:1 column:1 columnSpan:2">
<SinglelineTextBox ref.Name="textBoxB" Text="2">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0" PreferredMinSize="y:24"/>
</SinglelineTextBox>
</Cell>
<Cell Site="row:2 column:0" InternalMargin="left:0 top:5 right:0 bottom:5">
<Label Text="A + B = : "/>
</Cell>
<Cell Site="row:2 column:1">
<SinglelineTextBox ref.Name="textBoxC" Readonly="true">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0" PreferredMinSize="y:24"/>
</SinglelineTextBox>
</Cell>
<Cell Site="row:2 column:2">
<Button Text="Calculate">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0"/>
<ev.Clicked-eval>
<![CDATA[
{
var a = textBoxA.Text;
var b = textBoxB.Text;
var c = (cast int a) + (cast int b) ?? "<ERROR>";
textBoxC.Text = c;
}
]]>
</ev.Clicked-eval>
</Button>
</Cell>
</Table>
</Window>
</Instance>
</Instance>
</Folder>
</Resource>
@@ -0,0 +1,16 @@
/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::Demo
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#ifndef VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo
#define VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo
#include "DemoPartialClasses.h"
#endif
@@ -0,0 +1,80 @@
/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::Partial Classes
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#include "Demo.h"
namespace demo
{
// #region CLASS_MEMBER_GUIEVENT_HANDLER (DO NOT PUT OTHER CONTENT IN THIS #region.)
// #endregion CLASS_MEMBER_GUIEVENT_HANDLER
MainWindow::MainWindow()
{
InitializeComponents();
}
MainWindow::~MainWindow()
{
ClearSubscriptions();
}
}
namespace vl
{
namespace reflection
{
namespace description
{
#define _ ,
IMPL_CPP_TYPE_INFO(demo::MainWindow)
BEGIN_CLASS_MEMBER(demo::MainWindow)
CLASS_MEMBER_BASE(vl::presentation::controls::GuiWindow)
CLASS_MEMBER_CONSTRUCTOR(demo::MainWindow*(), NO_PARAMETER)
END_CLASS_MEMBER(demo::MainWindow)
#undef _
class DemoResourceLoader : public Object, public ITypeLoader
{
public:
void Load(ITypeManager* manager)
{
ADD_TYPE_INFO(demo::MainWindow)
}
void Unload(ITypeManager* manager)
{
}
};
class DemoResourcePlugin : public Object, public vl::presentation::controls::IGuiPlugin
{
public:
void Load()override
{
GetGlobalTypeManager()->AddTypeLoader(new DemoResourceLoader);
}
void AfterLoad()override
{
}
void Unload()override
{
}
};
GUI_REGISTER_PLUGIN(DemoResourcePlugin)
}
}
}
@@ -0,0 +1,83 @@
/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::Partial Classes
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#ifndef VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo_PARTIAL_CLASSES
#define VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo_PARTIAL_CLASSES
#include "GacUIReflection.h"
namespace demo
{
class MainWindow;
template<typename TImpl>
class MainWindow_ : public vl::presentation::controls::GuiWindow, public vl::presentation::GuiInstancePartialClass<vl::presentation::controls::GuiWindow>, public vl::reflection::Description<TImpl>
{
friend struct vl::reflection::description::CustomTypeDescriptorSelector<TImpl>;
private:
protected:
vl::presentation::controls::GuiSinglelineTextBox* textBoxA;
vl::presentation::controls::GuiSinglelineTextBox* textBoxB;
vl::presentation::controls::GuiSinglelineTextBox* textBoxC;
void InitializeComponents()
{
if (InitializeFromResource())
{
GUI_INSTANCE_REFERENCE(textBoxA);
GUI_INSTANCE_REFERENCE(textBoxB);
GUI_INSTANCE_REFERENCE(textBoxC);
}
else
{
}
}
public:
MainWindow_()
:vl::presentation::GuiInstancePartialClass<vl::presentation::controls::GuiWindow>(L"demo::MainWindow")
,vl::presentation::controls::GuiWindow(vl::presentation::theme::GetCurrentTheme()->CreateWindowStyle())
,textBoxA(0)
,textBoxB(0)
,textBoxC(0)
{
}
};
}
namespace vl
{
namespace reflection
{
namespace description
{
DECL_TYPE_INFO(demo::MainWindow)
}
}
}
namespace demo
{
class MainWindow : public demo::MainWindow_<demo::MainWindow>
{
friend class demo::MainWindow_<demo::MainWindow>;
friend struct vl::reflection::description::CustomTypeDescriptorSelector<demo::MainWindow>;
protected:
// #region CLASS_MEMBER_GUIEVENT_HANDLER (DO NOT PUT OTHER CONTENT IN THIS #region.)
// #endregion CLASS_MEMBER_GUIEVENT_HANDLER
public:
MainWindow();
~MainWindow();
};
}
#endif
@@ -0,0 +1,101 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{D87E9BEF-D61E-4254-AED7-A1D6665D587E}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Event_ViewModel</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(ProjectDir)..\..\..\Import;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(ProjectDir)..\..\..\Import;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ProjectReference Include="..\..\Lib\GacUI\GacUI.vcxproj">
<Project>{8018d622-66ba-4e65-9d03-bdac37ea9a54}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Xml Include="UI\Resource.xml" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="UI\Source\Demo.h" />
<ClInclude Include="UI\Source\DemoPartialClasses.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Main.cpp" />
<ClCompile Include="UI\Source\DemoPartialClasses.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="UI">
<UniqueIdentifier>{2e8d2a37-0d9c-47a5-98c5-37454a473d39}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<Xml Include="UI\Resource.xml">
<Filter>Resource Files</Filter>
</Xml>
</ItemGroup>
<ItemGroup>
<ClInclude Include="UI\Source\DemoPartialClasses.h">
<Filter>UI</Filter>
</ClInclude>
<ClInclude Include="UI\Source\Demo.h">
<Filter>UI</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="UI\Source\DemoPartialClasses.cpp">
<Filter>UI</Filter>
</ClCompile>
<ClCompile Include="Main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>
@@ -0,0 +1,37 @@
#include "UI/Source/Demo.h"
#include <Windows.h>
using namespace vl::collections;
using namespace vl::stream;
int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int CmdShow)
{
return SetupWindowsDirect2DRenderer();
}
class ViewModelImpl : public Object, public virtual demo::IViewModel
{
public:
vint32_t Add(vint32_t a, vint32_t b)override
{
return a + b;
}
WString Error()override
{
return L"<Error>";
}
};
void GuiMain()
{
{
List<WString> errors;
FileStream fileStream(L"../UIRes/Event_ViewModel.bin", FileStream::ReadOnly);
auto resource = GuiResource::LoadPrecompiledBinary(fileStream, errors);
GetResourceManager()->SetResource(L"Resource", resource);
}
demo::MainWindow window(new ViewModelImpl);
window.MoveToScreenCenter();
GetApplication()->Run(&window);
}
@@ -0,0 +1 @@
..\..\..\..\Tools\GacGen.exe Resource.xml
@@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<Resource>
<Folder name="GacGenConfig">
<Folder name="Cpp">
<Text name="Output">Source</Text>
<Text name="Include">GacUIReflection.h</Text>
<Text name="Name">Demo</Text>
<Text name="Prefix"></Text>
</Folder>
<Folder name="Res">
<Text name="Output">..\..\UIRes</Text>
<Text name="PrecompiledBinary">Event_ViewModel.bin</Text>
</Folder>
</Folder>
<Folder name="MainWindow">
<Script name="ViewModelResource">
<Workflow-ViewModel>
<![CDATA[
module script;
namespace demo
{
interface IViewModel
{
func Add(a : int, b : int) : int;
func Error() : string;
}
}
]]>
</Workflow-ViewModel>
</Script>
<Instance name="MainWindowResource">
<Instance ref.CodeBehind="false" ref.Class="demo::MainWindow">
<ref.Parameter Name="ViewModel" Class="demo::IViewModel"/>
<Window Text="Event_ViewModel" ClientSize="x:480 y:320">
<att.BoundsComposition-set PreferredMinSize="x:480 y:320"/>
<Table CellPadding="5" MinSizeLimitation="LimitToElementAndChildren" AlignmentToParent="left:0 top:0 right:0 bottom:0">
<att.Rows>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:Percentage percentage:1.0</CellOption>
</att.Rows>
<att.Columns>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:Absolute absolute:100</CellOption>
<CellOption>composeType:MinSize</CellOption>
<CellOption>composeType:Percentage percentage:1.0</CellOption>
</att.Columns>
<Cell Site="row:0 column:0" InternalMargin="left:0 top:5 right:0 bottom:5">
<Label Text="A : "/>
</Cell>
<Cell Site="row:0 column:1 columnSpan:2">
<SinglelineTextBox ref.Name="textBoxA" Text="1">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0" PreferredMinSize="y:24"/>
</SinglelineTextBox>
</Cell>
<Cell Site="row:1 column:0" InternalMargin="left:0 top:5 right:0 bottom:5">
<Label Text="B : "/>
</Cell>
<Cell Site="row:1 column:1 columnSpan:2">
<SinglelineTextBox ref.Name="textBoxB" Text="2">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0" PreferredMinSize="y:24"/>
</SinglelineTextBox>
</Cell>
<Cell Site="row:2 column:0" InternalMargin="left:0 top:5 right:0 bottom:5">
<Label Text="A + B = : "/>
</Cell>
<Cell Site="row:2 column:1">
<SinglelineTextBox ref.Name="textBoxC" Readonly="true">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0" PreferredMinSize="y:24"/>
</SinglelineTextBox>
</Cell>
<Cell Site="row:2 column:2">
<Button Text="Calculate">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0"/>
<ev.Clicked-eval>
<![CDATA[
{
textBoxC.Text = (ViewModel.Add(cast int textBoxA.Text, cast int textBoxB.Text) ?? ViewModel.Error());
}
]]>
</ev.Clicked-eval>
</Button>
</Cell>
</Table>
</Window>
</Instance>
</Instance>
</Folder>
</Resource>
@@ -0,0 +1,16 @@
/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::Demo
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#ifndef VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo
#define VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo
#include "DemoPartialClasses.h"
#endif
@@ -0,0 +1,90 @@
/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::Partial Classes
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#include "Demo.h"
namespace demo
{
// #region CLASS_MEMBER_GUIEVENT_HANDLER (DO NOT PUT OTHER CONTENT IN THIS #region.)
// #endregion CLASS_MEMBER_GUIEVENT_HANDLER
MainWindow::MainWindow(Ptr<demo::IViewModel> ViewModel)
{
InitializeComponents(ViewModel);
}
MainWindow::~MainWindow()
{
ClearSubscriptions();
}
}
namespace vl
{
namespace reflection
{
namespace description
{
#define _ ,
IMPL_CPP_TYPE_INFO(demo::IViewModel)
IMPL_CPP_TYPE_INFO(demo::MainWindow)
BEGIN_CLASS_MEMBER(demo::IViewModel)
CLASS_MEMBER_BASE(vl::reflection::IDescriptable)
CLASS_MEMBER_METHOD(Add, { L"a" _ L"b" });
CLASS_MEMBER_METHOD(Error, NO_PARAMETER);
END_CLASS_MEMBER(demo::IViewModel)
BEGIN_CLASS_MEMBER(demo::MainWindow)
CLASS_MEMBER_BASE(vl::presentation::controls::GuiWindow)
CLASS_MEMBER_CONSTRUCTOR(demo::MainWindow*(Ptr<demo::IViewModel>), { L"ViewModel" })
CLASS_MEMBER_PROPERTY_READONLY_FAST(ViewModel)
END_CLASS_MEMBER(demo::MainWindow)
#undef _
class DemoResourceLoader : public Object, public ITypeLoader
{
public:
void Load(ITypeManager* manager)
{
ADD_TYPE_INFO(demo::IViewModel)
ADD_TYPE_INFO(demo::MainWindow)
}
void Unload(ITypeManager* manager)
{
}
};
class DemoResourcePlugin : public Object, public vl::presentation::controls::IGuiPlugin
{
public:
void Load()override
{
GetGlobalTypeManager()->AddTypeLoader(new DemoResourceLoader);
}
void AfterLoad()override
{
}
void Unload()override
{
}
};
GUI_REGISTER_PLUGIN(DemoResourcePlugin)
}
}
}
@@ -0,0 +1,100 @@
/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::Partial Classes
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#ifndef VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo_PARTIAL_CLASSES
#define VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo_PARTIAL_CLASSES
#include "GacUIReflection.h"
namespace demo
{
class IViewModel;
class MainWindow;
class IViewModel : public virtual vl::reflection::IDescriptable, public vl::reflection::Description<IViewModel>
{
public:
virtual vl::vint32_t Add(vl::vint32_t a, vl::vint32_t b) = 0;
virtual vl::WString Error() = 0;
};
template<typename TImpl>
class MainWindow_ : public vl::presentation::controls::GuiWindow, public vl::presentation::GuiInstancePartialClass<vl::presentation::controls::GuiWindow>, public vl::reflection::Description<TImpl>
{
friend struct vl::reflection::description::CustomTypeDescriptorSelector<TImpl>;
private:
Ptr<demo::IViewModel> ViewModel_;
protected:
vl::presentation::controls::GuiSinglelineTextBox* textBoxA;
vl::presentation::controls::GuiSinglelineTextBox* textBoxB;
vl::presentation::controls::GuiSinglelineTextBox* textBoxC;
void InitializeComponents(Ptr<demo::IViewModel> ViewModel)
{
ViewModel_ = ViewModel;
if (InitializeFromResource())
{
GUI_INSTANCE_REFERENCE(textBoxA);
GUI_INSTANCE_REFERENCE(textBoxB);
GUI_INSTANCE_REFERENCE(textBoxC);
}
else
{
ViewModel_ = 0;
}
}
public:
MainWindow_()
:vl::presentation::GuiInstancePartialClass<vl::presentation::controls::GuiWindow>(L"demo::MainWindow")
,vl::presentation::controls::GuiWindow(vl::presentation::theme::GetCurrentTheme()->CreateWindowStyle())
,textBoxA(0)
,textBoxB(0)
,textBoxC(0)
{
}
Ptr<demo::IViewModel> GetViewModel()
{
return ViewModel_;
}
};
}
namespace vl
{
namespace reflection
{
namespace description
{
DECL_TYPE_INFO(demo::IViewModel)
DECL_TYPE_INFO(demo::MainWindow)
}
}
}
namespace demo
{
class MainWindow : public demo::MainWindow_<demo::MainWindow>
{
friend class demo::MainWindow_<demo::MainWindow>;
friend struct vl::reflection::description::CustomTypeDescriptorSelector<demo::MainWindow>;
protected:
// #region CLASS_MEMBER_GUIEVENT_HANDLER (DO NOT PUT OTHER CONTENT IN THIS #region.)
// #endregion CLASS_MEMBER_GUIEVENT_HANDLER
public:
MainWindow(Ptr<demo::IViewModel> ViewModel);
~MainWindow();
};
}
#endif
+18
View File
@@ -25,6 +25,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Binding_Format", "Binding_F
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Binding_ViewModel", "Binding_ViewModel\Binding_ViewModel.vcxproj", "{9E6E19C5-88AF-438F-8784-AD3A862274FA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Event_Cpp", "Event_Cpp\Event_Cpp.vcxproj", "{B25B6626-47A4-4008-949A-E9BA3A32DB3B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Event_Script", "Event_Script\Event_Script.vcxproj", "{9B5F90E9-13AF-44FF-BF0C-15B0F5F55D6D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Event_ViewModel", "Event_ViewModel\Event_ViewModel.vcxproj", "{D87E9BEF-D61E-4254-AED7-A1D6665D587E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@@ -71,6 +77,18 @@ Global
{9E6E19C5-88AF-438F-8784-AD3A862274FA}.Debug|Win32.Build.0 = Debug|Win32
{9E6E19C5-88AF-438F-8784-AD3A862274FA}.Release|Win32.ActiveCfg = Release|Win32
{9E6E19C5-88AF-438F-8784-AD3A862274FA}.Release|Win32.Build.0 = Release|Win32
{B25B6626-47A4-4008-949A-E9BA3A32DB3B}.Debug|Win32.ActiveCfg = Debug|Win32
{B25B6626-47A4-4008-949A-E9BA3A32DB3B}.Debug|Win32.Build.0 = Debug|Win32
{B25B6626-47A4-4008-949A-E9BA3A32DB3B}.Release|Win32.ActiveCfg = Release|Win32
{B25B6626-47A4-4008-949A-E9BA3A32DB3B}.Release|Win32.Build.0 = Release|Win32
{9B5F90E9-13AF-44FF-BF0C-15B0F5F55D6D}.Debug|Win32.ActiveCfg = Debug|Win32
{9B5F90E9-13AF-44FF-BF0C-15B0F5F55D6D}.Debug|Win32.Build.0 = Debug|Win32
{9B5F90E9-13AF-44FF-BF0C-15B0F5F55D6D}.Release|Win32.ActiveCfg = Release|Win32
{9B5F90E9-13AF-44FF-BF0C-15B0F5F55D6D}.Release|Win32.Build.0 = Release|Win32
{D87E9BEF-D61E-4254-AED7-A1D6665D587E}.Debug|Win32.ActiveCfg = Debug|Win32
{D87E9BEF-D61E-4254-AED7-A1D6665D587E}.Debug|Win32.Build.0 = Debug|Win32
{D87E9BEF-D61E-4254-AED7-A1D6665D587E}.Release|Win32.ActiveCfg = Release|Win32
{D87E9BEF-D61E-4254-AED7-A1D6665D587E}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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+14 -14
View File
@@ -29,20 +29,20 @@ GacUI tutorials and the plan
* **Windows7Skin**:
* **Windows8Skin**:
* GacUI_Xml
* **Instance_Window**: Create a window.
* **Instance_MultipleWindows**: Create multiple windows.
* **Instance_Control**: Create a control.
* **Binding_Uri**: Using -uri binding.
* **Binding_Eval**: Using -eval binding.
* **Binding_Bind**: Using -bind binding.
* **Binding_Format**: Using -format binding.
* **Binding_ViewModel**: Binding to view model.
* **Event_Cpp**:Handling event in C++. (developing)
* **Event_Script**:Handling event in Workflow script. (developing)
* **Event_ViewModel**:Handling event in view model. (developing)
* **Member_ViewModel**:Adding view model to window. (developing)
* **Member_Property**:Adding property to window. (developing)
* **Member_State**:Adding state to window. (developing)
* **Instance_Window**: Create a window.
* **Instance_MultipleWindows**: Create multiple windows.
* **Instance_Control**: Create a control.
* **Binding_Uri**: Using -uri binding.
* **Binding_Eval**: Using -eval binding.
* **Binding_Bind**: Using -bind binding.
* **Binding_Format**: Using -format binding.
* **Binding_ViewModel**: Binding to view model.
* **Event_Cpp**:Handling event in C++.
* **Event_Script**:Handling event in Workflow script.
* **Event_ViewModel**:Handling event in view model.
* **Member_ViewModel**:Adding view model to window. (developing)
* **Member_Property**:Adding property to window. (developing)
* **Member_State**:Adding state to window. (developing)
* **InheritableCustomControl**
* **VisualState**:
* **StateMachine**: