Files
rt-thread/components/rtgui/include/rtgui/dc.h
T
chaos.proton@gmail.com db06460208 merge new RTGUI in to trunk
The full log is at https://github.com/RTGUI/RTGUI/commits/merge_1 and it's difficult to merge the new tree commit by commit. I also converted all the file into unix eol so there are many fake diff. Big changes are noted in rtgui/doc/road_map.txt and rtgui/doc/attention.txt. Keep an eye on them if you want to migrate your old code.

Note that the work is still in progress and the bsp is not prepared in trunk so far.

git-svn-id: https://rt-thread.googlecode.com/svn/trunk@2092 bbd45198-f89e-11dd-88c7-29a3b14d5316
2012-04-18 15:06:12 +00:00

197 lines
6.0 KiB
C

/*
* File : dc.h
* This file is part of RT-Thread RTOS
* COPYRIGHT (C) 2006 - 2009, RT-Thread Development Team
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rt-thread.org/license/LICENSE
*
* Change Logs:
* Date Author Notes
* 2009-10-16 Bernard first version
*/
#ifndef __RTGUI_DC_H__
#define __RTGUI_DC_H__
#include <rtgui/rtgui.h>
#include <rtgui/font.h>
#include <rtgui/driver.h>
#include <rtgui/widgets/widget.h>
enum rtgui_dc_type
{
RTGUI_DC_HW,
RTGUI_DC_CLIENT,
RTGUI_DC_BUFFER,
};
struct rtgui_dc_engine
{
/* interface */
void (*draw_point)(struct rtgui_dc* dc, int x, int y);
void (*draw_color_point)(struct rtgui_dc* dc, int x, int y, rtgui_color_t color);
void (*draw_vline)(struct rtgui_dc* dc, int x, int y1, int y2);
void (*draw_hline)(struct rtgui_dc* dc, int x1, int x2, int y);
void (*fill_rect )(struct rtgui_dc* dc, rtgui_rect_t* rect);
void (*blit_line) (struct rtgui_dc* dc, int x1, int x2, int y, rt_uint8_t* line_data);
void (*blit )(struct rtgui_dc* dc, struct rtgui_point* dc_point, struct rtgui_dc* dest, rtgui_rect_t* rect);
/* set and get graphic context */
void (*set_gc)(struct rtgui_dc* dc, struct rtgui_gc *gc);
struct rtgui_gc* (*get_gc)(struct rtgui_dc* dc);
/* get dc visible */
rt_bool_t (*get_visible)(struct rtgui_dc* dc);
/* get dc rect */
void (*get_rect )(struct rtgui_dc* dc, rtgui_rect_t* rect);
rt_bool_t (*fini )(struct rtgui_dc* dc);
};
/* the abstract device context */
struct rtgui_dc
{
/* type of device context */
rt_uint32_t type;
/* dc engine */
const struct rtgui_dc_engine* engine;
};
#define RTGUI_DC_FC(dc) (rtgui_dc_get_gc(dc)->foreground)
#define RTGUI_DC_BC(dc) (rtgui_dc_get_gc(dc)->background)
#define RTGUI_DC_FONT(dc) (rtgui_dc_get_gc(dc)->font)
#define RTGUI_DC_TEXTALIGN(dc) (rtgui_dc_get_gc(dc)->textalign)
/* create a buffer dc */
struct rtgui_dc* rtgui_dc_buffer_create(int width, int height);
rt_uint8_t* rtgui_dc_buffer_get_pixel(struct rtgui_dc* dc);
/* begin and end a drawing */
struct rtgui_dc* rtgui_dc_begin_drawing(rtgui_widget_t* owner);
void rtgui_dc_end_drawing(struct rtgui_dc* dc);
/* destroy a dc */
void rtgui_dc_destory(struct rtgui_dc* dc);
void rtgui_dc_draw_line (struct rtgui_dc* dc, int x1, int y1, int x2, int y2);
void rtgui_dc_draw_rect (struct rtgui_dc* dc, struct rtgui_rect* rect);
void rtgui_dc_fill_rect_forecolor(struct rtgui_dc* dc, struct rtgui_rect* rect);
void rtgui_dc_draw_round_rect(struct rtgui_dc* dc, struct rtgui_rect* rect, int r);
void rtgui_dc_fill_round_rect(struct rtgui_dc* dc, struct rtgui_rect* rect, int r);
void rtgui_dc_draw_annulus(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r1, rt_int16_t r2, rt_int16_t start, rt_int16_t end);
void rtgui_dc_draw_sector(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end);
void rtgui_dc_fill_sector(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end);
void rtgui_dc_draw_text (struct rtgui_dc* dc, const char* text, struct rtgui_rect* rect);
void rtgui_dc_draw_mono_bmp(struct rtgui_dc* dc, int x, int y, int w, int h, const rt_uint8_t* data);
void rtgui_dc_draw_byte(struct rtgui_dc*dc, int x, int y, int h, const rt_uint8_t* data);
void rtgui_dc_draw_word(struct rtgui_dc*dc, int x, int y, int h, const rt_uint8_t* data);
void rtgui_dc_draw_border(struct rtgui_dc* dc, rtgui_rect_t* rect, int flag);
void rtgui_dc_draw_horizontal_line(struct rtgui_dc* dc, int x1, int x2, int y);
void rtgui_dc_draw_vertical_line(struct rtgui_dc* dc, int x, int y1, int y2);
void rtgui_dc_draw_focus_rect(struct rtgui_dc* dc, rtgui_rect_t* rect);
void rtgui_dc_draw_polygon(struct rtgui_dc* dc, const int *vx, const int *vy, int count);
void rtgui_dc_fill_polygon(struct rtgui_dc* dc, const int* vx, const int* vy, int count);
void rtgui_dc_draw_circle(struct rtgui_dc* dc, int x, int y, int r);
void rtgui_dc_fill_circle(struct rtgui_dc* dc, rt_int16_t x, rt_int16_t y, rt_int16_t r);
void rtgui_dc_draw_arc(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end);
void rtgui_dc_draw_ellipse(struct rtgui_dc* dc, rt_int16_t x, rt_int16_t y, rt_int16_t rx, rt_int16_t ry);
void rtgui_dc_fill_ellipse(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t rx, rt_int16_t ry);
/*
* dc inline function
*
* Note:
* In order to improve drawing speed, put most of common function of dc to inline
*/
/*
* draw a point on dc
*/
rt_inline void rtgui_dc_draw_point(struct rtgui_dc* dc, int x, int y)
{
dc->engine->draw_point(dc, x, y);
}
/*
* draw a color point on dc
*/
rt_inline void rtgui_dc_draw_color_point(struct rtgui_dc* dc, int x, int y, rtgui_color_t color)
{
dc->engine->draw_color_point(dc, x, y, color);
}
/*
* draw a vertical line on dc
*/
rt_inline void rtgui_dc_draw_vline(struct rtgui_dc* dc, int x, int y1, int y2)
{
dc->engine->draw_vline(dc, x, y1, y2);
}
/*
* draw a horizontal line on dc
*/
rt_inline void rtgui_dc_draw_hline(struct rtgui_dc* dc, int x1, int x2, int y)
{
dc->engine->draw_hline(dc, x1, x2, y);
}
/*
* fill a rect with background color
*/
rt_inline void rtgui_dc_fill_rect (struct rtgui_dc* dc, struct rtgui_rect* rect)
{
dc->engine->fill_rect(dc, rect);
}
/*
* blit a dc on hardware dc
*/
rt_inline void rtgui_dc_blit(struct rtgui_dc* dc, struct rtgui_point* dc_point, struct rtgui_dc* dest, rtgui_rect_t* rect)
{
dc->engine->blit(dc, dc_point, dest, rect);
}
/*
* set gc of dc
*/
rt_inline void rtgui_dc_set_gc(struct rtgui_dc* dc, rtgui_gc_t* gc)
{
dc->engine->set_gc(dc, gc);
}
/*
* get gc of dc
*/
rt_inline rtgui_gc_t *rtgui_dc_get_gc(struct rtgui_dc* dc)
{
return dc->engine->get_gc(dc);
}
/*
* get visible status of dc
*/
rt_inline rt_bool_t rtgui_dc_get_visible(struct rtgui_dc* dc)
{
return dc->engine->get_visible(dc);
}
/*
* get rect of dc
*/
rt_inline void rtgui_dc_get_rect(struct rtgui_dc*dc, rtgui_rect_t* rect)
{
dc->engine->get_rect(dc, rect);
}
#endif