Files
rt-thread/bsp/simulator/SDL
goprife@gmail.com 518f29e55b add SDL library to simulator
git-svn-id: https://rt-thread.googlecode.com/svn/trunk@2414 bbd45198-f89e-11dd-88c7-29a3b14d5316
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                         Simple DirectMedia Layer



                                  (SDL)



                                Version 1.2



---

http://www.libsdl.org/



This is the Simple DirectMedia Layer, a general API that provides low

level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,

and 2D framebuffer across multiple platforms.



The current version supports Linux, Windows CE/95/98/ME/XP/Vista, BeOS,

MacOS Classic, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX,

and QNX.  The code contains support for Dreamcast, Atari, AIX, OSF/Tru64,

RISC OS, SymbianOS, Nintendo DS, and OS/2, but these are not officially

supported.



SDL is written in C, but works with C++ natively, and has bindings to

several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,

Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,

Pike, Pliant, Python, Ruby, and Smalltalk.



This library is distributed under GNU LGPL version 2, which can be

found in the file  "COPYING".  This license allows you to use SDL

freely in commercial programs as long as you link with the dynamic

library.



The best way to learn how to use SDL is to check out the header files in

the "include" subdirectory and the programs in the "test" subdirectory.

The header files and test programs are well commented and always up to date.

More documentation is available in HTML format in "docs/index.html", and

a documentation wiki is available online at:

	http://www.libsdl.org/cgi/docwiki.cgi



The test programs in the "test" subdirectory are in the public domain.



Frequently asked questions are answered online:

	http://www.libsdl.org/faq.php



If you need help with the library, or just want to discuss SDL related

issues, you can join the developers mailing list:

	http://www.libsdl.org/mailing-list.php



Enjoy!

	Sam Lantinga				(slouken@libsdl.org)