mirror of
https://github.com/RT-Thread/rt-thread.git
synced 2026-09-22 03:09:16 +08:00
[BSP] update SDL to SDL2 in simulator.
This commit is contained in:
+230
-87
@@ -1,5 +1,7 @@
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#include <rtthread.h>
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#include <stdio.h>
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#ifdef _WIN32
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#include <sdl.h>
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#else
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@@ -8,16 +10,20 @@
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#include <rtdevice.h>
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#include <rtgui/driver.h>
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#define SDL_SCREEN_WIDTH 800
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#define SDL_SCREEN_HEIGHT 480
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#define SDL_SCREEN_WIDTH 480
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#define SDL_SCREEN_HEIGHT 320
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extern void rt_hw_exit(void);
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#define SDL_SCREEN_FORMAT SDL_PIXELFORMAT_RGB565
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struct sdlfb_device
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{
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struct rt_device parent;
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SDL_Surface *screen;
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SDL_Renderer *renderer; /* window renderer */
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SDL_Surface *surface; /* screen surface */
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rt_uint16_t width;
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rt_uint16_t height;
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};
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@@ -38,6 +44,34 @@ static rt_err_t sdlfb_close(rt_device_t dev)
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return RT_EOK;
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}
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int sdlfb_info(int *format, int *bpp)
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{
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int bit_pp; /* texture bits per pixel */
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Uint32 Rmask, Gmask, Bmask, Amask; /* masks for pixel format passed into OpenGL */
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/* Grab info about format that will be passed into OpenGL */
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SDL_PixelFormatEnumToMasks(SDL_SCREEN_FORMAT, &bit_pp, &Rmask, &Gmask,
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&Bmask, &Amask);
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*bpp = bit_pp;
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switch (SDL_SCREEN_FORMAT)
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{
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case SDL_PIXELFORMAT_RGB565:
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*format = RTGRAPHIC_PIXEL_FORMAT_RGB565;
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break;
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case SDL_PIXELFORMAT_RGB888:
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*format = RTGRAPHIC_PIXEL_FORMAT_RGB888;
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break;
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case SDL_PIXELFORMAT_ARGB8888:
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*format = RTGRAPHIC_PIXEL_FORMAT_ARGB888;
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break;
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case SDL_PIXELFORMAT_ABGR8888:
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*format = RTGRAPHIC_PIXEL_FORMAT_ABGR888;
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}
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return 0;
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}
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static rt_mutex_t sdllock;
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static rt_err_t sdlfb_control(rt_device_t dev, int cmd, void *args)
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{
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@@ -46,57 +80,45 @@ static rt_err_t sdlfb_control(rt_device_t dev, int cmd, void *args)
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rt_mutex_take(sdllock, RT_WAITING_FOREVER);
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device = (struct sdlfb_device *)dev;
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RT_ASSERT(device != RT_NULL);
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RT_ASSERT(device->screen != RT_NULL);
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switch (cmd)
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{
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case RTGRAPHIC_CTRL_GET_INFO:
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{
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int format, bpp;
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struct rt_device_graphic_info *info;
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sdlfb_info(&format, &bpp);
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info = (struct rt_device_graphic_info *) args;
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info->bits_per_pixel = 16;
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info->pixel_format = RTGRAPHIC_PIXEL_FORMAT_RGB565;
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info->framebuffer = device->screen->pixels;
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info->width = device->screen->w;
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info->height = device->screen->h;
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info->bits_per_pixel = bpp;
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info->pixel_format = format;
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info->framebuffer = (rt_uint8_t*)device->surface->pixels;
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info->width = device->width;
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info->height = device->height;
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}
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break;
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case RTGRAPHIC_CTRL_RECT_UPDATE:
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{
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SDL_Texture * texture;
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struct rt_device_rect_info *rect;
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SDL_Rect _rect = { 0, 0, SDL_SCREEN_WIDTH, SDL_SCREEN_HEIGHT };
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rect = (struct rt_device_rect_info *)args;
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/* SDL_UpdateRect(_device.screen, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); */
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SDL_UpdateRect(_device.screen, 0, 0, device->width, device->height);
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SDL_RenderClear(_device.renderer);
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texture = SDL_CreateTextureFromSurface(_device.renderer, _device.surface);
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SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
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SDL_RenderCopy(_device.renderer, texture, NULL, &_rect);
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SDL_RenderPresent(_device.renderer);
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SDL_DestroyTexture(texture);
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}
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break;
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case RTGRAPHIC_CTRL_SET_MODE:
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{
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#if 0
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struct rt_device_rect_info *rect;
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rect = (struct rt_device_rect_info *)args;
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if ((_device.width == rect->width) && (_device.height == rect->height)) return -RT_ERROR;
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_device.width = rect->width;
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_device.height = rect->height;
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if (_device.screen != RT_NULL)
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{
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SDL_FreeSurface(_device.screen);
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/* re-create screen surface */
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_device.screen = SDL_SetVideoMode(_device.width, _device.height, 16, SDL_SWSURFACE | SDL_DOUBLEBUF);
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if (_device.screen == NULL)
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{
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fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError());
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exit(1);
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}
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SDL_WM_SetCaption("RT-Thread/GUI Simulator", NULL);
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}
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#endif
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break;
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}
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break;
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}
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@@ -104,13 +126,46 @@ static rt_err_t sdlfb_control(rt_device_t dev, int cmd, void *args)
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return RT_EOK;
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}
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Uint16 pixels[16 * 16] = { // ...or with raw pixel data:
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0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff,
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0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff,
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0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff,
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0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff,
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0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff,
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0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff,
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0x0fff, 0x0aab, 0x0789, 0x0bcc, 0x0eee, 0x09aa, 0x099a, 0x0ddd,
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0x0fff, 0x0eee, 0x0899, 0x0fff, 0x0fff, 0x1fff, 0x0dde, 0x0dee,
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0x0fff, 0xabbc, 0xf779, 0x8cdd, 0x3fff, 0x9bbc, 0xaaab, 0x6fff,
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0x0fff, 0x3fff, 0xbaab, 0x0fff, 0x0fff, 0x6689, 0x6fff, 0x0dee,
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0xe678, 0xf134, 0x8abb, 0xf235, 0xf678, 0xf013, 0xf568, 0xf001,
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0xd889, 0x7abc, 0xf001, 0x0fff, 0x0fff, 0x0bcc, 0x9124, 0x5fff,
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0xf124, 0xf356, 0x3eee, 0x0fff, 0x7bbc, 0xf124, 0x0789, 0x2fff,
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0xf002, 0xd789, 0xf024, 0x0fff, 0x0fff, 0x0002, 0x0134, 0xd79a,
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0x1fff, 0xf023, 0xf000, 0xf124, 0xc99a, 0xf024, 0x0567, 0x0fff,
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0xf002, 0xe678, 0xf013, 0x0fff, 0x0ddd, 0x0fff, 0x0fff, 0xb689,
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0x8abb, 0x0fff, 0x0fff, 0xf001, 0xf235, 0xf013, 0x0fff, 0xd789,
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0xf002, 0x9899, 0xf001, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0xe789,
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0xf023, 0xf000, 0xf001, 0xe456, 0x8bcc, 0xf013, 0xf002, 0xf012,
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0x1767, 0x5aaa, 0xf013, 0xf001, 0xf000, 0x0fff, 0x7fff, 0xf124,
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0x0fff, 0x089a, 0x0578, 0x0fff, 0x089a, 0x0013, 0x0245, 0x0eff,
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0x0223, 0x0dde, 0x0135, 0x0789, 0x0ddd, 0xbbbc, 0xf346, 0x0467,
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0x0fff, 0x4eee, 0x3ddd, 0x0edd, 0x0dee, 0x0fff, 0x0fff, 0x0dee,
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0x0def, 0x08ab, 0x0fff, 0x7fff, 0xfabc, 0xf356, 0x0457, 0x0467,
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0x0fff, 0x0bcd, 0x4bde, 0x9bcc, 0x8dee, 0x8eff, 0x8fff, 0x9fff,
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0xadee, 0xeccd, 0xf689, 0xc357, 0x2356, 0x0356, 0x0467, 0x0467,
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0x0fff, 0x0ccd, 0x0bdd, 0x0cdd, 0x0aaa, 0x2234, 0x4135, 0x4346,
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0x5356, 0x2246, 0x0346, 0x0356, 0x0467, 0x0356, 0x0467, 0x0467,
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0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff,
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0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff,
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0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff,
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0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff, 0x0fff
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};
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static void sdlfb_hw_init(void)
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{
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/* set video driver for VC++ debug */
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//_putenv("SDL_VIDEODRIVER=windib");
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SDL_Window *win;
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//if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_AUDIO) < 0)
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if (SDL_Init(SDL_INIT_VIDEO) < 0)
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0)
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{
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fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
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exit(1);
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@@ -125,14 +180,37 @@ static void sdlfb_hw_init(void)
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_device.width = SDL_SCREEN_WIDTH;
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_device.height = SDL_SCREEN_HEIGHT;
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_device.screen = SDL_SetVideoMode(_device.width, _device.height, 16, SDL_SWSURFACE | SDL_DOUBLEBUF);
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if (_device.screen == NULL)
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{
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int bpp; /* texture bits per pixel */
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Uint32 Rmask, Gmask, Bmask, Amask; /* masks for pixel format passed into OpenGL */
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/* Grab info about format that will be passed into OpenGL */
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SDL_PixelFormatEnumToMasks(SDL_SCREEN_FORMAT, &bpp, &Rmask, &Gmask,
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&Bmask, &Amask);
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_device.surface = SDL_CreateRGBSurface(0, SDL_SCREEN_WIDTH, SDL_SCREEN_HEIGHT,
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bpp, Rmask, Gmask, Bmask, Amask);
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}
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win = SDL_CreateWindow("RT-Thread/Persimmon",
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SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
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SDL_SCREEN_WIDTH, SDL_SCREEN_HEIGHT, SDL_WINDOW_OPENGL);
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if (win == NULL)
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{
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fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError());
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exit(1);
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}
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SDL_WM_SetCaption("RT-Thread/GUI Simulator", NULL);
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/* set the icon of Window */
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{
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SDL_Surface *surface;
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surface = SDL_CreateRGBSurfaceFrom(pixels, 16, 16, 16, 16 * 2, 0x0f00, 0x00f0, 0x000f, 0xf000);
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SDL_SetWindowIcon(win, surface);
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}
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_device.renderer = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED);
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rt_device_register(RT_DEVICE(&_device), "sdl", RT_DEVICE_FLAG_RDWR);
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sdllock = rt_mutex_create("fb", RT_IPC_FLAG_FIFO);
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@@ -165,9 +243,18 @@ static void *sdl_loop(void *lpParam)
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{
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int quit = 0;
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SDL_Event event;
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int button_state = 0;
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int state = 0;
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rt_device_t device;
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int timeout = 1000000;
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int last_x = -1, last_y = -1;
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int motion_x, motion_y;
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int motion_button = 0;
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int motion_tick = 50;
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int mouse_id = 1;
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#ifndef _WIN32
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sigset_t sigmask, oldmask;
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/* set the getchar without buffer */
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@@ -190,74 +277,130 @@ static void *sdl_loop(void *lpParam)
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/* handle SDL event */
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while (!quit)
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{
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SDL_WaitEvent(&event);
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if (motion_button & RTGUI_MOUSE_BUTTON_DOWN)
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{
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timeout = motion_tick - SDL_GetTicks();
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}
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else
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{
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timeout = 1000 * 1000;
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}
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int tick = SDL_GetTicks();
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SDL_WaitEventTimeout(&event, timeout);
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if (SDL_GetTicks() >= motion_tick && (motion_button & RTGUI_MOUSE_BUTTON_DOWN)) /* whether timeout */
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{
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/* sendout motion event */
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struct rtgui_event_mouse emouse;
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emouse.parent.type = RTGUI_EVENT_MOUSE_MOTION;
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emouse.parent.sender = RT_NULL;
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emouse.wid = RT_NULL;
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emouse.id = mouse_id;
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emouse.ts = rt_tick_get();
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if ((motion_x > 0 && motion_x < SDL_SCREEN_WIDTH) &&
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(motion_y > 0 && motion_y < SDL_SCREEN_HEIGHT))
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{
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emouse.x = motion_x;
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emouse.y = motion_y;
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/* init mouse button */
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emouse.button = motion_button;
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/* send event to server */
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rtgui_server_post_event(&emouse.parent, sizeof(struct rtgui_event_mouse));
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}
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/* reset motion tick */
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motion_tick = 50 + SDL_GetTicks();
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}
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switch (event.type)
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{
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case SDL_MOUSEMOTION:
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{
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struct rtgui_event_mouse emouse;
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emouse.parent.type = RTGUI_EVENT_MOUSE_MOTION;
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emouse.parent.sender = RT_NULL;
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emouse.wid = RT_NULL;
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emouse.x = ((SDL_MouseMotionEvent *)&event)->x;
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emouse.y = ((SDL_MouseMotionEvent *)&event)->y;
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/* init mouse button */
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emouse.button = button_state;
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/* send event to server */
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rtgui_server_post_event(&emouse.parent, sizeof(struct rtgui_event_mouse));
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/* save to (x,y) in the motion */
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motion_x = ((SDL_MouseMotionEvent *)&event)->x;
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motion_y = ((SDL_MouseMotionEvent *)&event)->y;
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}
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break;
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP:
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{
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int x, y;
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struct rtgui_event_mouse emouse;
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SDL_MouseButtonEvent *mb;
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emouse.parent.type = RTGUI_EVENT_MOUSE_BUTTON;
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emouse.parent.sender = RT_NULL;
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emouse.wid = RT_NULL;
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if (event.type == SDL_MOUSEBUTTONDOWN && state == 0)
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mouse_id = rt_tick_get();
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emouse.id = mouse_id;
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emouse.ts = rt_tick_get();
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mb = (SDL_MouseButtonEvent *)&event;
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emouse.x = mb->x;
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emouse.y = mb->y;
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/* init mouse button */
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emouse.button = 0;
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/* set emouse button */
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if (mb->button & (1 << (SDL_BUTTON_LEFT - 1)))
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x = mb->x;
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y = mb->y;
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if ((x > 0 && x < SDL_SCREEN_WIDTH) &&
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(y > 0 && y < SDL_SCREEN_HEIGHT))
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{
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emouse.button |= RTGUI_MOUSE_BUTTON_LEFT;
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}
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else if (mb->button & (1 << (SDL_BUTTON_RIGHT - 1)))
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{
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emouse.button |= RTGUI_MOUSE_BUTTON_RIGHT;
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}
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else if (mb->button & (1 << (SDL_BUTTON_MIDDLE - 1)))
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{
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emouse.button |= RTGUI_MOUSE_BUTTON_MIDDLE;
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}
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emouse.x = x;
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emouse.y = y;
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if (mb->type == SDL_MOUSEBUTTONDOWN)
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{
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emouse.button |= RTGUI_MOUSE_BUTTON_DOWN;
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button_state = emouse.button;
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}
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else
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{
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emouse.button |= RTGUI_MOUSE_BUTTON_UP;
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button_state = 0;
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}
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/* init mouse button */
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emouse.button = 0;
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/* set emouse button */
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if (mb->button & (1 << (SDL_BUTTON_LEFT - 1)))
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{
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emouse.button |= RTGUI_MOUSE_BUTTON_LEFT;
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}
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else if (mb->button & (1 << (SDL_BUTTON_RIGHT - 1)))
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{
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emouse.button |= RTGUI_MOUSE_BUTTON_RIGHT;
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}
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else if (mb->button & (1 << (SDL_BUTTON_MIDDLE - 1)))
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{
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emouse.button |= RTGUI_MOUSE_BUTTON_MIDDLE;
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}
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/* send event to server */
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rtgui_server_post_event(&emouse.parent, sizeof(struct rtgui_event_mouse));
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if (mb->type == SDL_MOUSEBUTTONDOWN)
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{
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emouse.button |= RTGUI_MOUSE_BUTTON_DOWN;
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motion_button = emouse.button;
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/* set motion timeout tick */
|
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motion_tick = 50 + SDL_GetTicks();
|
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if (state == 0)
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{
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/* send event to server */
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rtgui_server_post_event(&emouse.parent, sizeof(struct rtgui_event_mouse));
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last_x = -1; last_y = -1;
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state = 1;
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}
|
||||
}
|
||||
else
|
||||
{
|
||||
emouse.button |= RTGUI_MOUSE_BUTTON_UP;
|
||||
motion_button = 0;
|
||||
|
||||
if (state == 1)
|
||||
{
|
||||
/* send event to server */
|
||||
rtgui_server_post_event(&emouse.parent, sizeof(struct rtgui_event_mouse));
|
||||
last_x = -1; last_y = -1;
|
||||
|
||||
state = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user