[GUI] Update GUI engine code and add Kconfig file.

This commit is contained in:
bernard
2017-10-10 00:17:58 +08:00
parent f8a1bf6fd8
commit 01108b5252
81 changed files with 6537 additions and 4334 deletions
+44 -20
View File
@@ -1,3 +1,27 @@
/*
* File : matrix.h
* This file is part of RT-Thread GUI Engine
* COPYRIGHT (C) 2006 - 2017, RT-Thread Development Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Change Logs:
* Date Author Notes
* 2010-04-10 Grissiom The first version
*/
#ifndef __MATRIX_H__
#define __MATRIX_H__
@@ -12,7 +36,7 @@
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
@@ -60,7 +84,7 @@ struct rtgui_matrix
* fraction(m/RTGUI_MATRIX_FRAC). While the unit of m[4-5] is pixel.
*
*/
int m[6];
int m[6];
};
rt_inline int32_t _rtgui_matrix_round_div32(int32_t n, int32_t d)
@@ -100,22 +124,22 @@ rt_inline void rtgui_matrix_mul(struct rtgui_matrix *mm,
const struct rtgui_matrix *mm1,
const struct rtgui_matrix *mm2)
{
int *m = mm->m;
const int *m1 = mm1->m;
const int *m2 = mm2->m;
int *m = mm->m;
const int *m1 = mm1->m;
const int *m2 = mm2->m;
m[0] = _rtgui_matrix_round_div32(m1[0] * m2[0] + m1[1] * m2[2], RTGUI_MATRIX_FRAC);
m[1] = _rtgui_matrix_round_div32(m1[0] * m2[1] + m1[1] * m2[3], RTGUI_MATRIX_FRAC);
m[2] = _rtgui_matrix_round_div32(m1[2] * m2[0] + m1[3] * m2[2], RTGUI_MATRIX_FRAC);
m[3] = _rtgui_matrix_round_div32(m1[2] * m2[1] + m1[3] * m2[3], RTGUI_MATRIX_FRAC);
m[4] = _rtgui_matrix_round_div32(m1[4] * m2[0] + m1[5] * m2[2], RTGUI_MATRIX_FRAC) + m2[4];
m[5] = _rtgui_matrix_round_div32(m1[4] * m2[1] + m1[5] * m2[3], RTGUI_MATRIX_FRAC) + m2[5];
m[0] = _rtgui_matrix_round_div32(m1[0] * m2[0] + m1[1] * m2[2], RTGUI_MATRIX_FRAC);
m[1] = _rtgui_matrix_round_div32(m1[0] * m2[1] + m1[1] * m2[3], RTGUI_MATRIX_FRAC);
m[2] = _rtgui_matrix_round_div32(m1[2] * m2[0] + m1[3] * m2[2], RTGUI_MATRIX_FRAC);
m[3] = _rtgui_matrix_round_div32(m1[2] * m2[1] + m1[3] * m2[3], RTGUI_MATRIX_FRAC);
m[4] = _rtgui_matrix_round_div32(m1[4] * m2[0] + m1[5] * m2[2], RTGUI_MATRIX_FRAC) + m2[4];
m[5] = _rtgui_matrix_round_div32(m1[4] * m2[1] + m1[5] * m2[3], RTGUI_MATRIX_FRAC) + m2[5];
}
/* Matrix multiply point[(p) = (x, y) * m], ignore the movement components. */
rt_inline void rtgui_matrix_mul_point_nomove(struct rtgui_point *p,
int x, int y,
struct rtgui_matrix *m)
int x, int y,
struct rtgui_matrix *m)
{
int *mm = m->m;
@@ -137,13 +161,13 @@ rt_inline void rtgui_matrix_mul_point(struct rtgui_point *p,
/** Set @mm to an identity matrix. */
rt_inline void rtgu_matrix_identity(struct rtgui_matrix *mm)
{
int *mat = mm->m;
mat[0] = RTGUI_MATRIX_FRAC;
mat[1] = 0;
mat[2] = 0;
mat[3] = RTGUI_MATRIX_FRAC;
mat[4] = 0;
mat[5] = 0;
int *mat = mm->m;
mat[0] = RTGUI_MATRIX_FRAC;
mat[1] = 0;
mat[2] = 0;
mat[3] = RTGUI_MATRIX_FRAC;
mat[4] = 0;
mat[5] = 0;
}
/** Save the inversed matrix of @mm to @mo.