[CI] Format code according to conventions (#25828)

Format code according to conventions
This commit is contained in:
QMK Bot
2025-12-01 07:46:22 +11:00
committed by GitHub
parent ee60542bd6
commit 43bbb5e99a
5 changed files with 8 additions and 10 deletions

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@@ -45,7 +45,7 @@ typedef struct surface_painter_device_t {
void *buffer; void *buffer;
uint8_t *u8buffer; uint8_t *u8buffer;
uint16_t *u16buffer; uint16_t *u16buffer;
rgb_t * rgbbuffer; rgb_t *rgbbuffer;
}; };
// Manually manage the viewport for streaming pixel data to the display // Manually manage the viewport for streaming pixel data to the display

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@@ -43,7 +43,7 @@ static inline void stream_pixdata_rgb888(surface_painter_device_t *surface, cons
// Stream pixel data to the current write position in GRAM // Stream pixel data to the current write position in GRAM
static bool qp_surface_pixdata_rgb888(painter_device_t device, const void *pixel_data, uint32_t native_pixel_count) { static bool qp_surface_pixdata_rgb888(painter_device_t device, const void *pixel_data, uint32_t native_pixel_count) {
painter_driver_t * driver = (painter_driver_t *)device; painter_driver_t *driver = (painter_driver_t *)device;
surface_painter_device_t *surface = (surface_painter_device_t *)driver; surface_painter_device_t *surface = (surface_painter_device_t *)driver;
stream_pixdata_rgb888(surface, (const rgb_t *)pixel_data, native_pixel_count); stream_pixdata_rgb888(surface, (const rgb_t *)pixel_data, native_pixel_count);
return true; return true;
@@ -84,7 +84,7 @@ static bool rgb888_target_pixdata_transfer(painter_driver_t *surface_driver, pai
// Housekeeping of the amount of pixels to transfer // Housekeeping of the amount of pixels to transfer
uint32_t total_pixel_count = (8 * QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE) / surface_driver->native_bits_per_pixel; uint32_t total_pixel_count = (8 * QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE) / surface_driver->native_bits_per_pixel;
uint32_t pixel_counter = 0; uint32_t pixel_counter = 0;
rgb_t * target_buffer = (rgb_t *)qp_internal_global_pixdata_buffer; rgb_t *target_buffer = (rgb_t *)qp_internal_global_pixdata_buffer;
// Fill the global pixdata area so that we can start transferring to the panel // Fill the global pixdata area so that we can start transferring to the panel
for (uint16_t y = t; y <= b; ++y) { for (uint16_t y = t; y <= b; ++y) {

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@@ -71,8 +71,7 @@ last_hit_t g_last_hit_tracker;
#endif // LED_MATRIX_KEYREACTIVE_ENABLED #endif // LED_MATRIX_KEYREACTIVE_ENABLED
#ifndef LED_MATRIX_FLAG_STEPS #ifndef LED_MATRIX_FLAG_STEPS
# define LED_MATRIX_FLAG_STEPS \ # define LED_MATRIX_FLAG_STEPS {LED_FLAG_ALL, LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER, LED_FLAG_NONE}
{ LED_FLAG_ALL, LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER, LED_FLAG_NONE }
#endif #endif
static const uint8_t led_matrix_flag_steps[] = LED_MATRIX_FLAG_STEPS; static const uint8_t led_matrix_flag_steps[] = LED_MATRIX_FLAG_STEPS;
#define LED_MATRIX_FLAG_STEPS_COUNT ARRAY_SIZE(led_matrix_flag_steps) #define LED_MATRIX_FLAG_STEPS_COUNT ARRAY_SIZE(led_matrix_flag_steps)

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@@ -168,7 +168,7 @@ static inline void process_tap_dance_action_on_dance_finished(tap_dance_action_t
bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) { bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
tap_dance_action_t *action; tap_dance_action_t *action;
tap_dance_state_t * state; tap_dance_state_t *state;
if (!record->event.pressed) return false; if (!record->event.pressed) return false;
@@ -197,7 +197,7 @@ bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
uint8_t td_index; uint8_t td_index;
tap_dance_action_t *action; tap_dance_action_t *action;
tap_dance_state_t * state; tap_dance_state_t *state;
switch (keycode) { switch (keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX: case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
@@ -233,7 +233,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
void tap_dance_task(void) { void tap_dance_task(void) {
tap_dance_action_t *action; tap_dance_action_t *action;
tap_dance_state_t * state; tap_dance_state_t *state;
if (!active_td || timer_elapsed(last_tap_time) <= GET_TAPPING_TERM(active_td, &(keyrecord_t){})) return; if (!active_td || timer_elapsed(last_tap_time) <= GET_TAPPING_TERM(active_td, &(keyrecord_t){})) return;

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@@ -73,8 +73,7 @@ last_hit_t g_last_hit_tracker;
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED #endif // RGB_MATRIX_KEYREACTIVE_ENABLED
#ifndef RGB_MATRIX_FLAG_STEPS #ifndef RGB_MATRIX_FLAG_STEPS
# define RGB_MATRIX_FLAG_STEPS \ # define RGB_MATRIX_FLAG_STEPS {LED_FLAG_ALL, LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER, LED_FLAG_UNDERGLOW, LED_FLAG_NONE}
{ LED_FLAG_ALL, LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER, LED_FLAG_UNDERGLOW, LED_FLAG_NONE }
#endif #endif
static const uint8_t rgb_matrix_flag_steps[] = RGB_MATRIX_FLAG_STEPS; static const uint8_t rgb_matrix_flag_steps[] = RGB_MATRIX_FLAG_STEPS;
#define RGB_MATRIX_FLAG_STEPS_COUNT ARRAY_SIZE(rgb_matrix_flag_steps) #define RGB_MATRIX_FLAG_STEPS_COUNT ARRAY_SIZE(rgb_matrix_flag_steps)