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https://github.com/qmk/qmk_firmware.git
synced 2025-12-11 09:23:12 +08:00
[CI] Format code according to conventions (#25828)
Format code according to conventions
This commit is contained in:
@@ -45,7 +45,7 @@ typedef struct surface_painter_device_t {
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void *buffer;
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void *buffer;
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uint8_t *u8buffer;
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uint8_t *u8buffer;
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uint16_t *u16buffer;
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uint16_t *u16buffer;
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rgb_t * rgbbuffer;
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rgb_t *rgbbuffer;
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};
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};
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// Manually manage the viewport for streaming pixel data to the display
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// Manually manage the viewport for streaming pixel data to the display
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@@ -43,7 +43,7 @@ static inline void stream_pixdata_rgb888(surface_painter_device_t *surface, cons
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// Stream pixel data to the current write position in GRAM
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// Stream pixel data to the current write position in GRAM
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static bool qp_surface_pixdata_rgb888(painter_device_t device, const void *pixel_data, uint32_t native_pixel_count) {
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static bool qp_surface_pixdata_rgb888(painter_device_t device, const void *pixel_data, uint32_t native_pixel_count) {
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painter_driver_t * driver = (painter_driver_t *)device;
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painter_driver_t *driver = (painter_driver_t *)device;
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surface_painter_device_t *surface = (surface_painter_device_t *)driver;
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surface_painter_device_t *surface = (surface_painter_device_t *)driver;
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stream_pixdata_rgb888(surface, (const rgb_t *)pixel_data, native_pixel_count);
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stream_pixdata_rgb888(surface, (const rgb_t *)pixel_data, native_pixel_count);
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return true;
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return true;
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@@ -84,7 +84,7 @@ static bool rgb888_target_pixdata_transfer(painter_driver_t *surface_driver, pai
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// Housekeeping of the amount of pixels to transfer
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// Housekeeping of the amount of pixels to transfer
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uint32_t total_pixel_count = (8 * QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE) / surface_driver->native_bits_per_pixel;
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uint32_t total_pixel_count = (8 * QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE) / surface_driver->native_bits_per_pixel;
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uint32_t pixel_counter = 0;
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uint32_t pixel_counter = 0;
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rgb_t * target_buffer = (rgb_t *)qp_internal_global_pixdata_buffer;
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rgb_t *target_buffer = (rgb_t *)qp_internal_global_pixdata_buffer;
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// Fill the global pixdata area so that we can start transferring to the panel
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// Fill the global pixdata area so that we can start transferring to the panel
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for (uint16_t y = t; y <= b; ++y) {
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for (uint16_t y = t; y <= b; ++y) {
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@@ -71,8 +71,7 @@ last_hit_t g_last_hit_tracker;
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#endif // LED_MATRIX_KEYREACTIVE_ENABLED
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#endif // LED_MATRIX_KEYREACTIVE_ENABLED
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#ifndef LED_MATRIX_FLAG_STEPS
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#ifndef LED_MATRIX_FLAG_STEPS
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# define LED_MATRIX_FLAG_STEPS \
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# define LED_MATRIX_FLAG_STEPS {LED_FLAG_ALL, LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER, LED_FLAG_NONE}
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{ LED_FLAG_ALL, LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER, LED_FLAG_NONE }
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#endif
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#endif
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static const uint8_t led_matrix_flag_steps[] = LED_MATRIX_FLAG_STEPS;
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static const uint8_t led_matrix_flag_steps[] = LED_MATRIX_FLAG_STEPS;
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#define LED_MATRIX_FLAG_STEPS_COUNT ARRAY_SIZE(led_matrix_flag_steps)
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#define LED_MATRIX_FLAG_STEPS_COUNT ARRAY_SIZE(led_matrix_flag_steps)
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@@ -168,7 +168,7 @@ static inline void process_tap_dance_action_on_dance_finished(tap_dance_action_t
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bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
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bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
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tap_dance_action_t *action;
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tap_dance_action_t *action;
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tap_dance_state_t * state;
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tap_dance_state_t *state;
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if (!record->event.pressed) return false;
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if (!record->event.pressed) return false;
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@@ -197,7 +197,7 @@ bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
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bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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uint8_t td_index;
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uint8_t td_index;
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tap_dance_action_t *action;
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tap_dance_action_t *action;
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tap_dance_state_t * state;
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tap_dance_state_t *state;
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switch (keycode) {
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switch (keycode) {
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case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
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case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
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@@ -233,7 +233,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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void tap_dance_task(void) {
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void tap_dance_task(void) {
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tap_dance_action_t *action;
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tap_dance_action_t *action;
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tap_dance_state_t * state;
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tap_dance_state_t *state;
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if (!active_td || timer_elapsed(last_tap_time) <= GET_TAPPING_TERM(active_td, &(keyrecord_t){})) return;
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if (!active_td || timer_elapsed(last_tap_time) <= GET_TAPPING_TERM(active_td, &(keyrecord_t){})) return;
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@@ -73,8 +73,7 @@ last_hit_t g_last_hit_tracker;
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#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
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#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
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#ifndef RGB_MATRIX_FLAG_STEPS
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#ifndef RGB_MATRIX_FLAG_STEPS
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# define RGB_MATRIX_FLAG_STEPS \
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# define RGB_MATRIX_FLAG_STEPS {LED_FLAG_ALL, LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER, LED_FLAG_UNDERGLOW, LED_FLAG_NONE}
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{ LED_FLAG_ALL, LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER, LED_FLAG_UNDERGLOW, LED_FLAG_NONE }
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#endif
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#endif
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static const uint8_t rgb_matrix_flag_steps[] = RGB_MATRIX_FLAG_STEPS;
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static const uint8_t rgb_matrix_flag_steps[] = RGB_MATRIX_FLAG_STEPS;
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#define RGB_MATRIX_FLAG_STEPS_COUNT ARRAY_SIZE(rgb_matrix_flag_steps)
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#define RGB_MATRIX_FLAG_STEPS_COUNT ARRAY_SIZE(rgb_matrix_flag_steps)
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