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https://github.com/paparazzi/paparazzi.git
synced 2026-05-27 17:06:31 +08:00
[tools] move attitude_viz from in_progress to tools
This commit is contained in:
@@ -1,379 +0,0 @@
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#! /usr/bin/python
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# Tool for visualizing quaternion as rotated cube
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from OpenGL.GLUT import *
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from OpenGL.GLU import *
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from OpenGL.GL import *
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import sys
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import math
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from ivy.std_api import *
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import logging
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import getopt
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import pygame
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import time
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import platform
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import os
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_NAME = 'attitude_viz'
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class TelemetryQuat:
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def __init__(self, message_name, index, name, integer):
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self.message_name = message_name
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self.index = index
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self.name = name
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self.qi = 1
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self.qx = 0
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self.qy = 0
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self.qz = 0
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# optional scaling for fixed point telemetry
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if integer:
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self.scale = 0.00003051757812
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else:
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self.scale = 1.0
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class TelemetryValue:
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def __init__(self, message_name, index, name, offset, scale, max):
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self.message_name = message_name
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self.index = index
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self.name = name
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self.offset = offset
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self.scale = scale
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self.max = max
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self.value = 0
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class Visualization:
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def __init__(self, parent):
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self.quats = []
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self.graph_values = []
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self.throttle = 0.0
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self.mode = 0.0
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self.airspeed = 0.0
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self.display_list = None
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self.display_dirty = True
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self.rotate_theta = parent.rotate_theta
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for message_name, index, name, bfp in VEHICLE_QUATS:
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self.quats.append(TelemetryQuat(message_name, index, name, bfp))
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for message_name, index, name, offset, scale, max in BAR_VALUES:
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self.graph_values.append(TelemetryValue(message_name, index, name, offset, scale, max))
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def onmsgproc(self, agent, *larg):
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data = str(larg[0]).split(' ')
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for telemetry_quat in self.quats:
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if telemetry_quat.message_name == data[1]:
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self.display_dirty = True
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telemetry_quat.qi = float(data[telemetry_quat.index + 0])
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telemetry_quat.qx = float(data[telemetry_quat.index + 1])
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telemetry_quat.qy = float(data[telemetry_quat.index + 2])
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telemetry_quat.qz = float(data[telemetry_quat.index + 3])
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for graph_value in self.graph_values:
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if graph_value.message_name == data[1]:
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self.display_dirty = True
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graph_value.value = (float(data[graph_value.index + 0]) + graph_value.offset) / graph_value.scale
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def DrawCircle(self, radius):
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glBegin(GL_TRIANGLE_FAN)
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glVertex3f(0, 0, 0)
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for angle in range(0, 361, 12):
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glVertex3f(math.sin(math.radians(angle)) * radius, math.cos(math.radians(angle)) * radius, 0)
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glEnd()
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# draw quad centered at origin, z = 0
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def DrawQuad(self, width, height):
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glBegin(GL_QUADS)
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glVertex3f(width, height, 0)
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glVertex3f(-width, height, 0)
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glVertex3f(-width, -height, 0)
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glVertex3f(width, -height, 0)
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glEnd()
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def DrawBox(self, width, height, depth):
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glPushMatrix()
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glTranslate(0, 0, depth)
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self.DrawQuad(width, height)
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glTranslate(0, 0, -2 * depth)
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self.DrawQuad(width, height)
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glPopMatrix()
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glPushMatrix()
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glRotate(90, 1, 0, 0)
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glTranslate(0, 0, height)
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self.DrawQuad(width, depth)
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glTranslate(0, 0, -2 * height)
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self.DrawQuad(width, depth)
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glPopMatrix()
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glPushMatrix()
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glRotate(90, 0, 1, 0)
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glTranslate(0, 0, width)
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self.DrawQuad(depth, height)
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glTranslate(0, 0, -2 * width)
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self.DrawQuad(depth, height)
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glPopMatrix()
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def DrawVehicle(self, name):
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wingspan = 2.7
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separation = 0.7
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chord = 0.35
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thickness = 0.08
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strutcount = 3
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discradius = 0.45
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discseparation = 0.01
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#wings
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glColor3f(0.1, 0.1, 0.9)
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glPushMatrix()
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glTranslate(0, 0, 0.05)
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self.DrawBox(wingspan, chord, thickness)
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glColor3f(0.0, 0.0, 0.0)
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glTranslate(-wingspan, -0.2, thickness + 0.01)
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glScale(0.004, 0.004, 0.004)
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for c in name:
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glutStrokeCharacter(GLUT_STROKE_ROMAN, ord(c))
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glPopMatrix()
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glPushMatrix()
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glTranslate(0, 0, -0.05)
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glColor3f(0.6, 0.6, 0.2)
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self.DrawBox(wingspan, chord, thickness)
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glColor3f(0.0, 0.0, 0.0)
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glTranslate(wingspan, -0.2, -0.01 - thickness)
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glScale(0.004, 0.004, 0.004)
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glRotate(180, 0, 1, 0)
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for c in name:
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glutStrokeCharacter(GLUT_STROKE_ROMAN, ord(c))
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glPopMatrix()
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if self.display_list is None:
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self.display_list = glGenLists(1)
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glNewList(self.display_list, GL_COMPILE)
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# struts
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glColor3f(0.4, 0.4, 0.4)
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glPushMatrix()
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glTranslate(-wingspan / 2, 0, separation / 2)
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glRotate(90, 0, 1, 0)
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for x in range(0, strutcount - 1):
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self.DrawBox(separation / 2, chord - .01, thickness)
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glTranslate(0, 0, wingspan)
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glTranslate(separation, 0, -5 * wingspan / 2)
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for x in range(0, strutcount - 1):
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self.DrawBox(separation / 2, chord - .01, thickness)
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glTranslate(0, 0, 2 * wingspan)
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glPopMatrix()
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#rotors
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glColor3f(0.9, 0.1, 0.1)
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glPushMatrix()
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glRotate(90, 1, 0, 0)
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glTranslate(-wingspan / 2, separation, -(chord + .01))
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for x in range(0, strutcount):
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if (x != strutcount / 2):
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self.DrawCircle(discradius)
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glTranslate(2 * wingspan / (strutcount + 1), 0, 0)
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glPopMatrix()
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glPushMatrix()
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glRotate(90, 1, 0, 0)
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glTranslate(-wingspan, -separation, -(chord + .01))
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for x in range(0, strutcount):
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if (x != strutcount / 2):
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self.DrawCircle(discradius)
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glTranslate(2 * wingspan / (strutcount - 1), 0, 0)
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glPopMatrix()
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glEndList()
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glCallList(self.display_list)
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def DrawBar(self, name, value):
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bar_height = 0.12
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bar_length = 3
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glPushMatrix()
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glColor3f(0, 0, 0)
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glTranslate(-bar_length, -0.09, 0.02)
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glScale(0.0015, 0.0015, 0.0015)
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for c in name:
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glutStrokeCharacter(GLUT_STROKE_ROMAN, ord(c))
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glPopMatrix()
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glColor3f(0.92, 0.92, 0.92)
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glPushMatrix()
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glTranslate(0, 0, 0)
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self.DrawQuad(bar_length, bar_height)
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glPopMatrix()
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glPushMatrix()
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glTranslate(bar_length * value - bar_length, 0, 0.01)
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glColor3f(0.6, 0.6, 0.6)
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self.DrawQuad(bar_length * value, bar_height)
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glPopMatrix()
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def Draw(self):
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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glPushMatrix()
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height = 5
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glDisable(GL_LIGHTING)
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glPushMatrix()
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for graph_value in self.graph_values:
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self.DrawBar(graph_value.name % (graph_value.value), graph_value.value / graph_value.max)
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glTranslate(0, 0.35, 0)
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glPopMatrix()
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glEnable(GL_LIGHTING)
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glTranslate(0, -height + (height / len(self.quats) + 1), 0)
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for telemetry_quat in self.quats:
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glPushMatrix()
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try:
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scaled_quat = [telemetry_quat.qi * telemetry_quat.scale, telemetry_quat.qx * telemetry_quat.scale,
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telemetry_quat.qy * telemetry_quat.scale, telemetry_quat.qz * telemetry_quat.scale]
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glRotate(360 * math.acos(scaled_quat[0]) / math.pi, scaled_quat[2], -scaled_quat[3], -scaled_quat[1])
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glRotate(self.rotate_theta, 1, 0, 0)
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self.DrawVehicle(telemetry_quat.name)
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except Exception:
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raise Exception
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finally:
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glPopMatrix()
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glTranslate(0, 2 * height / (len(self.quats)), 0)
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glPopMatrix()
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class Visualizer:
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def __init__(self, rotate_theta):
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self.rotate_theta = rotate_theta
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self.visualization = Visualization(self)
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# listen to Ivy
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logging.getLogger('Ivy').setLevel(logging.WARN)
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IvyInit(_NAME,
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"",
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0,
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lambda x, y: y,
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lambda x, z: z)
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if os.getenv('IVY_BUS') is not None:
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IvyStart(os.getenv('IVY_BUS'))
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else:
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if platform.system() == 'Darwin':
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IvyStart("224.255.255.255:2010")
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else:
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IvyStart()
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# list of all message names
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messages = []
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# append all message names
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for vehicle_quat in VEHICLE_QUATS:
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messages.append(vehicle_quat[0])
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for bar_value in BAR_VALUES:
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messages.append(bar_value[0])
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# bind to set of messages (ie, only bind each message once)
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for message_name in set(messages):
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bind_string = "(^.*" + message_name + ".*$)"
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IvyBindMsg(self.visualization.onmsgproc, bind_string)
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def Draw(self):
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if self.visualization.display_dirty:
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self.visualization.Draw()
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self.visualization.display_dirty = False
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def OnClose(self):
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IvyStop()
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SCREEN_SIZE = (800, 800)
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def resize(width, height):
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glViewport(0, 0, width, height)
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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gluPerspective(60.0, float(width / height), .1, 100.)
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glMatrixMode(GL_MODELVIEW)
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glLoadIdentity()
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def init():
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glutInit()
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glEnable(GL_LINE_SMOOTH)
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glEnable(GL_DEPTH_TEST)
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glEnable(GL_LIGHTING)
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glEnable(GL_LIGHT0)
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glEnable(GL_BLEND)
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glShadeModel(GL_SMOOTH)
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glClearColor(1.0, 1.0, 1.0, 1.0)
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glClearDepth(1.0)
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glPointSize(3.0)
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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gluPerspective(7.0, 1.0, 95.0, 105.0)
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glMatrixMode(GL_MODELVIEW)
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glLight(GL_LIGHT0, GL_POSITION, [5, 30, -20])
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glLight(GL_LIGHT0, GL_AMBIENT, [0.5, 0.5, 0.5])
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glLight(GL_LIGHT0, GL_SPECULAR, [0.0, 0.0, 0.0])
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glLight(GL_LIGHT0, GL_DIFFUSE, [0.8, 0.8, 0.8])
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glEnable(GL_COLOR_MATERIAL)
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glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE)
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glMatrixMode(GL_MODELVIEW)
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glLoadIdentity()
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gluLookAt(0.0, 0.0, 100.0,
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0.0, 0.0, 0.0,
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0.0, 1.0, 0.0)
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def run():
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global VEHICLE_QUATS, BAR_VALUES
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VEHICLE_QUATS = [["AHRS_REF_QUAT", 6, "Estimate", True], ["AHRS_REF_QUAT", 2, "Reference", True]]
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BAR_VALUES = [["ROTORCRAFT_RADIO_CONTROL", 5, "Throttle (%%) %i", 0, 100, 100]]
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window_title = "Attitude_Viz"
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rotate_theta = -90
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try:
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opts, args = getopt.getopt(sys.argv[1:], "t:r:", ["title", "rotate_theta"])
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for o, a in opts:
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if o in ("-t", "--title"):
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window_title = a
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if o in ("-r", "--rotate_theta"):
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rotate_theta = int(a)
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except getopt.error as msg:
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print(msg)
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print("""usage:
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-t, --title set window title
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-r, --rotate_theta rotate the quaternion by n degrees over the pitch axis (default: -90)
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""")
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pygame.init()
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screen = pygame.display.set_mode(SCREEN_SIZE, pygame.OPENGL | pygame.DOUBLEBUF)
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#resize(*SCREEN_SIZE)
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init()
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visualizer = Visualizer(rotate_theta)
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try:
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while True:
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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visualizer.OnClose()
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return
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if event.type == pygame.KEYUP and event.key == pygame.K_ESCAPE:
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visualizer.OnClose()
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return
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visualizer.Draw()
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pygame.display.flip()
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time.sleep(.02)
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except KeyboardInterrupt:
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visualizer.OnClose()
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return
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if __name__ == "__main__":
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run()
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Reference in New Issue
Block a user