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nuttx/Documentation/components/tools/bdf-convert.rst
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Matteo Golin 53fdfa68b9 docs/components/tools: Give tools their own doc pages
All of the tools listed on the original documentation are now given
their own individual doc pages. This makes it much easier to
cross-reference them from other documentation locations (as many are
used in CI/for specific architectures) and it also makes it easier for
users to digest the information.

Signed-off-by: Matteo Golin <matteo.golin@gmail.com>
2026-03-05 18:12:54 +01:00

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=================
``bdf-convert.c``
=================
This C file is used to build the bdf-converter program. The bdf-converter
program can be used to convert fonts in Bitmap Distribution Format (BDF)
into fonts that can be used in the NX graphics system.
Below are general instructions for creating and installing a new font
in the NX graphic system:
1. Locate a font in BDF format,
2. Use the bdf-converter program to convert the BDF font to the NuttX
font format. This will result in a C header file containing
definitions. That header file should be installed at, for example,
libnx/nxfonts/nxfonts_myfont.h.
Create a new NuttX configuration variable. For example, suppose
you define the following variable: CONFIG_NXFONT_MYFONT. Then
you would need to:
3. Define CONFIG_NXFONT_MYFONT=y in your NuttX configuration file.
A font ID number has to be assigned for each new font. The font ID
is defined in the file include/nuttx/nx/nxfonts.h. Those definitions
have to be extended to support your new font. Look at how the font ID
enabled by CONFIG_NXFONT_SANS23X27 is defined and add an ID for your
new font in a similar fashion:
4. include/nuttx/nx/nxfonts.h. Add your new font as a possible system
default font::
#if defined(CONFIG_NXFONT_SANS23X27)
# define NXFONT_DEFAULT FONTID_SANS23X27
#elif defined(CONFIG_NXFONT_MYFONT)
# define NXFONT_DEFAULT FONTID_MYFONT
#endif
Then define the actual font ID. Make sure that the font ID value
is unique::
enum nx_fontid_e
{
FONTID_DEFAULT = 0 /* The default font */
#ifdef CONFIG_NXFONT_SANS23X27
, FONTID_SANS23X27 = 1 /* The 23x27 sans serif font */
#endif
#ifdef CONFIG_NXFONT_MYFONT
, FONTID_MYFONT = 2 /* My shiny, new font */
#endif
...
Now add the font to the NX build system. There are several files that
you have to modify to do this. Look how the build system uses the
font CONFIG_NXFONT_SANS23X27 for examples:
5. nuttx/graphics/Makefile. This file needs logic to auto-generate
a C source file from the header file that you generated with the
the bdf-converter program. Notice NXFONTS_FONTID=2; this must be
set to the same font ID value that you defined in the
include/nuttx/nx/nxfonts.h file::
genfontsources:
ifeq ($(CONFIG_NXFONT_SANS23X27),y)
@$(MAKE) -C nxfonts -f Makefile.sources NXFONTS_FONTID=1 EXTRAFLAGS=$(EXTRAFLAGS)
endif
ifeq ($(CONFIG_NXFONT_MYFONT),y)
@$(MAKE) -C nxfonts -f Makefile.sources NXFONTS_FONTID=2 EXTRAFLAGS=$(EXTRAFLAGS)
endif
6. nuttx/libnx/nxfonts/Make.defs. Set the make variable NXFSET_CSRCS.
NXFSET_CSRCS determines the name of the font C file to build when
NXFONTS_FONTID=2::
ifeq ($(CONFIG_NXFONT_SANS23X27),y)
NXFSET_CSRCS += nxfonts_bitmaps_sans23x27.c
endif
ifeq ($(CONFIG_NXFONT_MYFONT),y)
NXFSET_CSRCS += nxfonts_bitmaps_myfont.c
endif
7. nuttx/libnx/nxfonts/Makefile.sources. This is the Makefile used
in step 5 that will actually generate the font C file. So, given
your NXFONTS_FONTID=2, it needs to determine a prefix to use for
auto-generated variable and function names and (again) the name of
the auto-generated file to create (this must be the same name that
was used in nuttx/libnx/nxfonts/Make.defs)::
ifeq ($(NXFONTS_FONTID),1)
NXFONTS_PREFIX := g_sans23x27_
GEN_CSRC = nxfonts_bitmaps_sans23x27.c
endif
ifeq ($(NXFONTS_FONTID),2)
NXFONTS_PREFIX := g_myfont_
GEN_CSRC = nxfonts_bitmaps_myfont.c
endif
8. graphics/libnx/nxfonts_bitmaps.c. This is the file that contains
the generic font structures. It is used as a "template" file by
nuttx/libnx/nxfonts/Makefile.sources to create your customized
font data set::
#if NXFONTS_FONTID == 1
# include "nxfonts_sans23x27.h"
#elif NXFONTS_FONTID == 2
# include "nxfonts_myfont.h"
#else
# error "No font ID specified"
#endif
Where nxfonts_myfont.h is the NuttX font file that we generated in
step 2 using the bdf-converter tool.
9. libnx/nxfonts/nxfonts_getfont.c. Finally, we need to extend the
logic that does the run-time font lookups so that can find our new
font. The lookup function is NXHANDLE nxf_getfonthandle(enum nx_fontid_e fontid).
The new font information needs to be added to data structures used by
that function::
#ifdef CONFIG_NXFONT_SANS23X27
extern const struct nx_fontpackage_s g_sans23x27_package;
#endif
#ifdef CONFIG_NXFONT_MYFONT
extern const struct nx_fontpackage_s g_myfont_package;
#endif
static FAR const struct nx_fontpackage_s *g_fontpackages[] =
{
#ifdef CONFIG_NXFONT_SANS23X27
&g_sans23x27_package,
#endif
#ifdef CONFIG_NXFONT_MYFONT
&g_myfont_package,
#endif
NULL
};