Files
nuttx/audio/audio.c
T
Piyush Patle 0dccc8ba21 include/debug.h: Move to include/nuttx/debug.h
debug.h is a NuttX-specific, non-POSIX header. Placing it in the
top-level include/ directory creates naming conflicts with external
projects that define their own debug.h.
This commit moves the canonical header to include/nuttx/debug.h,
following the NuttX convention for non-POSIX/non-standard headers,
and updates all in-tree references.

A backward-compatibility shim is left at include/debug.h that
emits a deprecation #warning and re-includes <nuttx/debug.h>,
allowing out-of-tree code to continue building while migrating.

Signed-off-by: Piyush Patle <piyushpatle228@gmail.com>
2026-04-07 07:50:06 -03:00

1870 lines
50 KiB
C

/****************************************************************************
* audio/audio.c
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <sys/param.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <stdint.h>
#include <stdbool.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <fcntl.h>
#include <assert.h>
#include <errno.h>
#include <nuttx/debug.h>
#include <nuttx/kmalloc.h>
#include <nuttx/mqueue.h>
#include <nuttx/arch.h>
#include <nuttx/fs/fs.h>
#include <nuttx/audio/audio.h>
#include <nuttx/mutex.h>
#include <nuttx/spinlock.h>
#include <arch/irq.h>
#ifdef CONFIG_AUDIO
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
/* Debug ********************************************************************/
/* Non-standard debug that may be enabled just for testing Audio */
#ifndef AUDIO_MAX_DEVICE_PATH
# define AUDIO_MAX_DEVICE_PATH 32
#endif
#ifndef CONFIG_AUDIO_BUFFER_DEQUEUE_PRIO
# define CONFIG_AUDIO_BUFFER_DEQUEUE_PRIO 1
#endif
#define AUDIO_ENQUEUE_THRESHOLD 2
/****************************************************************************
* Private Types
****************************************************************************/
struct audio_openpriv_s
{
unsigned long head;
int state;
FAR struct pollfd *fd;
FAR struct audio_openpriv_s *flink;
struct file *usermq; /* User mode app's message queue */
};
/* This structure describes the state of the upper half driver */
struct audio_upperhalf_s
{
struct audio_info_s info; /* Record the last playing audio format */
mutex_t lock; /* Supports mutual exclusion */
uint8_t nbuffers; /* Max ap buffers number */
spinlock_t spinlock; /* Supports spin lock */
uint8_t periods; /* Ap buffers number */
FAR struct ap_buffer_s **apbs; /* Ap buffers list */
FAR struct audio_lowerhalf_s *dev; /* lower-half state */
FAR struct audio_openpriv_s *head; /* Appl private info list */
struct audio_status_s *status; /* lowerhalf driver status */
};
/****************************************************************************
* Private Function Prototypes
****************************************************************************/
static int audio_open(FAR struct file *filep);
static int audio_close(FAR struct file *filep);
static ssize_t audio_read(FAR struct file *filep,
FAR char *buffer,
size_t buflen);
static ssize_t audio_write(FAR struct file *filep,
FAR const char *buffer,
size_t buflen);
static int audio_ioctl(FAR struct file *filep,
int cmd,
unsigned long arg);
static int audio_mmap(FAR struct file *filep,
FAR struct mm_map_entry_s *map);
static int audio_poll(FAR struct file *filep,
FAR struct pollfd *fds, bool setup);
#ifdef CONFIG_AUDIO_MULTI_SESSION
static void audio_callback(FAR void *priv,
uint16_t reason,
FAR struct ap_buffer_s *apb,
uint16_t status,
FAR void *session);
#else
static void audio_callback(FAR void *priv,
uint16_t reason,
FAR struct ap_buffer_s *apb,
uint16_t status);
#endif /* CONFIG_AUDIO_MULTI_SESSION */
/****************************************************************************
* Private Data
****************************************************************************/
static const struct file_operations g_audioops =
{
audio_open, /* open */
audio_close, /* close */
audio_read, /* read */
audio_write, /* write */
NULL, /* seek */
audio_ioctl, /* ioctl */
audio_mmap, /* mmap */
NULL, /* truncate */
audio_poll, /* poll */
};
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: audio_open
*
* Description:
* This function is called whenever the Audio device is opened.
*
****************************************************************************/
static int audio_open(FAR struct file *filep)
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_openpriv_s *priv;
irqstate_t flags;
int ret;
/* Get exclusive access to the device structures */
ret = nxmutex_lock(&upper->lock);
if (ret < 0)
{
return ret;
}
/* First open, alloc status memory */
if (upper->head == NULL)
{
upper->status = kumm_zalloc(sizeof(struct audio_status_s));
if (!upper->status)
{
auderr("ERROR: Allocation status failed\n");
ret = -ENOMEM;
goto errout;
}
}
priv = kmm_zalloc(sizeof(*priv));
if (priv == NULL)
{
ret = -ENOMEM;
goto errout;
}
flags = spin_lock_irqsave(&upper->spinlock);
priv->flink = upper->head;
filep->f_priv = priv;
upper->head = priv;
spin_unlock_irqrestore(&upper->spinlock, flags);
ret = OK;
errout:
nxmutex_unlock(&upper->lock);
return ret;
}
/****************************************************************************
* Name: audio_close
*
* Description:
* This function is called when the Audio device is closed.
*
****************************************************************************/
static int audio_close(FAR struct file *filep)
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_openpriv_s *priv = filep->f_priv;
FAR struct audio_openpriv_s *curr;
FAR struct audio_openpriv_s *prev;
irqstate_t flags;
int ret;
/* Get exclusive access to the device structures */
ret = nxmutex_lock(&upper->lock);
if (ret < 0)
{
return ret;
}
flags = spin_lock_irqsave(&upper->spinlock);
/* find and drop priv from list */
for (prev = NULL, curr = upper->head; curr != NULL && curr != priv;
prev = curr, curr = curr->flink);
if (prev != NULL)
{
prev->flink = priv->flink;
}
else
{
upper->head = priv->flink;
}
spin_unlock_irqrestore(&upper->spinlock, flags);
kmm_free(priv);
/* If the reference head decrement to NULL,
* then uninitialize the driver.
*/
if (upper->head == NULL)
{
FAR struct audio_lowerhalf_s *lower = upper->dev;
/* Disable the Audio device */
DEBUGASSERT(lower->ops->shutdown != NULL);
audinfo("calling shutdown\n");
lower->ops->shutdown(lower);
kumm_free(upper->status);
upper->status = NULL;
}
ret = OK;
nxmutex_unlock(&upper->lock);
return ret;
}
/****************************************************************************
* Name: audio_read
*
* Description:
* A dummy read method. This is provided only to satisfy the VFS layer.
*
****************************************************************************/
static ssize_t audio_read(FAR struct file *filep,
FAR char *buffer,
size_t buflen)
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_lowerhalf_s *lower = upper->dev;
/* TODO: Should we check permissions here? */
/* Audio read operations get passed directly to the lower-level */
if (lower->ops->read != NULL)
{
return lower->ops->read(lower, buffer, buflen);
}
return 0;
}
/****************************************************************************
* Name: audio_write
*
* Description:
* A dummy write method. This is provided only to satisfy the VFS layer.
*
****************************************************************************/
static ssize_t audio_write(FAR struct file *filep,
FAR const char *buffer,
size_t buflen)
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_lowerhalf_s *lower = upper->dev;
/* TODO: Should we check permissions here? */
/* Audio write operations get passed directly to the lower-level */
if (lower->ops->write != NULL)
{
return lower->ops->write(lower, buffer, buflen);
}
return 0;
}
/****************************************************************************
* Name: audio_setstate
*
* Description:
* Update lower driver state
*
****************************************************************************/
static inline void audio_setstate(FAR struct audio_upperhalf_s *upper,
int state)
{
irqstate_t flags;
flags = spin_lock_irqsave(&upper->spinlock);
upper->status->state = state;
spin_unlock_irqrestore(&upper->spinlock, flags);
}
/****************************************************************************
* Name: audio_getnstate
*
* Description:
* Get the applications next top state
*
****************************************************************************/
static inline int audio_getnstate(FAR struct audio_upperhalf_s *upper,
FAR struct audio_openpriv_s *cur)
{
FAR struct audio_openpriv_s *priv;
int nstate = AUDIO_STATE_OPEN;
irqstate_t flags;
flags = spin_lock_irqsave(&upper->spinlock);
for (priv = upper->head; priv != NULL; priv = priv->flink)
{
if (priv != cur && priv->state > nstate)
{
nstate = priv->state;
}
}
spin_unlock_irqrestore(&upper->spinlock, flags);
return nstate;
}
/****************************************************************************
* Name: audio_try_enqueue
*
* Description:
* Try enqueue audio buffer
*
****************************************************************************/
static int audio_try_enqueue(FAR struct audio_upperhalf_s *upper)
{
FAR struct audio_lowerhalf_s *lower = upper->dev;
FAR struct audio_openpriv_s *priv;
int ret = OK;
for (; ; )
{
uint32_t count = upper->status->head - upper->status->tail;
bool ready = false;
bool wait = false;
for (priv = upper->head; priv != NULL; priv = priv->flink)
{
if (priv->state == AUDIO_STATE_OPEN ||
priv->state == AUDIO_STATE_PAUSED)
{
continue;
}
else if (priv->head > upper->status->head)
{
ready = true;
}
else if (priv->head < upper->status->head ||
priv->head <= upper->status->tail)
{
priv->state = AUDIO_STATE_XRUN;
}
else
{
wait = true;
}
}
if (!ready || (wait && count > AUDIO_ENQUEUE_THRESHOLD))
{
return OK;
}
ret = lower->ops->enqueuebuffer(
lower, upper->apbs[upper->status->head % upper->periods]);
if (ret < 0)
{
return ret;
}
upper->status->head++;
}
return ret;
}
/****************************************************************************
* Name: audio_configure
*
* Description:
* Handle the AUDIOIOC_CONFIGURE ioctl command
*
****************************************************************************/
static int audio_configure(FAR struct file *filep,
FAR const struct audio_caps_desc_s *cap_desc)
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_lowerhalf_s *lower = upper->dev;
FAR const struct audio_caps_s *caps = &cap_desc->caps;
FAR struct audio_openpriv_s *priv = filep->f_priv;
int ret = OK;
DEBUGASSERT(lower->ops->configure != NULL);
if (upper->status->state == AUDIO_STATE_OPEN ||
(caps->ac_type != AUDIO_TYPE_INPUT &&
caps->ac_type != AUDIO_TYPE_OUTPUT))
{
#ifdef CONFIG_AUDIO_MULTI_SESSION
ret = lower->ops->configure(lower, cap_desc->session, caps);
#else
ret = lower->ops->configure(lower, caps);
#endif
if (ret < 0 || (caps->ac_type != AUDIO_TYPE_INPUT &&
caps->ac_type != AUDIO_TYPE_OUTPUT))
{
return ret;
}
/* INPUT/OUTPUT configure success here */
audio_setstate(upper, AUDIO_STATE_PREPARED);
upper->info.type = caps->ac_type;
upper->info.format = caps->ac_subtype;
upper->info.channels = caps->ac_channels;
upper->info.subformat = caps->ac_format.b[0];
upper->info.samplerate =
caps->ac_controls.hw[0] | (caps->ac_controls.b[3] << 16);
memcpy(&upper->info.codec, &caps->ac_codec, sizeof(caps->ac_codec));
}
priv->state = AUDIO_STATE_PREPARED;
return ret;
}
/****************************************************************************
* Name: audio_pause
*
* Description:
* Handle the AUDIOIOC_PAUSE ioctl command
*
****************************************************************************/
#ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME
#ifdef CONFIG_AUDIO_MULTI_SESSION
static int audio_pause(FAR struct file *filep, FAR void *session)
#else
static int audio_pause(FAR struct file *filep)
#endif
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_lowerhalf_s *lower = upper->dev;
FAR struct audio_openpriv_s *priv = filep->f_priv;
int nstate;
int ret;
DEBUGASSERT(upper != NULL && lower->ops->pause != NULL);
nstate = audio_getnstate(upper, priv);
if (upper->status->state == AUDIO_STATE_RUNNING &&
nstate <= AUDIO_STATE_PAUSED)
{
#ifdef CONFIG_AUDIO_MULTI_SESSION
ret = lower->ops->pause(lower, session);
#else
ret = lower->ops->pause(lower);
#endif
if (ret != OK)
{
return ret;
}
audio_setstate(upper, AUDIO_STATE_PAUSED);
}
priv->state = AUDIO_STATE_PAUSED;
return OK;
}
#endif /* CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME */
/****************************************************************************
* Name: audio_resume
*
* Description:
* Handle the AUDIOIOC_resume ioctl command
*
****************************************************************************/
#ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME
#ifdef CONFIG_AUDIO_MULTI_SESSION
static int audio_resume(FAR struct file *filep, FAR void *session)
#else
static int audio_resume(FAR struct file *filep)
#endif
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_lowerhalf_s *lower = upper->dev;
FAR struct audio_openpriv_s *priv = filep->f_priv;
int ret;
DEBUGASSERT(upper != NULL && lower->ops->resume != NULL);
if (upper->status->state == AUDIO_STATE_PAUSED ||
upper->status->state == AUDIO_STATE_XRUN)
{
#ifdef CONFIG_AUDIO_MULTI_SESSION
ret = lower->ops->resume(lower, session);
#else
ret = lower->ops->resume(lower);
#endif
if (ret != OK)
{
return ret;
}
audio_setstate(upper, AUDIO_STATE_RUNNING);
}
priv->state = AUDIO_STATE_RUNNING;
return OK;
}
#endif /* CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME */
/****************************************************************************
* Name: audio_start
*
* Description:
* Handle the AUDIOIOC_START ioctl command
*
****************************************************************************/
#ifdef CONFIG_AUDIO_MULTI_SESSION
static int audio_start(FAR struct file *filep, FAR void *session)
#else
static int audio_start(FAR struct file *filep)
#endif
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_lowerhalf_s *lower = upper->dev;
FAR struct audio_openpriv_s *priv = filep->f_priv;
int ret;
DEBUGASSERT(upper != NULL && lower->ops->start != NULL);
if (upper->status->state == AUDIO_STATE_OPEN)
{
return -EPERM;
}
#ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME
else if (upper->status->state == AUDIO_STATE_PAUSED)
{
return audio_resume(filep);
}
#endif /* CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME */
/* Verify that the Audio is not already running */
if (upper->status->state == AUDIO_STATE_PREPARED ||
upper->status->state == AUDIO_STATE_XRUN)
{
/* Invoke the bottom half method to start the audio stream */
#ifdef CONFIG_AUDIO_MULTI_SESSION
ret = lower->ops->start(lower, session);
#else
ret = lower->ops->start(lower);
#endif
/* A return value of zero means that the audio stream was running
* successfully.
*/
if (ret != OK)
{
return ret;
}
audio_setstate(upper, AUDIO_STATE_RUNNING);
}
priv->state = AUDIO_STATE_RUNNING;
return OK;
}
/****************************************************************************
* Name: audio_stop
*
* Description:
* Handle the AUDIOIOC_STOP ioctl command
*
****************************************************************************/
#ifdef CONFIG_AUDIO_MULTI_SESSION
static int audio_stop(FAR struct file *filep, FAR void *session)
#else
static int audio_stop(FAR struct file *filep)
#endif
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_lowerhalf_s *lower = upper->dev;
FAR struct audio_openpriv_s *priv = filep->f_priv;
int nstate;
int ret;
DEBUGASSERT(upper != NULL && lower->ops->stop != NULL);
nstate = audio_getnstate(upper, priv);
if ((upper->status->state == AUDIO_STATE_RUNNING ||
upper->status->state == AUDIO_STATE_PAUSED) &&
nstate == AUDIO_STATE_OPEN)
{
#ifdef CONFIG_AUDIO_MULTI_SESSION
ret = lower->ops->stop(lower, session);
#else
ret = lower->ops->stop(lower);
#endif
if (ret != OK)
{
return ret;
}
memset(&upper->info, 0, sizeof(upper->info));
/* Audio_complete may have set state to AUDIO_STATE_OPEN */
if (upper->status->state != AUDIO_STATE_OPEN)
{
audio_setstate(upper, AUDIO_STATE_DRAINING);
}
}
#ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME
else if (nstate == AUDIO_STATE_PAUSED)
{
ret = audio_pause(filep);
if (ret != OK)
{
return ret;
}
}
#endif /* CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME */
priv->state = AUDIO_STATE_OPEN;
return OK;
}
/****************************************************************************
* Name: audio_freebuffer
*
* Description:
* Handle the AUDIOIOC_FREEBUFFER ioctl command
*
****************************************************************************/
static int audio_freebuffer(FAR struct audio_upperhalf_s *upper,
FAR struct audio_buf_desc_s *bufdesc)
{
FAR struct audio_lowerhalf_s *lower = upper->dev;
bool share = false;
int ret;
if (bufdesc->u.buffer == NULL)
{
bufdesc->u.buffer = upper->apbs[upper->periods - 1];
share = true;
}
if (lower->ops->freebuffer)
{
ret = lower->ops->freebuffer(lower, bufdesc);
}
else
{
/* Perform a simple apb_free operation */
DEBUGASSERT(bufdesc->u.buffer != NULL);
apb_free(bufdesc->u.buffer);
ret = sizeof(struct audio_buf_desc_s);
}
if (ret > 0 && share)
{
bufdesc->u.buffer = NULL;
upper->periods--;
upper->apbs[upper->periods] = NULL;
if (upper->periods == 0)
{
kmm_free(upper->apbs);
upper->apbs = NULL;
}
}
return ret;
}
/****************************************************************************
* Name: audio_allocbuffer
*
* Description:
* Handle the AUDIOIOC_ALLOCBUFFER ioctl command
*
****************************************************************************/
static int audio_allocbuffer(FAR struct audio_upperhalf_s *upper,
FAR struct audio_buf_desc_s *bufdesc)
{
FAR struct audio_lowerhalf_s *lower = upper->dev;
FAR struct ap_buffer_s *apb;
bool share = false;
FAR void *newaddr;
int ret;
if (upper->periods >= upper->nbuffers)
{
return 0;
}
if (bufdesc->u.pbuffer == NULL)
{
bufdesc->u.pbuffer = &apb;
share = true;
}
if (lower->ops->allocbuffer != NULL)
{
ret = lower->ops->allocbuffer(lower, bufdesc);
}
else
{
/* Perform a simple kumm_malloc operation assuming 1 session */
ret = apb_alloc(bufdesc);
}
if (ret > 0 && share)
{
newaddr = kmm_realloc(upper->apbs,
(upper->periods + 1) * sizeof(*upper->apbs));
if (newaddr == NULL)
{
audio_freebuffer(upper, bufdesc);
return -ENOMEM;
}
upper->apbs = (FAR struct ap_buffer_s **)newaddr;
upper->apbs[upper->periods] = apb;
upper->periods++;
bufdesc->u.pbuffer = NULL;
}
return ret;
}
/****************************************************************************
* Name: audio_enqueuebuffer
*
* Description:
* Handle the AUDIOIOC_ENQUEUEBUFFER ioctl command
*
****************************************************************************/
static int audio_enqueuebuffer(FAR struct file *filep,
FAR struct audio_buf_desc_s *bufdesc)
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_lowerhalf_s *lower = upper->dev;
FAR struct audio_openpriv_s *priv = filep->f_priv;
irqstate_t flags;
int ret = OK;
DEBUGASSERT(lower->ops->enqueuebuffer != NULL);
if (bufdesc->u.buffer)
{
ret = lower->ops->enqueuebuffer(lower, bufdesc->u.buffer);
if (ret != OK)
{
return ret;
}
flags = spin_lock_irqsave(&upper->spinlock);
upper->status->head++;
spin_unlock_irqrestore(&upper->spinlock, flags);
}
else
{
flags = spin_lock_irqsave_nopreempt(&upper->spinlock);
upper->apbs[priv->head % upper->periods]->nbytes =
MAX(upper->apbs[priv->head % upper->periods]->nbytes,
bufdesc->numbytes);
priv->head++;
ret = audio_try_enqueue(upper);
spin_unlock_irqrestore_nopreempt(&upper->spinlock, flags);
}
return ret;
}
/****************************************************************************
* Name: audio_ioctl
*
* Description:
* The standard ioctl method. This is where ALL of the Audio work is done.
*
****************************************************************************/
static int audio_ioctl(FAR struct file *filep, int cmd, unsigned long arg)
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_lowerhalf_s *lower = upper->dev;
FAR struct audio_openpriv_s *priv = filep->f_priv;
int ret;
audinfo("cmd: %d arg: %ld\n", cmd, arg);
/* Get exclusive access to the device structures */
ret = nxmutex_lock(&upper->lock);
if (ret < 0)
{
return ret;
}
/* Handle built-in ioctl commands */
switch (cmd)
{
/* AUDIOIOC_GETCAPS - Get the audio device capabilities.
*
* ioctl argument: A pointer to the audio_caps_s structure.
*/
case AUDIOIOC_GETCAPS:
{
FAR struct audio_caps_s *caps =
(FAR struct audio_caps_s *)((uintptr_t)arg);
DEBUGASSERT(lower->ops->getcaps != NULL);
audinfo("AUDIOIOC_GETCAPS: Device=%d\n", caps->ac_type);
/* Call the lower-half driver capabilities handler */
ret = lower->ops->getcaps(lower, caps->ac_type, caps);
}
break;
case AUDIOIOC_CONFIGURE:
{
FAR const struct audio_caps_desc_s *caps =
(FAR const struct audio_caps_desc_s *)((uintptr_t)arg);
audinfo("AUDIOIOC_INITIALIZE: Device=%d\n", caps->caps.ac_type);
/* Call the lower-half driver configure handler */
ret = audio_configure(filep, caps);
}
break;
case AUDIOIOC_SHUTDOWN:
{
DEBUGASSERT(lower->ops->shutdown != NULL);
audinfo("AUDIOIOC_SHUTDOWN\n");
/* Call the lower-half driver initialize handler */
ret = lower->ops->shutdown(lower);
}
break;
/* AUDIOIOC_START - Start the audio stream.
* The AUDIOIOC_SETCHARACTERISTICS
* command must have previously been sent.
*
* ioctl argument: Audio session
*/
case AUDIOIOC_START:
{
audinfo("AUDIOIOC_START\n");
/* Start the audio stream */
#ifdef CONFIG_AUDIO_MULTI_SESSION
ret = audio_start(filep, (FAR void *)arg);
#else
ret = audio_start(filep);
#endif
}
break;
/* AUDIOIOC_STOP - Stop the audio stream.
*
* ioctl argument: Audio session
*/
#ifndef CONFIG_AUDIO_EXCLUDE_STOP
case AUDIOIOC_STOP:
{
audinfo("AUDIOIOC_STOP\n");
#ifdef CONFIG_AUDIO_MULTI_SESSION
ret = audio_stop(filep, (FAR void *)arg);
#else
ret = audio_stop(filep);
#endif
}
break;
#endif /* CONFIG_AUDIO_EXCLUDE_STOP */
/* AUDIOIOC_PAUSE - Pause the audio stream.
*
* ioctl argument: Audio session
*/
#ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME
case AUDIOIOC_PAUSE:
{
audinfo("AUDIOIOC_PAUSE\n");
#ifdef CONFIG_AUDIO_MULTI_SESSION
ret = audio_pause(filep, (FAR void *)arg);
#else
ret = audio_pause(filep);
#endif
}
break;
/* AUDIOIOC_RESUME - Resume the audio stream.
*
* ioctl argument: Audio session
*/
case AUDIOIOC_RESUME:
{
audinfo("AUDIOIOC_RESUME\n");
#ifdef CONFIG_AUDIO_MULTI_SESSION
ret = audio_resume(filep, (FAR void *)arg);
#else
ret = audio_resume(filep);
#endif
}
break;
#endif /* CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME */
/* AUDIOIOC_ALLOCBUFFER - Allocate an audio buffer
*
* ioctl argument: pointer to an audio_buf_desc_s structure
*/
case AUDIOIOC_ALLOCBUFFER:
{
audinfo("AUDIOIOC_ALLOCBUFFER\n");
ret = audio_allocbuffer(upper, (FAR struct audio_buf_desc_s *)arg);
}
break;
/* AUDIOIOC_FREEBUFFER - Free an audio buffer
*
* ioctl argument: pointer to an audio_buf_desc_s structure
*/
case AUDIOIOC_FREEBUFFER:
{
audinfo("AUDIOIOC_FREEBUFFER\n");
ret = audio_freebuffer(upper, (FAR struct audio_buf_desc_s *)arg);
}
break;
/* AUDIOIOC_ENQUEUEBUFFER - Enqueue an audio buffer
*
* ioctl argument: pointer to an audio_buf_desc_s structure
*/
case AUDIOIOC_ENQUEUEBUFFER:
{
audinfo("AUDIOIOC_ENQUEUEBUFFER\n");
ret =
audio_enqueuebuffer(filep, (FAR struct audio_buf_desc_s *)arg);
}
break;
/* AUDIOIOC_REGISTERMQ - Register a client Message Queue
*
* TODO: This needs to have multi session support.
*/
case AUDIOIOC_REGISTERMQ:
{
audinfo("AUDIOIOC_REGISTERMQ\n");
ret = file_get((mqd_t)arg, &priv->usermq);
}
break;
/* AUDIOIOC_UNREGISTERMQ - Register a client Message Queue
*
* TODO: This needs to have multi session support.
*/
case AUDIOIOC_UNREGISTERMQ:
{
audinfo("AUDIOIOC_UNREGISTERMQ\n");
if (priv->usermq != NULL)
{
file_put(priv->usermq);
priv->usermq = NULL;
}
ret = OK;
}
break;
/* AUDIOIOC_RESERVE - Reserve a session with the driver
*
* ioctl argument - pointer to receive the session context
*/
case AUDIOIOC_RESERVE:
{
audinfo("AUDIOIOC_RESERVE\n");
DEBUGASSERT(lower->ops->reserve != NULL);
if (upper->head->flink)
{
break;
}
/* Call lower-half to perform the reservation */
#ifdef CONFIG_AUDIO_MULTI_SESSION
ret = lower->ops->reserve(lower, (FAR void **) arg);
#else
ret = lower->ops->reserve(lower);
#endif
}
break;
/* AUDIOIOC_RESERVE - Reserve a session with the driver
*
* ioctl argument - pointer to receive the session context
*/
case AUDIOIOC_RELEASE:
{
audinfo("AUDIOIOC_RELEASE\n");
DEBUGASSERT(lower->ops->release != NULL);
if (upper->head->flink)
{
break;
}
/* Call lower-half to perform the release */
#ifdef CONFIG_AUDIO_MULTI_SESSION
ret = lower->ops->release(lower, (FAR void *) arg);
#else
ret = lower->ops->release(lower);
#endif
}
break;
/* AUDIOIOC_GETAUDIOINFO - Get the last playing audio format
*
* ioctl argument - pointer to receive the audio info
*/
case AUDIOIOC_GETAUDIOINFO:
{
if (lower->ops->ioctl == NULL ||
lower->ops->ioctl(lower, AUDIOIOC_GETAUDIOINFO, arg) < 0)
{
memcpy((void *)arg, &upper->info, sizeof(struct audio_info_s));
}
ret = OK;
}
break;
/* AUDIOIOC_GETSTATUS - Get lower driver state
*
* ioctl argument - pointer to receive the state
*/
case AUDIOIOC_GETSTATUS:
{
memcpy((void *)arg, upper->status, sizeof(struct audio_status_s));
ret = OK;
}
break;
/* AUDIOIOC_RESETSTATUS - Reset appl head
*
* ioctl argument - pointer to receive the state
*/
case AUDIOIOC_RESETSTATUS:
{
struct audio_buf_desc_s buf_desc;
int target;
buf_desc.numbytes = upper->apbs[0]->nmaxbytes;
buf_desc.u.pbuffer = NULL;
priv->head = upper->status->head;
target = MAX(upper->status->head,
upper->status->tail + upper->periods - 1);
if (priv->state == AUDIO_STATE_XRUN)
{
priv->state = AUDIO_STATE_RUNNING;
}
while (priv->head < target)
{
audio_enqueuebuffer(filep, &buf_desc);
}
}
break;
/* AUDIOIOC_SETBUFFERINFO - Set buffer information
*
* ioctl argument - pointer to set the buffer information
*/
case AUDIOIOC_SETBUFFERINFO:
{
audinfo("AUDIOIOC_SETBUFFERINFO\n");
if (upper->periods == 0)
{
ret = lower->ops->ioctl(lower, AUDIOIOC_SETBUFFERINFO, arg);
}
}
break;
/* AUDIOIOC_GETBUFFERINFO - Get buffer information
*
* ioctl argument - pointer to get the buffer information
*/
case AUDIOIOC_GETBUFFERINFO:
{
audinfo("AUDIOIOC_GETBUFFERINFO\n");
ret = lower->ops->ioctl(lower, AUDIOIOC_GETBUFFERINFO, arg);
if (ret >= 0)
{
upper->nbuffers =
((FAR struct ap_buffer_info_s *)arg)->nbuffers;
}
}
break;
/* Any unrecognized IOCTL commands might be
* platform-specific ioctl commands
*/
default:
{
audinfo("Forwarding unrecognized cmd: %d arg: %ld\n", cmd, arg);
DEBUGASSERT(lower->ops->ioctl != NULL);
ret = lower->ops->ioctl(lower, cmd, arg);
}
break;
}
nxmutex_unlock(&upper->lock);
return ret;
}
/****************************************************************************
* Name: audio_munmap
*
* Description:
* The standard unmap method.
*
****************************************************************************/
static int audio_munmap(FAR struct task_group_s *group,
FAR struct mm_map_entry_s *entry, FAR void *start,
size_t length)
{
return mm_map_remove(get_group_mm(group), entry);
}
/****************************************************************************
* Name: audio_mmap
*
* Description:
* The standard mmap method.
*
****************************************************************************/
static int audio_mmap(FAR struct file *filep, FAR struct mm_map_entry_s *map)
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
int ret;
ret = nxmutex_lock(&upper->lock);
if (ret < 0)
{
return ret;
}
/* Return the address corresponding to the start of frame buffer. */
if (upper->apbs != NULL && map->length == upper->apbs[0]->nmaxbytes)
{
ret = map->offset / upper->apbs[0]->nmaxbytes;
DEBUGASSERT(ret < upper->periods);
map->vaddr = (FAR char *)upper->apbs[ret]->samp;
map->munmap = audio_munmap;
ret = mm_map_add(get_current_mm(), map);
}
else if (map->length == sizeof(struct audio_status_s))
{
map->vaddr = (FAR char *)upper->status;
map->munmap = audio_munmap;
ret = mm_map_add(get_current_mm(), map);
}
else
{
ret = -EINVAL;
}
nxmutex_unlock(&upper->lock);
return ret;
}
/****************************************************************************
* Name: audio_poll
*
* Description:
* Wait for framebuffer to be writable.
*
****************************************************************************/
static int audio_poll(FAR struct file *filep,
FAR struct pollfd *fds, bool setup)
{
FAR struct inode *inode = filep->f_inode;
FAR struct audio_upperhalf_s *upper = inode->i_private;
FAR struct audio_openpriv_s *priv = filep->f_priv;
pollevent_t eventset;
irqstate_t flags;
DEBUGASSERT(upper != NULL);
flags = spin_lock_irqsave_nopreempt(&upper->spinlock);
if (setup)
{
priv->fd = fds;
fds->priv = &priv->fd;
if (priv->head - upper->status->tail != upper->periods)
{
eventset = POLLIN | POLLOUT;
if ((long)(priv->head - upper->status->tail) <= 0)
{
eventset |= POLLERR;
}
poll_notify(&fds, 1, eventset);
}
}
else if (fds->priv != NULL)
{
/* This is a request to tear down the poll. */
FAR struct pollfd **slot = (FAR struct pollfd **)fds->priv;
*slot = NULL;
fds->priv = NULL;
}
spin_unlock_irqrestore_nopreempt(&upper->spinlock, flags);
return OK;
}
/****************************************************************************
* Name: audio_sendmsg
*
* Description:
* Send message to the user if a message queue is registered
*
****************************************************************************/
static inline void audio_sendmsg(FAR struct audio_upperhalf_s *upper,
FAR struct audio_msg_s *msg)
{
FAR struct audio_openpriv_s *priv;
irqstate_t flags;
flags = spin_lock_irqsave_nopreempt(&upper->spinlock);
for (priv = upper->head; priv != NULL; priv = priv->flink)
{
if (priv->usermq != NULL)
{
file_mq_send(priv->usermq, (FAR const char *)msg, sizeof(*msg),
CONFIG_AUDIO_BUFFER_DEQUEUE_PRIO);
}
}
spin_unlock_irqrestore_nopreempt(&upper->spinlock, flags);
}
/****************************************************************************
* Name: audio_dequeuebuffer
*
* Description:
* Dequeues a previously enqueued Audio Pipeline Buffer.
*
* 1. The upper half driver calls the enqueuebuffer method, providing the
* lower half driver with the ab_buffer to process.
* 2. The lower half driver's enqueuebuffer will either processes the
* buffer directly, or more likely add it to a queue for processing
* by a background thread or worker task.
* 3. When the lower half driver has completed processing of the enqueued
* ab_buffer, it will call this routine to indicate processing of the
* buffer is complete.
* 4. When this routine is called, it will check if any threads are waiting
* to enqueue additional buffers and "wake them up" for further
* processing.
*
* Input Parameters:
* handle - This is the handle that was provided to the lower-half
* start() method.
* apb - A pointer to the previously enqueued ap_buffer_s
* status - Status of the dequeue operation
*
* Returned Value:
* None
*
* Assumptions:
* This function may be called from an interrupt handler.
*
****************************************************************************/
#ifdef CONFIG_AUDIO_MULTI_SESSION
static inline void audio_dequeuebuffer(FAR struct audio_upperhalf_s *upper,
FAR struct ap_buffer_s *apb, uint16_t status,
FAR void *session)
#else
static inline void audio_dequeuebuffer(FAR struct audio_upperhalf_s *upper,
FAR struct ap_buffer_s *apb, uint16_t status)
#endif
{
FAR struct audio_openpriv_s *priv;
struct audio_msg_s msg;
pollevent_t eventset;
irqstate_t flags;
audinfo("Entry\n");
if (upper->info.type == AUDIO_TYPE_OUTPUT)
{
apb->nbytes = 0;
memset(apb->samp, 0, apb->nmaxbytes);
}
flags = spin_lock_irqsave_nopreempt(&upper->spinlock);
upper->status->tail++;
audio_try_enqueue(upper);
for (priv = upper->head; priv != NULL; priv = priv->flink)
{
if (priv->fd > 0)
{
eventset = POLLIN | POLLOUT;
if ((long)(priv->head - upper->status->tail) <= 0)
{
eventset |= POLLERR;
}
poll_notify(&priv->fd, 1, eventset);
}
}
spin_unlock_irqrestore_nopreempt(&upper->spinlock, flags);
/* Send a dequeue message to the user if a message queue is registered */
msg.msg_id = AUDIO_MSG_DEQUEUE;
msg.u.ptr = apb;
#ifdef CONFIG_AUDIO_MULTI_SESSION
msg.session = session;
#endif
apb->flags |= AUDIO_APB_DEQUEUED;
audio_sendmsg(upper, &msg);
}
/****************************************************************************
* Name: audio_complete
*
* Description:
* Send an AUDIO_MSG_COMPLETE message to the client to indicate that the
* active playback has completed. The lower-half driver initiates this
* call via its callback pointer to our upper-half driver.
*
****************************************************************************/
#ifdef CONFIG_AUDIO_MULTI_SESSION
static inline void audio_complete(FAR struct audio_upperhalf_s *upper,
FAR struct ap_buffer_s *apb, uint16_t status,
FAR void *session)
#else
static inline void audio_complete(FAR struct audio_upperhalf_s *upper,
FAR struct ap_buffer_s *apb, uint16_t status)
#endif
{
struct audio_msg_s msg;
audinfo("Entry\n");
if (upper->status != NULL)
{
audio_setstate(upper, AUDIO_STATE_OPEN);
}
/* Send a dequeue message to the user if a message queue is registered */
msg.msg_id = AUDIO_MSG_COMPLETE;
msg.u.ptr = NULL;
#ifdef CONFIG_AUDIO_MULTI_SESSION
msg.session = session;
#endif
audio_sendmsg(upper, &msg);
}
/****************************************************************************
* Name: audio_message
*
* Description:
* Send an custom message to the client to indicate that the
* active message has delivered. The lower-half driver initiates this
* call via its callback pointer to our upper-half driver.
*
****************************************************************************/
#ifdef CONFIG_AUDIO_MULTI_SESSION
static inline void audio_message(FAR struct audio_upperhalf_s *upper,
FAR struct ap_buffer_s *apb, uint16_t status,
FAR void *session)
#else
static inline void audio_message(FAR struct audio_upperhalf_s *upper,
FAR struct ap_buffer_s *apb, uint16_t status)
#endif
{
struct audio_msg_s *msg = (FAR struct audio_msg_s *)apb;
/* Send a message to the user if a message queue is registered */
#ifdef CONFIG_AUDIO_MULTI_SESSION
msg->session = session;
#endif
audio_sendmsg(upper, msg);
}
/****************************************************************************
* Name: audio_ioerr
*
* Description:
* Send an AUDIO_MSG_IOERR message to the client to indicate that
* audio driver have io error. The lower-half driver initiates this
* call via its callback pointer to our upper-half driver.
*
****************************************************************************/
#ifdef CONFIG_AUDIO_MULTI_SESSION
static inline void audio_ioerr(FAR struct audio_upperhalf_s *upper,
FAR struct ap_buffer_s *apb, uint16_t status,
FAR void *session)
#else
static inline void audio_ioerr(FAR struct audio_upperhalf_s *upper,
FAR struct ap_buffer_s *apb, uint16_t status)
#endif
{
struct audio_msg_s msg;
audinfo("Entry\n");
/* Send io error message to the user if a message queue is registered */
msg.msg_id = AUDIO_MSG_IOERR;
msg.u.data = status;
#ifdef CONFIG_AUDIO_MULTI_SESSION
msg.session = session;
#endif
audio_sendmsg(upper, &msg);
}
/****************************************************************************
* Name: audio_underrun
*
* Description:
* Send an AUDIO_MSG_UNDERRUN message to the client to indicate that the
* active playback is underrun. The lower-half driver initiates this
* call via its callback pointer to our upper-half driver.
*
****************************************************************************/
#ifdef CONFIG_AUDIO_MULTI_SESSION
static inline void audio_underrun(FAR struct audio_upperhalf_s *upper,
FAR struct ap_buffer_s *apb, uint16_t status,
FAR void *session)
#else
static inline void audio_underrun(FAR struct audio_upperhalf_s *upper,
FAR struct ap_buffer_s *apb, uint16_t status)
#endif
{
struct audio_msg_s msg;
audinfo("Entry\n");
/* Send a dequeue message to the user if a message queue is registered */
msg.msg_id = AUDIO_MSG_UNDERRUN;
msg.u.ptr = NULL;
#ifdef CONFIG_AUDIO_MULTI_SESSION
msg.session = session;
#endif
audio_sendmsg(upper, &msg);
}
/****************************************************************************
* Name: audio_callback
*
* Description:
* Provides a callback interface for lower-half drivers to call to the
* upper-half for buffer dequeueing, error reporting, etc.
*
* Input Parameters:
* priv - Private context data owned by the upper-half
* reason - The reason code for the callback
* apb - A pointer to the previously enqueued ap_buffer_s
* status - Status information associated with the callback
*
* Returned Value:
* None
*
* Assumptions:
* This function may be called from an interrupt handler.
*
****************************************************************************/
#ifdef CONFIG_AUDIO_MULTI_SESSION
static void audio_callback(FAR void *handle, uint16_t reason,
FAR struct ap_buffer_s *apb, uint16_t status,
FAR void *session)
#else
static void audio_callback(FAR void *handle, uint16_t reason,
FAR struct ap_buffer_s *apb, uint16_t status)
#endif
{
FAR struct audio_upperhalf_s *upper =
(FAR struct audio_upperhalf_s *)handle;
audinfo("Entry\n");
/* Perform operation based on reason code */
switch (reason)
{
case AUDIO_CALLBACK_DEQUEUE:
{
/* Call the dequeue routine */
#ifdef CONFIG_AUDIO_MULTI_SESSION
audio_dequeuebuffer(upper, apb, status, session);
#else
audio_dequeuebuffer(upper, apb, status);
#endif
break;
}
/* Lower-half I/O error occurred */
case AUDIO_CALLBACK_IOERR:
{
#ifdef CONFIG_AUDIO_MULTI_SESSION
audio_ioerr(upper, apb, status, session);
#else
audio_ioerr(upper, apb, status);
#endif
}
break;
/* Lower-half driver has completed a playback */
case AUDIO_CALLBACK_COMPLETE:
{
/* Send a complete message to the user if a message queue
* is registered
*/
#ifdef CONFIG_AUDIO_MULTI_SESSION
audio_complete(upper, apb, status, session);
#else
audio_complete(upper, apb, status);
#endif
}
break;
case AUDIO_CALLBACK_MESSAGE:
{
#ifdef CONFIG_AUDIO_MULTI_SESSION
audio_message(upper, apb, status, session);
#else
audio_message(upper, apb, status);
#endif
}
break;
case AUDIO_CALLBACK_UNDERRUN:
{
/* send underrun status */
#ifdef CONFIG_AUDIO_MULTI_SESSION
audio_underrun(upper, apb, status, session);
#else
audio_underrun(upper, apb, status);
#endif
}
break;
default:
{
auderr("ERROR: Unknown callback reason code %d\n", reason);
break;
}
}
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: audio_register
*
* Description:
* This function binds an instance of a "lower half" audio driver with the
* "upper half" Audio device and registers that device so that can be used
* by application code.
*
* When this function is called, the "lower half" driver should be in the
* reset state (as if the shutdown() method had already been called).
*
* Input Parameters:
* path - The full path to the driver to be registers in the NuttX pseudo-
* filesystem. The recommended convention is to name Audio drivers
* based on the function they provide, such as "/dev/pcm0", "/dev/mp31",
* etc.
* dev - A pointer to an instance of lower half audio driver.
* This instance is bound to the Audio driver and must persists as long
* as the driver persists.
*
* Returned Value:
* Zero on success; a negated errno value on failure.
*
****************************************************************************/
int audio_register(FAR const char *name, FAR struct audio_lowerhalf_s *dev)
{
FAR struct audio_upperhalf_s *upper;
char path[AUDIO_MAX_DEVICE_PATH];
static bool dev_audio_created = false;
#ifndef CONFIG_AUDIO_CUSTOM_DEV_PATH
FAR const char *devname = "/dev/audio";
#elif !defined(CONFIG_AUDIO_DEV_ROOT)
FAR const char *devname = CONFIG_AUDIO_DEV_PATH;
FAR const char *ptr;
FAR char *pathptr;
#endif
/* Allocate the upper-half data structure */
upper = kmm_zalloc(sizeof(struct audio_upperhalf_s));
if (!upper)
{
auderr("ERROR: Allocation failed\n");
return -ENOMEM;
}
/* Initialize the Audio device structure
* (it was already zeroed by kmm_zalloc())
*/
nxmutex_init(&upper->lock);
spin_lock_init(&upper->spinlock);
upper->dev = dev;
#ifdef CONFIG_AUDIO_CUSTOM_DEV_PATH
#ifdef CONFIG_AUDIO_DEV_ROOT
/* This is the simple case ... No need to make a directory */
strlcpy(path, "/dev/", sizeof(path));
strlcat(path, name, sizeof(path));
#else
/* Ensure the path begins with "/dev" as we don't support placing device
* anywhere but in the /dev directory
*/
DEBUGASSERT(strncmp(devname, "/dev", 4) == 0);
/* Create a /dev/audio directory. */
if (!dev_audio_created)
{
/* Get path name after "/dev" */
ptr = &devname[4];
if (*ptr == '/')
{
ptr++;
}
strlcpy(path, "/dev/", sizeof(path));
pathptr = &path[5];
/* Do mkdir for each segment of the path */
while (*ptr != '\0')
{
/* Build next path segment into path variable */
while (*ptr != '/' && *ptr != '\0')
{
*pathptr++ = *ptr++;
}
*pathptr = '\0';
/* Make this level of directory */
mkdir(path, 0644);
/* Check for another level */
*pathptr++ = '/';
if (*ptr == '/')
{
ptr++;
}
}
/* Indicate we have created the audio dev path */
dev_audio_created = true;
}
/* Now build the path for registration */
strlcpy(path, devname, sizeof(path));
if (devname[sizeof(devname)-1] != '/')
{
strlcat(path, "/", sizeof(path));
}
strlcat(path, name, sizeof(path));
#endif /* CONFIG_AUDIO_DEV_PATH=="/dev" */
#else /* CONFIG_AUDIO_CUSTOM_DEV_PATH */
/* Create a /dev/audio directory. */
if (!dev_audio_created)
{
/* We don't check for error here because even if it fails, then
* the register_driver call below will return an error condition
* for us.
*/
mkdir(devname, 0644);
dev_audio_created = true;
}
/* Register the Audio device */
strlcpy(path, devname, sizeof(path));
strlcat(path, "/", sizeof(path));
strlcat(path, name, sizeof(path));
#endif
/* Give the lower-half a context to the upper half */
dev->upper = audio_callback;
dev->priv = upper;
audinfo("Registering %s\n", path);
return register_driver(path, &g_audioops, 0666, upper);
}
#endif /* CONFIG_AUDIO */