Add beginning of Nokia6100 driver

git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@3162 42af7a65-404d-4744-a932-0658087f49c3
This commit is contained in:
patacongo
2010-12-05 16:16:50 +00:00
parent a6958d7942
commit e67b0093be
6 changed files with 1135 additions and 4 deletions
+5 -1
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@@ -53,10 +53,14 @@
* CONFIG_NOKIA6100_FREQUENCY - Define to use a different bus frequency
* CONFIG_NOKIA6100_NINTERFACES - Specifies the number of physical Nokia 6100 devices that
* will be supported.
* CONFIG_NOKIA6100_BPP - Device supports 8, 12, and 16 bits per pixel.
* CONFIG_NOKIA6100_S1D15G10 - Selects the Epson S1D15G10 display controller
* CONFIG_NOKIA6100_PCF8833 - Selects the Phillips PCF8833 display controller
*
* Required LCD driver settings:
* CONFIG_LCD_NOKIA6100 - Enable Nokia 6100 support
* CONFIG_LCD_MAXCONTRAST should be 255, but any value >0 and <=255 will be accepted.
* CONFIG_LCD_MAXCONTRAST - must be 63 with the Epson controller and 127 with
* the Phillips controller.
* CONFIG_LCD_MAXPOWER must be 1
*/
+84 -1
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@@ -103,7 +103,7 @@
#define RGB24_SNOW 0x00fffafa
#define RGB24_YELLOW 0x00ffff00
/* RGB24-565: RRRRRGGG GGGBBBBB */
/* RGB16-565: RRRRRGGG GGGBBBBB */
#define RGB16_BLACK 0x0000
#define RGB16_WHITE 0xffff
@@ -145,6 +145,89 @@
#define RGB16_SNOW 0xffdf
#define RGB16_YELLOW 0xffe0
/* RGB12-444: RRRR GGGGBBBB */
#define RGB12_BLACK 0x0000
#define RGB12_WHITE 0x0fff
#define RGB12_BLUE 0x000f
#define RGB12_GREEN 0x00f0
#define RGB12_RED 0x0f00
#define RGB12_NAVY 0x0008
#define RGB12_DARKBLUE 0x0009
#define RGB12_DARKGREEN 0x0060
#define RGB12_DARKCYAN 0x0099
#define RGB12_CYAN 0x00ff
#define RGB12_TURQUOISE 0x04ed
#define RGB12_INDIGO 0x0508
#define RGB12_DARKRED 0x0800
#define RGB12_OLIVE 0x0880
#define RGB12_GRAY 0x0888
#define RGB12_SKYBLUE 0x08df
#define RGB12_BLUEVIOLET 0x093e
#define RGB12_LIGHTGREEN 0x09f9
#define RGB12_DARKVIOLET 0x090d
#define RGB12_YELLOWGREEN 0x0ad3
#define RGB12_BROWN 0x0a33
#define RGB12_DARKGRAY 0x0bbb
#define RGB12_SIENNA 0x0a53
#define RGB12_LIGHTBLUE 0x0bee
#define RGB12_GREENYELLOW 0x0bf3
#define RGB12_SILVER 0x0ccc
#define RGB12_LIGHTGREY 0x0ddd
#define RGB12_LIGHTCYAN 0x0eff
#define RGB12_VIOLET 0x0f8f
#define RGB12_AZUR 0x0fff
#define RGB12_BEIGE 0x0ffe
#define RGB12_MAGENTA 0x0f0f
#define RGB12_TOMATO 0x0f64
#define RGB12_GOLD 0x0fd0
#define RGB12_ORANGE 0x0fa0
#define RGB12_SNOW 0x0fff
#define RGB12_YELLOW 0x0ff0
/* RGB8-332: RRRGGGBB (really not enough color resolution for the following) */
#define RGB8_BLACK 0x00
#define RGB8_WHITE 0xff
#define RGB8_BLUE 0x03
#define RGB8_GREEN 0x1c
#define RGB8_RED 0xe0
#define RGB8_NAVY 0x02
#define RGB8_DARKBLUE 0x02
#define RGB8_DARKGREEN 0x0c
#define RGB8_DARKCYAN 0x16
#define RGB8_CYAN 0x1f
#define RGB8_TURQUOISE 0x5f
#define RGB8_INDIGO 0x62
#define RGB8_DARKRED 0x80
#define RGB8_OLIVE 0x90
#define RGB8_GRAY 0x92
#define RGB8_SKYBLUE 0x9f
#define RGB8_BLUEVIOLET 0xab
#define RGB8_LIGHTGREEN 0xbe
#define RGB8_DARKVIOLET 0x93
#define RGB8_YELLOWGREEN 0x9d
#define RGB8_BROWN 0xa9
#define RGB8_DARKGRAY 0xdb
#define RGB8_SIENNA 0xa9
#define RGB8_LIGHTBLUE 0xdf
#define RGB8_GREENYELLOW 0xdd
#define RGB8_SILVER 0xd9
#define RGB8_LIGHTGREY 0xd9
#define RGB8_LIGHTCYAN 0xff
#define RGB8_VIOLET 0xf3
#define RGB8_AZUR 0xff
#define RGB8_BEIGE 0xff
#define RGB8_MAGENTA 0xed
#define RGB8_TOMATO 0xfc
#define RGB8_GOLD 0xfc
#define RGB8_ORANGE 0xf8
#define RGB8_SNOW 0xff
#define RGB8_YELLOW 0xfc
/****************************************************************************
* Public Data
****************************************************************************/