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Add entropy pool and strong random number generator
Entropy pool gathers environmental noise from device drivers, user-space, etc., and returns good random numbers, suitable for cryptographic use. Based on entropy pool design from *BSDs and uses BLAKE2Xs algorithm for CSPRNG output. Patch also adds /dev/urandom support for using entropy pool RNG and new 'getrandom' system call for getting randomness without file-descriptor usage (thus avoiding file-descriptor exhaustion attacks). The 'getrandom' interface is similar as 'getentropy' and 'getrandom' available on OpenBSD and Linux respectively.
This commit is contained in:
committed by
Gregory Nutt
parent
21545ab643
commit
dffb8a67e3
@@ -62,6 +62,7 @@
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#include <nuttx/fs/fs.h>
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#include <nuttx/i2c/i2c_master.h>
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#include <nuttx/wqueue.h>
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#include <nuttx/random.h>
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#include <nuttx/arch.h>
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#include <nuttx/input/touchscreen.h>
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@@ -534,6 +535,8 @@ static ssize_t stmpe811_read(FAR struct file *filep, FAR char *buffer, size_t le
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report->point[0].y = sample.y;
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report->point[0].pressure = sample.z;
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add_ui_randomness((sample.x << 16) ^ (sample.y << 8) ^ sample.z);
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/* Report the appropriate flags */
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if (sample.contact == CONTACT_UP)
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