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Add entropy pool and strong random number generator
Entropy pool gathers environmental noise from device drivers, user-space, etc., and returns good random numbers, suitable for cryptographic use. Based on entropy pool design from *BSDs and uses BLAKE2Xs algorithm for CSPRNG output. Patch also adds /dev/urandom support for using entropy pool RNG and new 'getrandom' system call for getting randomness without file-descriptor usage (thus avoiding file-descriptor exhaustion attacks). The 'getrandom' interface is similar as 'getentropy' and 'getrandom' available on OpenBSD and Linux respectively.
This commit is contained in:
committed by
Gregory Nutt
parent
21545ab643
commit
dffb8a67e3
@@ -56,6 +56,7 @@
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#include <nuttx/kmalloc.h>
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#include <nuttx/fs/fs.h>
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#include <nuttx/input/buttons.h>
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#include <nuttx/random.h>
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#include <nuttx/irq.h>
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@@ -317,6 +318,8 @@ static void btn_sample(FAR struct btn_upperhalf_s *priv)
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DEBUGASSERT(lower->bl_buttons);
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sample = lower->bl_buttons(lower);
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add_ui_randomness(sample);
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#if !defined(CONFIG_DISABLE_POLL) || !defined(CONFIG_DISABLE_SIGNALS)
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/* Determine which buttons have been newly pressed and which have been
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* newly released.
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