Run codespell -w with the latest dictonary again

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
This commit is contained in:
Xiang Xiao
2020-02-23 16:50:23 +08:00
committed by Abdelatif Guettouche
parent 55a7dfc9a7
commit cde88cabcc
1532 changed files with 3117 additions and 3117 deletions
+5 -5
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@@ -336,7 +336,7 @@ void nxbe_cursor_enable(FAR struct nxbe_state_s *be, bool enable);
* Set the cursor image
*
* The image is provided a a 2-bits-per-pixel image. The two bit incoding
* is as followings:
* is as following:
*
* 00 - The transparent background
* 01 - Color1: The main color of the cursor
@@ -389,7 +389,7 @@ void nxbe_cursor_setposition(FAR struct nxbe_state_s *be,
* be - The back-end state structure instance, or
* wnd - Window state structure
* rect - The modified region of the window. In windows coordinates for
* nxbe_cursor_backupdraw(); in graphics device corrdinates for
* nxbe_cursor_backupdraw(); in graphics device coordinates for
* nxbe_cursor_backupdraw_dev().
* plane - The plane number to use.
*
@@ -415,7 +415,7 @@ void nxbe_cursor_backupdraw_dev(FAR struct nxbe_state_s *be,
* be - The back-end state structure instance, or
* wnd - Window state structure
* rect - The modified region of the window. In windows coordinates for
* nxbe_cursor_backupdraw(); in graphics device corrdinates for
* nxbe_cursor_backupdraw(); in graphics device coordinates for
* nxbe_cursor_backupdraw_dev().
*
* Returned Value:
@@ -505,7 +505,7 @@ void nxbe_modal(FAR struct nxbe_window_s *wnd, bool enable);
*
* Description:
* Select if the window is visible or hidden. A hidden window is still
* present will will update normally, but will be on the visiable on the
* present will will update normally, but will be on the visible on the
* display until it is unhidden.
*
* Input Parameters:
@@ -692,7 +692,7 @@ void nxbe_bitmap(FAR struct nxbe_window_s *wnd,
* Name: nxbe_flush
*
* Description:
* After per-window frambuffer has been updated, the modified region must
* After per-window framebuffer has been updated, the modified region must
* be written to device graphics memory. That function is managed by this
* simple function. It does the following:
*
+1 -1
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@@ -97,7 +97,7 @@ void nxbe_closewindow(FAR struct nxbe_window_s *wnd)
NXBE_STATE_CLRMODAL(be);
}
/* A hidden window does not exist in the hiearchy */
/* A hidden window does not exist in the hierarchy */
if (!NXBE_ISHIDDEN(wnd))
{
+4 -4
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@@ -114,7 +114,7 @@ void nxbe_cursor_enable(FAR struct nxbe_state_s *be, bool enable)
be->cursor.visible = true;
/* For a hardware cursor, this would require some interaction with the
* grahics device.
* graphics device.
*/
# error Missing logic
@@ -147,7 +147,7 @@ void nxbe_cursor_enable(FAR struct nxbe_state_s *be, bool enable)
}
#else
/* For a hardware cursor, this would require some interaction with the
* grahics device.
* graphics device.
*/
# error Missing logic
@@ -284,7 +284,7 @@ errout_with_erase:
#else
/* For a hardware cursor, this would require some interaction with the
* grahics device.
* graphics device.
*/
# error Missing logic
@@ -361,7 +361,7 @@ void nxbe_cursor_setposition(FAR struct nxbe_state_s *be,
#else
/* For a hardware cursor, this would require some interaction with the
* grahics device.
* graphics device.
*/
# error Missing logic
+1 -1
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@@ -157,7 +157,7 @@ void nxbe_cursor_backupdraw(FAR struct nxbe_window_s *wnd,
* be - The back-end state structure instance, or
* wnd - Window state structure
* rect - The modified region of the window. In windows coordinates for
* nxbe_cursor_backupdraw(); in graphics device corrdinates for
* nxbe_cursor_backupdraw(); in graphics device coordinates for
* nxbe_cursor_backupdraw_dev().
*
* Returned Value:
+1 -1
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@@ -168,7 +168,7 @@ static inline void nxbe_fill_pwfb(FAR struct nxbe_window_s *wnd,
DEBUGASSERT(wnd->be->plane[0].pwfb.fillrectangle != NULL);
/* The rectangle that we receive here is in abolute device coordinates. We
/* The rectangle that we receive here is in absolute device coordinates. We
* need to restore this to windows relative coordinates.
*/
+2 -2
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@@ -151,7 +151,7 @@ static inline void nxbe_filltrapezoid_dev(FAR struct nxbe_window_s *wnd,
#endif
{
/* Rend any part of the trapezoid that is not occluded by a window
* higher in the hiearchy.
* higher in the hierarchy.
*/
info.color = color[i];
@@ -201,7 +201,7 @@ static inline void nxbe_filltrapezoid_pwfb(FAR struct nxbe_window_s *wnd,
struct nxgl_point_s origin;
unsigned int bpp;
/* Both the rectangle that we receive here are in abolute device
/* Both the rectangle that we receive here are in absolute device
* coordinates. We need to restore both to windows relative coordinates.
*/
+2 -2
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@@ -57,7 +57,7 @@
* Name: nxbe_flush
*
* Description:
* After per-window frambuffer has been updated, the modified region must
* After per-window framebuffer has been updated, the modified region must
* be written to device graphics memory. That function is managed by this
* simple function. It does the following:
*
@@ -94,7 +94,7 @@ void nxbe_flush(FAR struct nxbe_window_s *wnd,
if (!NXBE_ISHIDDEN(wnd))
{
/* Copy the modified per-window frambuffer into device memory. */
/* Copy the modified per-window framebuffer into device memory. */
nxbe_bitmap_dev(wnd, dest, src, origin, stride);
+1 -1
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@@ -126,7 +126,7 @@ static inline void nxbe_getrectangle_pwfb(FAR struct nxbe_window_s *wnd,
DEBUGASSERT(pplane != NULL && pplane->pwfb.getrectangle != NULL);
/* The rectangle that we receive here is in abolute device coordinates.
/* The rectangle that we receive here is in absolute device coordinates.
* We need to restore this to windows relative coordinates.
*/
+1 -1
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@@ -65,7 +65,7 @@ void nxbe_lower(FAR struct nxbe_window_s *wnd)
/* If the window is already at the bottom, then there is nothing to do.
* Refuse to lower the background window; Refuse to lower a modal window.
* It is impossible to lower a hidden window because it does not exist
* in the hiearchy.
* in the hierarchy.
*/
if (wnd->below == NULL || wnd->below == &be->bkgd ||
+1 -1
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@@ -336,7 +336,7 @@ static inline void nxbe_move_pwfb(FAR struct nxbe_window_s *wnd,
struct nxgl_rect_s destrect;
unsigned int bpp;
/* The rectangle that we receive here is in abolute device coordinates. We
/* The rectangle that we receive here is in absolute device coordinates. We
* need to restore this to windows relative coordinates.
*/
+1 -1
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@@ -179,7 +179,7 @@ void nxbe_hide_window(FAR struct nxbe_window_s *wnd)
*
* Description:
* Select if the window is visible or hidden. A hidden window is still
* present will will update normally, but will be on the visiable on the
* present will will update normally, but will be on the visible on the
* display until it is unhidden.
*
* Input Parameters: