Run codespell -w with the latest dictonary again

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
This commit is contained in:
Xiang Xiao
2020-02-23 16:50:23 +08:00
committed by Abdelatif Guettouche
parent 55a7dfc9a7
commit cde88cabcc
1532 changed files with 3117 additions and 3117 deletions
+10 -10
View File
@@ -304,7 +304,7 @@
NX supports any graphics device either of two device interfaces:
<ul>
<li>
Any device with random accesss video memory using the NuttX framebuffer driver interface
Any device with random access video memory using the NuttX framebuffer driver interface
(see <code>include/nuttx/video/fb.h</code>).
</li>
<li>
@@ -370,7 +370,7 @@
<p>
NX is the tiny NuttX windowing system for raw windows (i.e., simple regions of
graphics memory).
NX includes a small-footprint, multi-user implentation (NXMU as described below).
NX includes a small-footprint, multi-user implementation (NXMU as described below).
NX can be used without NxWidgets and without NXTOOLKIT for raw window displays.
</p>
@@ -642,7 +642,7 @@ void nxgl_rectunion(FAR struct nxgl_rect_s *dest,
</pre></ul>
<p>
<b>Description:</b>
Given two rectanges, <code>src1</code> and <code>src2</code>, return the larger rectangle that
Given two rectangles, <code>src1</code> and <code>src2</code>, return the larger rectangle that
contains both, <code>dest</code>.
</p>
@@ -1023,7 +1023,7 @@ int nxmu_start(int display, int plane);
In it is especially useful for setting up board operational and test configurations.
</p>
<p>
When called with the <code>cmd</code> of <code>BOARDIOC_NX_START</code>, then the <code>boardctl()</code> will call <code>nxmu_start</code> indirectly on behalf of the appication.
When called with the <code>cmd</code> of <code>BOARDIOC_NX_START</code>, then the <code>boardctl()</code> will call <code>nxmu_start</code> indirectly on behalf of the application.
In this case the <code>arg</code> parameter is ignored.
</p>
<p>
@@ -1872,7 +1872,7 @@ bool nx_ishidden(NXWINDOW hwnd);
<b>Input Parameters:</b>
<ul><dl>
<dt><code>hwnd</code>
<dd>The handle returned by <a href="#nxopenwindow"><code>nx_openwindow()</code></a> that indentifies the window to be queried.
<dd>The handle returned by <a href="#nxopenwindow"><code>nx_openwindow()</code></a> that identifies the window to be queried.
</dl></ul>
</p>
<p>
@@ -2278,7 +2278,7 @@ int nx_mousein(NXHANDLE handle, nxgl_coord_t x, nxgl_coord_t y, uint8_t buttons)
as well as mouse and keyboard inputs.
The client sub-window callbacks are registered when the framed window is
created with a call to <a href="#nxtkopenwindow"><code>nxtk_openwindow()</code></a>;
Separate toolbar sub-window callbakcs are reigistered when the toolbar
Separate toolbar sub-window callbacks are reigistered when the toolbar
is added using <a href="#nxtkopentoolbar"><code>nxtk_opentoolbar()</code></a>.
(NOTES: (1) only the client sub-window receives keyboard input and,
(2) border callbacks are not currently accessible by the user).
@@ -2685,7 +2685,7 @@ bool nxtk_ishidden(NXTKWINDOW hfwnd);
<b>Input Parameters:</b>
<ul><dl>
<dt><code>hfwnd</code>
<dd>The handle returned by <a href="#nxtkopenwindow"><code>nxtk_openwindow()</code></a> that indentifies the window to be queried.
<dd>The handle returned by <a href="#nxtkopenwindow"><code>nxtk_openwindow()</code></a> that identifies the window to be queried.
</dl></ul>
</p>
<p>
@@ -3600,7 +3600,7 @@ int nxcursor_setimage(NXHANDLE hnd, FAR const struct nx_cursorimage_s *image);
Set the cursor image.
</p>
<p>
The image is provided a a 2-bits-per-pixel image. The two bit incoding is as followings:
The image is provided a a 2-bits-per-pixel image. The two bit incoding is as following:
</p>
<ul>
00 - The transparent background.<br>
@@ -3768,7 +3768,7 @@ int nxcursor_setposition(NXHANDLE hnd, FAR const struct nxgl_point_s *pos);
<dd>Enables overall support for graphics library and NX
<dt><code>CONFIG_NX_RAMBACKED</code>
<dd>Enables RAM backed window support.
If this option is selected, then windows may be optionally created with a RAM frambuffer backing up the window content.
If this option is selected, then windows may be optionally created with a RAM framebuffer backing up the window content.
Rending into the window will result in rending into the backup framebuffer, then updating the physical display from the framebuffer.
<p>
The advantage of this option is that the application that manages window will no longer receive redraw() callbacks.
@@ -4019,7 +4019,7 @@ int nxcursor_setposition(NXHANDLE hnd, FAR const struct nxgl_point_s *pos);
<p>
<b>Font Installation Steps</b>,
Below are general instructions for creating and installing a new font in the NX graphic system.
The first two steps only appy if you are using the BDF font converter program.
The first two steps only apply if you are using the BDF font converter program.
</p>
<ol start="1">
<li>