diff --git a/include/nuttx/video/fb.h b/include/nuttx/video/fb.h index 0ae47bd4350..51fbf1e9d40 100644 --- a/include/nuttx/video/fb.h +++ b/include/nuttx/video/fb.h @@ -52,8 +52,8 @@ * Pre-processor definitions ****************************************************************************/ -/* Color format definitions. The pretty much define the color pixel processing - * organization of the video controller. +/* Color format definitions. This pretty much defines the color pixel + * processing organization of the video controller. */ /* Monochrome Formats *******************************************************/ @@ -66,7 +66,7 @@ #define FB_FMT_GREY FB_FMT_Y8 /* BPP=8 */ #define FB_FMT_Y800 FB_FMT_Y8 /* BPP=8 */ -#define FB_ISMONO(f) ((f) >= FB_FMT_Y4) && (f) <= FB_FMT_Y16) +#define FB_ISMONO(f) (((f) >= FB_FMT_Y4) && (f) <= FB_FMT_Y16) /* RGB video formats ********************************************************/ @@ -92,8 +92,8 @@ #define FB_FMT_RGBRAW 16 /* BPP=? */ -/* Raw RGB with arbitrary sample packing within a pixel. Packing and precision - * of R, G and B components is determined by bit masks for each. +/* Raw RGB with arbitrary sample packing within a pixel. Packing and + * precision of R, G and B components is determined by bit masks for each. */ #define FB_FMT_RGBBTFLD16 17 /* BPP=16 */ @@ -110,7 +110,7 @@ #define FB_FMT_RGBT16 22 /* BPP=16 */ #define FB_FMT_RGBT32 23 /* BPP=32 */ -#define FB_ISRGB(f) ((f) >= FB_FMT_RGB1) && (f) <= FB_FMT_RGBT32) +#define FB_ISRGB(f) (((f) >= FB_FMT_RGB1) && (f) <= FB_FMT_RGBT32) /* Packed YUV Formats *******************************************************/ @@ -148,7 +148,7 @@ #define FB_FMT_Y42T 44 /* BPP=16 UYVY LSB for transparency */ #define FB_FMT_YUVP 45 /* BPP=24? YCbCr 4:2:2 Y0U0Y1V0 order */ -#define FB_ISYUVPACKED(f) ((f) >= FB_FMT_AYUV) && (f) <= FB_FMT_YUVP) +#define FB_ISYUVPACKED(f) (((f) >= FB_FMT_AYUV) && (f) <= FB_FMT_YUVP) /* Packed Planar YUV Formats ************************************************/ @@ -196,7 +196,7 @@ # define FB_CUR_XOR 0x10 /* Use XOR vs COPY ROP on image */ #endif -/* Hardware overlay acceleration *******************************************/ +/* Hardware overlay acceleration ********************************************/ #ifdef CONFIG_FB_OVERLAY # define FB_ACCL_TRANSP 0x01 /* Hardware tranparency support */ @@ -445,7 +445,9 @@ struct fb_cursorsize_s }; #endif -/* The following are used to get/get the cursor attributes via IOCTL command. */ +/* The following are used to get/get the cursor attributes via IOCTL + * command. + */ struct fb_cursorattrib_s { @@ -624,7 +626,8 @@ int up_fbinitialize(int display); * * Description: * Return a a reference to the framebuffer object for the specified video - * plane of the specified plane. Many OSDs support multiple planes of video. + * plane of the specified plane. Many OSDs support multiple planes of + * video. * * Input Parameters: * display - In the case of hardware with multiple displays, this